GameXmlProvider.cs 1.2 KB

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  1. using MediaBrowser.Common.IO;
  2. using MediaBrowser.Controller.Entities;
  3. using MediaBrowser.Controller.Providers;
  4. using MediaBrowser.LocalMetadata.Parsers;
  5. using MediaBrowser.Model.Logging;
  6. using System.IO;
  7. using System.Threading;
  8. using CommonIO;
  9. namespace MediaBrowser.LocalMetadata.Providers
  10. {
  11. public class GameXmlProvider : BaseXmlProvider<Game>
  12. {
  13. private readonly ILogger _logger;
  14. public GameXmlProvider(IFileSystem fileSystem, ILogger logger)
  15. : base(fileSystem)
  16. {
  17. _logger = logger;
  18. }
  19. protected override void Fetch(MetadataResult<Game> result, string path, CancellationToken cancellationToken)
  20. {
  21. new GameXmlParser(_logger).Fetch(result, path, cancellationToken);
  22. }
  23. protected override FileSystemMetadata GetXmlFile(ItemInfo info, IDirectoryService directoryService)
  24. {
  25. var specificFile = Path.ChangeExtension(info.Path, ".xml");
  26. var file = FileSystem.GetFileInfo(specificFile);
  27. return info.IsInMixedFolder || file.Exists ? file : FileSystem.GetFileInfo(Path.Combine(Path.GetDirectoryName(info.Path), "game.xml"));
  28. }
  29. }
  30. }