GameXmlSaver.cs 3.4 KB

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  1. using MediaBrowser.Controller.Configuration;
  2. using MediaBrowser.Controller.Entities;
  3. using MediaBrowser.Controller.Library;
  4. using MediaBrowser.Providers.Movies;
  5. using System;
  6. using System.Collections.Generic;
  7. using System.Globalization;
  8. using System.IO;
  9. using System.Security;
  10. using System.Text;
  11. using System.Threading;
  12. namespace MediaBrowser.Providers.Savers
  13. {
  14. /// <summary>
  15. /// Saves game.xml for games
  16. /// </summary>
  17. public class GameXmlSaver : IMetadataSaver
  18. {
  19. private readonly IServerConfigurationManager _config;
  20. public GameXmlSaver(IServerConfigurationManager config)
  21. {
  22. _config = config;
  23. }
  24. /// <summary>
  25. /// Determines whether [is enabled for] [the specified item].
  26. /// </summary>
  27. /// <param name="item">The item.</param>
  28. /// <param name="updateType">Type of the update.</param>
  29. /// <returns><c>true</c> if [is enabled for] [the specified item]; otherwise, <c>false</c>.</returns>
  30. public bool IsEnabledFor(BaseItem item, ItemUpdateType updateType)
  31. {
  32. var wasMetadataEdited = (updateType & ItemUpdateType.MetadataEdit) == ItemUpdateType.MetadataEdit;
  33. var wasMetadataDownloaded = (updateType & ItemUpdateType.MetadataDownload) == ItemUpdateType.MetadataDownload;
  34. // If new metadata has been downloaded and save local is on, OR metadata was manually edited, proceed
  35. if ((_config.Configuration.SaveLocalMeta && (wasMetadataEdited || wasMetadataDownloaded)) || wasMetadataEdited)
  36. {
  37. return item is Game;
  38. }
  39. return false;
  40. }
  41. private static readonly CultureInfo UsCulture = new CultureInfo("en-US");
  42. /// <summary>
  43. /// Saves the specified item.
  44. /// </summary>
  45. /// <param name="item">The item.</param>
  46. /// <param name="cancellationToken">The cancellation token.</param>
  47. /// <returns>Task.</returns>
  48. public void Save(BaseItem item, CancellationToken cancellationToken)
  49. {
  50. var builder = new StringBuilder();
  51. builder.Append("<Item>");
  52. var game = (Game)item;
  53. if (game.PlayersSupported.HasValue)
  54. {
  55. builder.Append("<Players>" + SecurityElement.Escape(game.PlayersSupported.Value.ToString(UsCulture)) + "</Players>");
  56. }
  57. if (!string.IsNullOrEmpty(game.GameSystem))
  58. {
  59. builder.Append("<GameSystem>" + SecurityElement.Escape(game.GameSystem) + "</GameSystem>");
  60. }
  61. XmlSaverHelpers.AddCommonNodes(item, builder);
  62. builder.Append("</Item>");
  63. var xmlFilePath = GetSavePath(item);
  64. XmlSaverHelpers.Save(builder, xmlFilePath, new List<string>
  65. {
  66. "Players",
  67. "GameSystem"
  68. });
  69. // Set last refreshed so that the provider doesn't trigger after the file save
  70. MovieProviderFromXml.Current.SetLastRefreshed(item, DateTime.UtcNow);
  71. }
  72. public string GetSavePath(BaseItem item)
  73. {
  74. return GetGameSavePath(item);
  75. }
  76. public static string GetGameSavePath(BaseItem item)
  77. {
  78. if (item.IsInMixedFolder)
  79. {
  80. return Path.ChangeExtension(item.Path, ".xml");
  81. }
  82. return Path.Combine(item.MetaLocation, "game.xml");
  83. }
  84. }
  85. }