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							- // This code is derived from jcifs smb client library <jcifs at samba dot org>
 
- // Ported by J. Arturo <webmaster at komodosoft dot net>
 
- //  
 
- // This library is free software; you can redistribute it and/or
 
- // modify it under the terms of the GNU Lesser General Public
 
- // License as published by the Free Software Foundation; either
 
- // version 2.1 of the License, or (at your option) any later version.
 
- // 
 
- // This library is distributed in the hope that it will be useful,
 
- // but WITHOUT ANY WARRANTY; without even the implied warranty of
 
- // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 
- // Lesser General Public License for more details.
 
- // 
 
- // You should have received a copy of the GNU Lesser General Public
 
- // License along with this library; if not, write to the Free Software
 
- // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 
- using System;
 
- using SharpCifs.Util.Sharpen;
 
- namespace SharpCifs.Util
 
- {
 
- 	/// <summary>Implements the MD4 message digest algorithm in Java.</summary>
 
- 	/// <remarks>
 
- 	/// Implements the MD4 message digest algorithm in Java.
 
- 	/// <p>
 
- 	/// <b>References:</b>
 
- 	/// <ol>
 
- 	/// <li> Ronald L. Rivest,
 
- 	/// "<a href="http://www.roxen.com/rfc/rfc1320.html">
 
- 	/// The MD4 Message-Digest Algorithm</a>",
 
- 	/// IETF RFC-1320 (informational).
 
- 	/// </ol>
 
- 	/// <p><b>$Revision: 1.2 $</b>
 
- 	/// </remarks>
 
- 	/// <author>Raif S. Naffah</author>
 
- 	public class Md4 : MessageDigest
 
- 	{
 
- 		/// <summary>The size in bytes of the input block to the tranformation algorithm.</summary>
 
- 		/// <remarks>The size in bytes of the input block to the tranformation algorithm.</remarks>
 
- 		private const int BlockLength = 64;
 
- 		/// <summary>4 32-bit words (interim result)</summary>
 
- 		private int[] _context = new int[4];
 
- 		/// <summary>Number of bytes processed so far mod.</summary>
 
- 		/// <remarks>Number of bytes processed so far mod. 2 power of 64.</remarks>
 
- 		private long _count;
 
- 		/// <summary>512 bits input buffer = 16 x 32-bit words holds until reaches 512 bits.</summary>
 
- 		/// <remarks>512 bits input buffer = 16 x 32-bit words holds until reaches 512 bits.</remarks>
 
- 		private byte[] _buffer = new byte[BlockLength];
 
- 		/// <summary>512 bits work buffer = 16 x 32-bit words</summary>
 
- 		private int[] _x = new int[16];
 
- 		public Md4() 
 
- 		{
 
- 			// This file is currently unlocked (change this line if you lock the file)
 
- 			//
 
- 			// $Log: MD4.java,v $
 
- 			// Revision 1.2  1998/01/05 03:41:19  iang
 
- 			// Added references only.
 
- 			//
 
- 			// Revision 1.1.1.1  1997/11/03 22:36:56  hopwood
 
- 			// + Imported to CVS (tagged as 'start').
 
- 			//
 
- 			// Revision 0.1.0.0  1997/07/14  R. Naffah
 
- 			// + original version
 
- 			//
 
- 			// $Endlog$
 
- 			// MD4 specific object variables
 
- 			//...........................................................................
 
- 			//    = 512 / 8;
 
- 			// Constructors
 
- 			//...........................................................................
 
- 			EngineReset();
 
- 		}
 
- 		/// <summary>This constructor is here to implement cloneability of this class.</summary>
 
- 		/// <remarks>This constructor is here to implement cloneability of this class.</remarks>
 
- 		private Md4(Md4 md) : this()
 
- 		{
 
- 			_context = (int[])md._context.Clone();
 
- 			_buffer = (byte[])md._buffer.Clone();
 
- 			_count = md._count;
 
- 		}
 
- 		// Cloneable method implementation
 
- 		//...........................................................................
 
- 		/// <summary>Returns a copy of this MD object.</summary>
 
- 		/// <remarks>Returns a copy of this MD object.</remarks>
 
- 		public object Clone()
 
- 		{
 
- 			return new Md4(this);
 
- 		}
 
- 		// JCE methods
 
- 		//...........................................................................
 
- 		/// <summary>
 
- 		/// Resets this object disregarding any temporary data present at the
 
- 		/// time of the invocation of this call.
 
- 		/// </summary>
 
- 		/// <remarks>
 
- 		/// Resets this object disregarding any temporary data present at the
 
- 		/// time of the invocation of this call.
 
- 		/// </remarks>
 
- 		protected void EngineReset()
 
- 		{
 
- 			// initial values of MD4 i.e. A, B, C, D
 
- 			// as per rfc-1320; they are low-order byte first
 
- 			_context[0] = unchecked(0x67452301);
 
- 			_context[1] = unchecked((int)(0xEFCDAB89));
 
- 			_context[2] = unchecked((int)(0x98BADCFE));
 
- 			_context[3] = unchecked(0x10325476);
 
- 			_count = 0L;
 
- 			for (int i = 0; i < BlockLength; i++)
 
- 			{
 
- 				_buffer[i] = 0;
 
- 			}
 
- 		}
 
- 		/// <summary>Continues an MD4 message digest using the input byte.</summary>
 
- 		/// <remarks>Continues an MD4 message digest using the input byte.</remarks>
 
- 		protected void EngineUpdate(byte b)
 
- 		{
 
- 			// compute number of bytes still unhashed; ie. present in buffer
 
- 			int i = (int)(_count % BlockLength);
 
- 			_count++;
 
- 			// update number of bytes
 
- 			_buffer[i] = b;
 
- 			if (i == BlockLength - 1)
 
- 			{
 
- 				Transform(_buffer, 0);
 
- 			}
 
- 		}
 
- 		/// <summary>MD4 block update operation.</summary>
 
- 		/// <remarks>
 
- 		/// MD4 block update operation.
 
- 		/// <p>
 
- 		/// Continues an MD4 message digest operation, by filling the buffer,
 
- 		/// transform(ing) data in 512-bit message block(s), updating the variables
 
- 		/// context and count, and leaving (buffering) the remaining bytes in buffer
 
- 		/// for the next update or finish.
 
- 		/// </remarks>
 
- 		/// <param name="input">input block</param>
 
- 		/// <param name="offset">start of meaningful bytes in input</param>
 
- 		/// <param name="len">count of bytes in input block to consider</param>
 
- 		protected void EngineUpdate(byte[] input, int offset, int len)
 
- 		{
 
- 			// make sure we don't exceed input's allocated size/length
 
- 			if (offset < 0 || len < 0 || (long)offset + len > input.Length)
 
- 			{
 
- 				throw new IndexOutOfRangeException();
 
- 			}
 
- 			// compute number of bytes still unhashed; ie. present in buffer
 
- 			int bufferNdx = (int)(_count % BlockLength);
 
- 			_count += len;
 
- 			// update number of bytes
 
- 			int partLen = BlockLength - bufferNdx;
 
- 			int i = 0;
 
- 			if (len >= partLen)
 
- 			{
 
- 				Array.Copy(input, offset, _buffer, bufferNdx, partLen);
 
- 				Transform(_buffer, 0);
 
- 				for (i = partLen; i + BlockLength - 1 < len; i += BlockLength)
 
- 				{
 
- 					Transform(input, offset + i);
 
- 				}
 
- 				bufferNdx = 0;
 
- 			}
 
- 			// buffer remaining input
 
- 			if (i < len)
 
- 			{
 
- 				Array.Copy(input, offset + i, _buffer, bufferNdx, len - i);
 
- 			}
 
- 		}
 
- 		/// <summary>
 
- 		/// Completes the hash computation by performing final operations such
 
- 		/// as padding.
 
- 		/// </summary>
 
- 		/// <remarks>
 
- 		/// Completes the hash computation by performing final operations such
 
- 		/// as padding. At the return of this engineDigest, the MD engine is
 
- 		/// reset.
 
- 		/// </remarks>
 
- 		/// <returns>the array of bytes for the resulting hash value.</returns>
 
- 		protected byte[] EngineDigest()
 
- 		{
 
- 			// pad output to 56 mod 64; as RFC1320 puts it: congruent to 448 mod 512
 
- 			int bufferNdx = (int)(_count % BlockLength);
 
- 			int padLen = (bufferNdx < 56) ? (56 - bufferNdx) : (120 - bufferNdx);
 
- 			// padding is alwas binary 1 followed by binary 0s
 
- 			byte[] tail = new byte[padLen + 8];
 
- 			tail[0] = unchecked(unchecked(0x80));
 
- 			// append length before final transform:
 
- 			// save number of bits, casting the long to an array of 8 bytes
 
- 			// save low-order byte first.
 
- 			for (int i = 0; i < 8; i++)
 
- 			{
 
- 				tail[padLen + i] = unchecked((byte)((long)(((ulong)(_count * 8)) >> (8 * i))));
 
- 			}
 
- 			EngineUpdate(tail, 0, tail.Length);
 
- 			byte[] result = new byte[16];
 
- 			// cast this MD4's context (array of 4 ints) into an array of 16 bytes.
 
- 			for (int i1 = 0; i1 < 4; i1++)
 
- 			{
 
- 				for (int j = 0; j < 4; j++)
 
- 				{
 
- 					result[i1 * 4 + j] = unchecked((byte)((int)(((uint)_context[i1]) >> (8 * j))));
 
- 				}
 
- 			}
 
- 			// reset the engine
 
- 			EngineReset();
 
- 			return result;
 
- 		}
 
- 		// own methods
 
- 		//...........................................................................
 
- 		/// <summary>MD4 basic transformation.</summary>
 
- 		/// <remarks>
 
- 		/// MD4 basic transformation.
 
- 		/// <p>
 
- 		/// Transforms context based on 512 bits from input block starting
 
- 		/// from the offset'th byte.
 
- 		/// </remarks>
 
- 		/// <param name="block">input sub-array.</param>
 
- 		/// <param name="offset">starting position of sub-array.</param>
 
- 		private void Transform(byte[] block, int offset)
 
- 		{
 
- 			// encodes 64 bytes from input block into an array of 16 32-bit
 
- 			// entities. Use A as a temp var.
 
- 			for (int i = 0; i < 16; i++)
 
- 			{
 
- 				_x[i] = (block[offset++] & unchecked(0xFF)) | (block[offset++] & unchecked(
 
- 					0xFF)) << 8 | (block[offset++] & unchecked(0xFF)) << 16 | (block[offset
 
- 					++] & unchecked(0xFF)) << 24;
 
- 			}
 
- 			int a = _context[0];
 
- 			int b = _context[1];
 
- 			int c = _context[2];
 
- 			int d = _context[3];
 
- 			a = Ff(a, b, c, d, _x[0], 3);
 
- 			d = Ff(d, a, b, c, _x[1], 7);
 
- 			c = Ff(c, d, a, b, _x[2], 11);
 
- 			b = Ff(b, c, d, a, _x[3], 19);
 
- 			a = Ff(a, b, c, d, _x[4], 3);
 
- 			d = Ff(d, a, b, c, _x[5], 7);
 
- 			c = Ff(c, d, a, b, _x[6], 11);
 
- 			b = Ff(b, c, d, a, _x[7], 19);
 
- 			a = Ff(a, b, c, d, _x[8], 3);
 
- 			d = Ff(d, a, b, c, _x[9], 7);
 
- 			c = Ff(c, d, a, b, _x[10], 11);
 
- 			b = Ff(b, c, d, a, _x[11], 19);
 
- 			a = Ff(a, b, c, d, _x[12], 3);
 
- 			d = Ff(d, a, b, c, _x[13], 7);
 
- 			c = Ff(c, d, a, b, _x[14], 11);
 
- 			b = Ff(b, c, d, a, _x[15], 19);
 
- 			a = Gg(a, b, c, d, _x[0], 3);
 
- 			d = Gg(d, a, b, c, _x[4], 5);
 
- 			c = Gg(c, d, a, b, _x[8], 9);
 
- 			b = Gg(b, c, d, a, _x[12], 13);
 
- 			a = Gg(a, b, c, d, _x[1], 3);
 
- 			d = Gg(d, a, b, c, _x[5], 5);
 
- 			c = Gg(c, d, a, b, _x[9], 9);
 
- 			b = Gg(b, c, d, a, _x[13], 13);
 
- 			a = Gg(a, b, c, d, _x[2], 3);
 
- 			d = Gg(d, a, b, c, _x[6], 5);
 
- 			c = Gg(c, d, a, b, _x[10], 9);
 
- 			b = Gg(b, c, d, a, _x[14], 13);
 
- 			a = Gg(a, b, c, d, _x[3], 3);
 
- 			d = Gg(d, a, b, c, _x[7], 5);
 
- 			c = Gg(c, d, a, b, _x[11], 9);
 
- 			b = Gg(b, c, d, a, _x[15], 13);
 
- 			a = Hh(a, b, c, d, _x[0], 3);
 
- 			d = Hh(d, a, b, c, _x[8], 9);
 
- 			c = Hh(c, d, a, b, _x[4], 11);
 
- 			b = Hh(b, c, d, a, _x[12], 15);
 
- 			a = Hh(a, b, c, d, _x[2], 3);
 
- 			d = Hh(d, a, b, c, _x[10], 9);
 
- 			c = Hh(c, d, a, b, _x[6], 11);
 
- 			b = Hh(b, c, d, a, _x[14], 15);
 
- 			a = Hh(a, b, c, d, _x[1], 3);
 
- 			d = Hh(d, a, b, c, _x[9], 9);
 
- 			c = Hh(c, d, a, b, _x[5], 11);
 
- 			b = Hh(b, c, d, a, _x[13], 15);
 
- 			a = Hh(a, b, c, d, _x[3], 3);
 
- 			d = Hh(d, a, b, c, _x[11], 9);
 
- 			c = Hh(c, d, a, b, _x[7], 11);
 
- 			b = Hh(b, c, d, a, _x[15], 15);
 
- 			_context[0] += a;
 
- 			_context[1] += b;
 
- 			_context[2] += c;
 
- 			_context[3] += d;
 
- 		}
 
- 		// The basic MD4 atomic functions.
 
- 		private int Ff(int a, int b, int c, int d, int x, int s)
 
- 		{
 
- 			int t = a + ((b & c) | (~b & d)) + x;
 
- 			return t << s | (int)(((uint)t) >> (32 - s));
 
- 		}
 
- 		private int Gg(int a, int b, int c, int d, int x, int s)
 
- 		{
 
- 			int t = a + ((b & (c | d)) | (c & d)) + x + unchecked(0x5A827999);
 
- 			return t << s | (int)(((uint)t) >> (32 - s));
 
- 		}
 
- 		private int Hh(int a, int b, int c, int d, int x, int s)
 
- 		{
 
- 			int t = a + (b ^ c ^ d) + x + unchecked(0x6ED9EBA1);
 
- 			return t << s | (int)(((uint)t) >> (32 - s));
 
- 		}
 
- 	    public override byte[] Digest()
 
- 	    {
 
- 	        return EngineDigest();
 
- 	    }
 
- 	    public override int GetDigestLength()
 
- 	    {
 
- 	        return EngineDigest().Length;
 
- 	    }
 
- 	    public override void Reset()
 
- 	    {
 
- 	        EngineReset();
 
- 	    }
 
- 	    public override void Update(byte[] b)
 
- 	    {	        
 
-             EngineUpdate(b, 0, b.Length);
 
- 	    }
 
- 	    public override void Update(byte b)
 
- 	    {
 
- 	        EngineUpdate(b);
 
- 	    }
 
- 	    public override void Update(byte[] b, int offset, int len)
 
- 	    {
 
- 	        EngineUpdate(b, offset, len);
 
- 	    }
 
- 	}
 
- }
 
 
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