GameXmlSaver.cs 3.4 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110
  1. using MediaBrowser.Controller.Configuration;
  2. using MediaBrowser.Controller.Entities;
  3. using MediaBrowser.Controller.Library;
  4. using System.Collections.Generic;
  5. using System.Globalization;
  6. using System.IO;
  7. using System.Security;
  8. using System.Text;
  9. using System.Threading;
  10. using CommonIO;
  11. namespace MediaBrowser.LocalMetadata.Savers
  12. {
  13. /// <summary>
  14. /// Saves game.xml for games
  15. /// </summary>
  16. public class GameXmlSaver : IMetadataFileSaver
  17. {
  18. public string Name
  19. {
  20. get
  21. {
  22. return XmlProviderUtils.Name;
  23. }
  24. }
  25. private readonly IServerConfigurationManager _config;
  26. private readonly ILibraryManager _libraryManager;
  27. private readonly IFileSystem _fileSystem;
  28. public GameXmlSaver(IServerConfigurationManager config, ILibraryManager libraryManager, IFileSystem fileSystem)
  29. {
  30. _config = config;
  31. _libraryManager = libraryManager;
  32. _fileSystem = fileSystem;
  33. }
  34. /// <summary>
  35. /// Determines whether [is enabled for] [the specified item].
  36. /// </summary>
  37. /// <param name="item">The item.</param>
  38. /// <param name="updateType">Type of the update.</param>
  39. /// <returns><c>true</c> if [is enabled for] [the specified item]; otherwise, <c>false</c>.</returns>
  40. public bool IsEnabledFor(IHasMetadata item, ItemUpdateType updateType)
  41. {
  42. if (!item.SupportsLocalMetadata)
  43. {
  44. return false;
  45. }
  46. return item is Game && updateType >= ItemUpdateType.MetadataDownload;
  47. }
  48. private static readonly CultureInfo UsCulture = new CultureInfo("en-US");
  49. /// <summary>
  50. /// Saves the specified item.
  51. /// </summary>
  52. /// <param name="item">The item.</param>
  53. /// <param name="cancellationToken">The cancellation token.</param>
  54. /// <returns>Task.</returns>
  55. public void Save(IHasMetadata item, CancellationToken cancellationToken)
  56. {
  57. var builder = new StringBuilder();
  58. builder.Append("<Item>");
  59. var game = (Game)item;
  60. if (game.PlayersSupported.HasValue)
  61. {
  62. builder.Append("<Players>" + SecurityElement.Escape(game.PlayersSupported.Value.ToString(UsCulture)) + "</Players>");
  63. }
  64. if (!string.IsNullOrEmpty(game.GameSystem))
  65. {
  66. builder.Append("<GameSystem>" + SecurityElement.Escape(game.GameSystem) + "</GameSystem>");
  67. }
  68. XmlSaverHelpers.AddCommonNodes(game, _libraryManager, builder);
  69. builder.Append("</Item>");
  70. var xmlFilePath = GetSavePath(item);
  71. XmlSaverHelpers.Save(builder, xmlFilePath, new List<string>
  72. {
  73. "Players",
  74. "GameSystem",
  75. "NesBox",
  76. "NesBoxRom"
  77. }, _config, _fileSystem);
  78. }
  79. public string GetSavePath(IHasMetadata item)
  80. {
  81. return GetGameSavePath((Game)item);
  82. }
  83. public static string GetGameSavePath(Game item)
  84. {
  85. if (item.IsInMixedFolder)
  86. {
  87. return Path.ChangeExtension(item.Path, ".xml");
  88. }
  89. return Path.Combine(item.ContainingFolderPath, "game.xml");
  90. }
  91. }
  92. }