GameSystemXmlProvider.cs 1.0 KB

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  1. using System.IO;
  2. using System.Threading;
  3. using CommonIO;
  4. using MediaBrowser.Common.IO;
  5. using MediaBrowser.Controller.Entities;
  6. using MediaBrowser.Controller.Providers;
  7. using MediaBrowser.LocalMetadata.Parsers;
  8. using MediaBrowser.Model.Logging;
  9. namespace MediaBrowser.LocalMetadata.Providers
  10. {
  11. public class GameSystemXmlProvider : BaseXmlProvider<GameSystem>
  12. {
  13. private readonly ILogger _logger;
  14. public GameSystemXmlProvider(IFileSystem fileSystem, ILogger logger)
  15. : base(fileSystem)
  16. {
  17. _logger = logger;
  18. }
  19. protected override void Fetch(MetadataResult<GameSystem> result, string path, CancellationToken cancellationToken)
  20. {
  21. new GameSystemXmlParser(_logger).Fetch(result, path, cancellationToken);
  22. }
  23. protected override FileSystemMetadata GetXmlFile(ItemInfo info, IDirectoryService directoryService)
  24. {
  25. return directoryService.GetFile(Path.Combine(info.Path, "gamesystem.xml"));
  26. }
  27. }
  28. }