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							- using System;
 
- namespace MediaBrowser.Model.Dlna
 
- {
 
-     [Flags]
 
-     public enum DlnaFlags : ulong
 
-     {
 
-         /*!	<i>Background</i> transfer mode.
 
- 		For use with upload and download transfers to and from the server. 
 
- 		The primary difference between \ref DH_TransferMode_Interactive and 
 
- 		\ref DH_TransferMode_Bulk is that the latter assumes that the user 
 
- 		is not relying on the transfer for immediately rendering the content 
 
- 		and there are no issues with causing a buffer overflow if the 
 
- 		receiver uses TCP flow control to reduce total throughput.
 
- 	    */
 
-         BackgroundTransferMode = (1 << 22),
 
-         ByteBasedSeek = (1 << 29),
 
-         ConnectionStall = (1 << 21),
 
-         DlnaV15 = (1 << 20),
 
-         /*! <i>Interactive</i> transfer mode.
 
-             For best effort transfer of images and non-real-time transfers. 
 
-             URIs with image content usually support \ref DH_TransferMode_Bulk too. 
 
-             The primary difference between \ref DH_TransferMode_Interactive and 
 
-             \ref DH_TransferMode_Bulk is that the former assumes that the 
 
-             transfer is intended for immediate rendering.
 
-         */
 
-         InteractiveTransferMode = (1 << 23),
 
-         PlayContainer = (1 << 28),
 
-         RtspPause = (1 << 25),
 
-         S0Increase = (1 << 27),
 
-         SenderPaced = (1L << 31),
 
-         SnIncrease = (1 << 26),
 
-         /*!	<i>Streaming</i> transfer mode.
 
-         The server transmits at a throughput sufficient for real-time playback of 
 
-         audio or video. URIs with audio or video often support the 
 
-         \ref DH_TransferMode_Interactive and \ref DH_TransferMode_Bulk transfer modes. 
 
-         The most well-known exception to this general claim is for live streams.
 
-         */
 
-         StreamingTransferMode = (1 << 24),
 
-         TimeBasedSeek = (1 << 30)
 
-     }
 
- }
 
 
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