UdpSocket.cs 7.4 KB

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  1. using System;
  2. using System.Collections.Generic;
  3. using System.Linq;
  4. using System.Net;
  5. using System.Net.Sockets;
  6. using System.Security;
  7. using System.Threading.Tasks;
  8. using Emby.Common.Implementations.Networking;
  9. using MediaBrowser.Model.Net;
  10. namespace Emby.Common.Implementations.Net
  11. {
  12. // THIS IS A LINKED FILE - SHARED AMONGST MULTIPLE PLATFORMS
  13. // Be careful to check any changes compile and work for all platform projects it is shared in.
  14. internal sealed class UdpSocket : DisposableManagedObjectBase, IUdpSocket
  15. {
  16. #region Fields
  17. private Socket _Socket;
  18. private int _LocalPort;
  19. #endregion
  20. #region Constructors
  21. public UdpSocket(Socket socket, int localPort, IPAddress ip)
  22. {
  23. if (socket == null) throw new ArgumentNullException("socket");
  24. _Socket = socket;
  25. _LocalPort = localPort;
  26. _Socket.Bind(new IPEndPoint(ip, _LocalPort));
  27. if (_LocalPort == 0)
  28. _LocalPort = (_Socket.LocalEndPoint as IPEndPoint).Port;
  29. }
  30. #endregion
  31. #region IUdpSocket Members
  32. public Task<SocketReceiveResult> ReceiveAsync()
  33. {
  34. ThrowIfDisposed();
  35. var tcs = new TaskCompletionSource<SocketReceiveResult>();
  36. EndPoint receivedFromEndPoint = new IPEndPoint(IPAddress.Any, 0);
  37. var state = new AsyncReceiveState(_Socket, receivedFromEndPoint);
  38. state.TaskCompletionSource = tcs;
  39. #if NETSTANDARD1_6
  40. _Socket.ReceiveFromAsync(new ArraySegment<Byte>(state.Buffer),SocketFlags.None, state.EndPoint)
  41. .ContinueWith((task, asyncState) =>
  42. {
  43. if (task.Status != TaskStatus.Faulted)
  44. {
  45. var receiveState = asyncState as AsyncReceiveState;
  46. receiveState.EndPoint = task.Result.RemoteEndPoint;
  47. ProcessResponse(receiveState, () => task.Result.ReceivedBytes);
  48. }
  49. }, state);
  50. #else
  51. _Socket.BeginReceiveFrom(state.Buffer, 0, state.Buffer.Length, SocketFlags.None, ref state.EndPoint, new AsyncCallback(this.ProcessResponse), state);
  52. #endif
  53. return tcs.Task;
  54. }
  55. public Task SendAsync(byte[] buffer, int size, IpEndPointInfo endPoint)
  56. {
  57. ThrowIfDisposed();
  58. if (buffer == null) throw new ArgumentNullException("messageData");
  59. if (endPoint == null) throw new ArgumentNullException("endPoint");
  60. #if NETSTANDARD1_6
  61. if (size != buffer.Length)
  62. {
  63. byte[] copy = new byte[size];
  64. Buffer.BlockCopy(buffer, 0, copy, 0, size);
  65. buffer = copy;
  66. }
  67. _Socket.SendTo(buffer, new IPEndPoint(IPAddress.Parse(endPoint.IpAddress.ToString()), endPoint.Port));
  68. return Task.FromResult(true);
  69. #else
  70. var taskSource = new TaskCompletionSource<bool>();
  71. try
  72. {
  73. _Socket.BeginSendTo(buffer, 0, size, SocketFlags.None, new System.Net.IPEndPoint(IPAddress.Parse(endPoint.IpAddress.ToString()), endPoint.Port), result =>
  74. {
  75. try
  76. {
  77. _Socket.EndSend(result);
  78. taskSource.TrySetResult(true);
  79. }
  80. catch (SocketException ex)
  81. {
  82. taskSource.TrySetException(ex);
  83. }
  84. }, null);
  85. }
  86. catch (Exception ex)
  87. {
  88. taskSource.TrySetException(ex);
  89. }
  90. //_Socket.SendTo(messageData, new System.Net.IPEndPoint(IPAddress.Parse(endPoint.IPAddress), endPoint.Port));
  91. return taskSource.Task;
  92. #endif
  93. }
  94. #endregion
  95. #region Overrides
  96. protected override void Dispose(bool disposing)
  97. {
  98. if (disposing)
  99. {
  100. var socket = _Socket;
  101. if (socket != null)
  102. socket.Dispose();
  103. }
  104. }
  105. #endregion
  106. #region Private Methods
  107. private static void ProcessResponse(AsyncReceiveState state, Func<int> receiveData)
  108. {
  109. try
  110. {
  111. var bytesRead = receiveData();
  112. var ipEndPoint = state.EndPoint as IPEndPoint;
  113. state.TaskCompletionSource.SetResult(
  114. new SocketReceiveResult()
  115. {
  116. Buffer = state.Buffer,
  117. ReceivedBytes = bytesRead,
  118. RemoteEndPoint = ToIpEndPointInfo(ipEndPoint)
  119. }
  120. );
  121. }
  122. catch (ObjectDisposedException)
  123. {
  124. state.TaskCompletionSource.SetCanceled();
  125. }
  126. catch (SocketException se)
  127. {
  128. if (se.SocketErrorCode != SocketError.Interrupted && se.SocketErrorCode != SocketError.OperationAborted && se.SocketErrorCode != SocketError.Shutdown)
  129. state.TaskCompletionSource.SetException(se);
  130. else
  131. state.TaskCompletionSource.SetCanceled();
  132. }
  133. catch (Exception ex)
  134. {
  135. state.TaskCompletionSource.SetException(ex);
  136. }
  137. }
  138. private static IpEndPointInfo ToIpEndPointInfo(IPEndPoint endpoint)
  139. {
  140. if (endpoint == null)
  141. {
  142. return null;
  143. }
  144. return BaseNetworkManager.ToIpEndPointInfo(endpoint);
  145. }
  146. private void ProcessResponse(IAsyncResult asyncResult)
  147. {
  148. #if NET46
  149. var state = asyncResult.AsyncState as AsyncReceiveState;
  150. try
  151. {
  152. var bytesRead = state.Socket.EndReceiveFrom(asyncResult, ref state.EndPoint);
  153. var ipEndPoint = state.EndPoint as IPEndPoint;
  154. state.TaskCompletionSource.SetResult(
  155. new SocketReceiveResult
  156. {
  157. Buffer = state.Buffer,
  158. ReceivedBytes = bytesRead,
  159. RemoteEndPoint = ToIpEndPointInfo(ipEndPoint)
  160. }
  161. );
  162. }
  163. catch (ObjectDisposedException)
  164. {
  165. state.TaskCompletionSource.SetCanceled();
  166. }
  167. catch (SocketException se)
  168. {
  169. if (se.SocketErrorCode != SocketError.Interrupted && se.SocketErrorCode != SocketError.OperationAborted && se.SocketErrorCode != SocketError.Shutdown)
  170. state.TaskCompletionSource.SetException(se);
  171. else
  172. state.TaskCompletionSource.SetCanceled();
  173. }
  174. catch (Exception ex)
  175. {
  176. state.TaskCompletionSource.SetException(ex);
  177. }
  178. #endif
  179. }
  180. #endregion
  181. #region Private Classes
  182. private class AsyncReceiveState
  183. {
  184. public AsyncReceiveState(Socket socket, EndPoint endPoint)
  185. {
  186. this.Socket = socket;
  187. this.EndPoint = endPoint;
  188. }
  189. public EndPoint EndPoint;
  190. public byte[] Buffer = new byte[8192];
  191. public Socket Socket { get; private set; }
  192. public TaskCompletionSource<SocketReceiveResult> TaskCompletionSource { get; set; }
  193. }
  194. #endregion
  195. }
  196. }