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GameXmlSaver.cs 3.4 KB

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  1. using MediaBrowser.Controller.Configuration;
  2. using MediaBrowser.Controller.Entities;
  3. using MediaBrowser.Controller.Library;
  4. using MediaBrowser.Model.Entities;
  5. using System.Collections.Generic;
  6. using System.Globalization;
  7. using System.IO;
  8. using System.Security;
  9. using System.Text;
  10. using System.Threading;
  11. using CommonIO;
  12. using MediaBrowser.Common.IO;
  13. namespace MediaBrowser.LocalMetadata.Savers
  14. {
  15. /// <summary>
  16. /// Saves game.xml for games
  17. /// </summary>
  18. public class GameXmlSaver : IMetadataFileSaver
  19. {
  20. public string Name
  21. {
  22. get
  23. {
  24. return XmlProviderUtils.Name;
  25. }
  26. }
  27. private readonly IServerConfigurationManager _config;
  28. private readonly ILibraryManager _libraryManager;
  29. private readonly IFileSystem _fileSystem;
  30. public GameXmlSaver(IServerConfigurationManager config, ILibraryManager libraryManager, IFileSystem fileSystem)
  31. {
  32. _config = config;
  33. _libraryManager = libraryManager;
  34. _fileSystem = fileSystem;
  35. }
  36. /// <summary>
  37. /// Determines whether [is enabled for] [the specified item].
  38. /// </summary>
  39. /// <param name="item">The item.</param>
  40. /// <param name="updateType">Type of the update.</param>
  41. /// <returns><c>true</c> if [is enabled for] [the specified item]; otherwise, <c>false</c>.</returns>
  42. public bool IsEnabledFor(IHasMetadata item, ItemUpdateType updateType)
  43. {
  44. if (!item.SupportsLocalMetadata)
  45. {
  46. return false;
  47. }
  48. return item is Game && updateType >= ItemUpdateType.MetadataDownload;
  49. }
  50. private static readonly CultureInfo UsCulture = new CultureInfo("en-US");
  51. /// <summary>
  52. /// Saves the specified item.
  53. /// </summary>
  54. /// <param name="item">The item.</param>
  55. /// <param name="cancellationToken">The cancellation token.</param>
  56. /// <returns>Task.</returns>
  57. public void Save(IHasMetadata item, CancellationToken cancellationToken)
  58. {
  59. var builder = new StringBuilder();
  60. builder.Append("<Item>");
  61. var game = (Game)item;
  62. if (game.PlayersSupported.HasValue)
  63. {
  64. builder.Append("<Players>" + SecurityElement.Escape(game.PlayersSupported.Value.ToString(UsCulture)) + "</Players>");
  65. }
  66. if (!string.IsNullOrEmpty(game.GameSystem))
  67. {
  68. builder.Append("<GameSystem>" + SecurityElement.Escape(game.GameSystem) + "</GameSystem>");
  69. }
  70. XmlSaverHelpers.AddCommonNodes(game, _libraryManager, builder);
  71. builder.Append("</Item>");
  72. var xmlFilePath = GetSavePath(item);
  73. XmlSaverHelpers.Save(builder, xmlFilePath, new List<string>
  74. {
  75. "Players",
  76. "GameSystem",
  77. "NesBox",
  78. "NesBoxRom"
  79. }, _config, _fileSystem);
  80. }
  81. public string GetSavePath(IHasMetadata item)
  82. {
  83. return GetGameSavePath((Game)item);
  84. }
  85. public static string GetGameSavePath(Game item)
  86. {
  87. if (item.IsInMixedFolder)
  88. {
  89. return Path.ChangeExtension(item.Path, ".xml");
  90. }
  91. return Path.Combine(item.ContainingFolderPath, "game.xml");
  92. }
  93. }
  94. }