NetAcceptSocket.cs 4.0 KB

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  1. using System;
  2. using System.Net;
  3. using System.Net.Sockets;
  4. using System.Threading;
  5. using System.Threading.Tasks;
  6. using Emby.Common.Implementations.Networking;
  7. using MediaBrowser.Model.Net;
  8. using MediaBrowser.Model.Logging;
  9. namespace Emby.Common.Implementations.Net
  10. {
  11. public class NetAcceptSocket : IAcceptSocket
  12. {
  13. public Socket Socket { get; private set; }
  14. private readonly ILogger _logger;
  15. public bool DualMode { get; private set; }
  16. public NetAcceptSocket(Socket socket, ILogger logger, bool isDualMode)
  17. {
  18. if (socket == null)
  19. {
  20. throw new ArgumentNullException("socket");
  21. }
  22. if (logger == null)
  23. {
  24. throw new ArgumentNullException("logger");
  25. }
  26. Socket = socket;
  27. _logger = logger;
  28. DualMode = isDualMode;
  29. }
  30. public IpEndPointInfo LocalEndPoint
  31. {
  32. get
  33. {
  34. return NetworkManager.ToIpEndPointInfo((IPEndPoint)Socket.LocalEndPoint);
  35. }
  36. }
  37. public IpEndPointInfo RemoteEndPoint
  38. {
  39. get
  40. {
  41. return NetworkManager.ToIpEndPointInfo((IPEndPoint)Socket.RemoteEndPoint);
  42. }
  43. }
  44. public void Connect(IpEndPointInfo endPoint)
  45. {
  46. var nativeEndpoint = NetworkManager.ToIPEndPoint(endPoint);
  47. Socket.Connect(nativeEndpoint);
  48. }
  49. public void Close()
  50. {
  51. #if NET46
  52. Socket.Close();
  53. #else
  54. Socket.Dispose();
  55. #endif
  56. }
  57. public void Shutdown(bool both)
  58. {
  59. if (both)
  60. {
  61. Socket.Shutdown(SocketShutdown.Both);
  62. }
  63. else
  64. {
  65. // Change interface if ever needed
  66. throw new NotImplementedException();
  67. }
  68. }
  69. public void Listen(int backlog)
  70. {
  71. Socket.Listen(backlog);
  72. }
  73. public void Bind(IpEndPointInfo endpoint)
  74. {
  75. var nativeEndpoint = NetworkManager.ToIPEndPoint(endpoint);
  76. Socket.Bind(nativeEndpoint);
  77. }
  78. private SocketAcceptor _acceptor;
  79. public void StartAccept(Action<IAcceptSocket> onAccept, Func<bool> isClosed)
  80. {
  81. _acceptor = new SocketAcceptor(_logger, Socket, onAccept, isClosed, DualMode);
  82. _acceptor.StartAccept();
  83. }
  84. #if NET46
  85. public Task SendFile(string path, byte[] preBuffer, byte[] postBuffer, CancellationToken cancellationToken)
  86. {
  87. var options = TransmitFileOptions.UseKernelApc;
  88. var completionSource = new TaskCompletionSource<bool>();
  89. var result = Socket.BeginSendFile(path, preBuffer, postBuffer, options, new AsyncCallback(FileSendCallback), new Tuple<Socket, string, TaskCompletionSource<bool>>(Socket, path, completionSource));
  90. return completionSource.Task;
  91. }
  92. private void FileSendCallback(IAsyncResult ar)
  93. {
  94. // Retrieve the socket from the state object.
  95. Tuple<Socket, string, TaskCompletionSource<bool>> data = (Tuple<Socket, string, TaskCompletionSource<bool>>)ar.AsyncState;
  96. var client = data.Item1;
  97. var path = data.Item2;
  98. var taskCompletion = data.Item3;
  99. // Complete sending the data to the remote device.
  100. try {
  101. client.EndSendFile(ar);
  102. taskCompletion.TrySetResult(true);
  103. }
  104. catch(SocketException ex){
  105. _logger.Info("Socket.SendFile failed for {0}. error code {1}", path, ex.SocketErrorCode);
  106. taskCompletion.TrySetException(ex);
  107. }catch(Exception ex){
  108. taskCompletion.TrySetException(ex);
  109. }
  110. }
  111. #else
  112. public Task SendFile(string path, byte[] preBuffer, byte[] postBuffer, CancellationToken cancellationToken)
  113. {
  114. throw new NotImplementedException();
  115. }
  116. #endif
  117. public void Dispose()
  118. {
  119. Socket.Dispose();
  120. }
  121. }
  122. }