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							- /* ***** BEGIN LICENSE BLOCK *****
 
-  * Version: MPL 1.1/GPL 2.0/LGPL 2.1
 
-  *
 
-  * The contents of this file are subject to the Mozilla Public License Version
 
-  * 1.1 (the "License"); you may not use this file except in compliance with
 
-  * the License. You may obtain a copy of the License at
 
-  * http://www.mozilla.org/MPL/
 
-  *
 
-  * Software distributed under the License is distributed on an "AS IS" basis,
 
-  * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
 
-  * for the specific language governing rights and limitations under the
 
-  * License.
 
-  *
 
-  * The Original Code is Mozilla Universal charset detector code.
 
-  *
 
-  * The Initial Developer of the Original Code is
 
-  * Netscape Communications Corporation.
 
-  * Portions created by the Initial Developer are Copyright (C) 2001
 
-  * the Initial Developer. All Rights Reserved.
 
-  *
 
-  * Contributor(s):
 
-  *          Shy Shalom <shooshX@gmail.com>
 
-  *          Rudi Pettazzi <rudi.pettazzi@gmail.com> (C# port) 
 
-  *
 
-  * Alternatively, the contents of this file may be used under the terms of
 
-  * either the GNU General Public License Version 2 or later (the "GPL"), or
 
-  * the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
 
-  * in which case the provisions of the GPL or the LGPL are applicable instead
 
-  * of those above. If you wish to allow use of your version of this file only
 
-  * under the terms of either the GPL or the LGPL, and not to allow others to
 
-  * use your version of this file under the terms of the MPL, indicate your
 
-  * decision by deleting the provisions above and replace them with the notice
 
-  * and other provisions required by the GPL or the LGPL. If you do not delete
 
-  * the provisions above, a recipient may use your version of this file under
 
-  * the terms of any one of the MPL, the GPL or the LGPL.
 
-  *
 
-  * ***** END LICENSE BLOCK ***** */
 
- using System;
 
- namespace UniversalDetector.Core
 
- {
 
-     public class SingleByteCharSetProber : CharsetProber
 
-     {
 
-         private const int SAMPLE_SIZE = 64;
 
-         private const int SB_ENOUGH_REL_THRESHOLD = 1024;
 
-         private const float POSITIVE_SHORTCUT_THRESHOLD = 0.95f;
 
-         private const float NEGATIVE_SHORTCUT_THRESHOLD = 0.05f;
 
-         private const int SYMBOL_CAT_ORDER = 250;
 
-         private const int NUMBER_OF_SEQ_CAT = 4;
 
-         private const int POSITIVE_CAT = NUMBER_OF_SEQ_CAT-1;
 
-         private const int NEGATIVE_CAT = 0;
 
-         
 
-         protected SequenceModel model;
 
-         
 
-         // true if we need to reverse every pair in the model lookup        
 
-         bool reversed; 
 
-         // char order of last character
 
-         byte lastOrder;
 
-         int totalSeqs;
 
-         int totalChar;
 
-         int[] seqCounters = new int[NUMBER_OF_SEQ_CAT];
 
-         
 
-         // characters that fall in our sampling range
 
-         int freqChar;
 
-   
 
-         // Optional auxiliary prober for name decision. created and destroyed by the GroupProber
 
-         CharsetProber nameProber; 
 
-                     
 
-         public SingleByteCharSetProber(SequenceModel model) 
 
-             : this(model, false, null)
 
-         {
 
-             
 
-         }
 
-     
 
-         public SingleByteCharSetProber(SequenceModel model, bool reversed, 
 
-                                        CharsetProber nameProber)
 
-         {
 
-             this.model = model;
 
-             this.reversed = reversed;
 
-             this.nameProber = nameProber;
 
-             Reset();            
 
-         }
 
-         public override ProbingState HandleData(byte[] buf, int offset, int len)
 
-         {
 
-             int max = offset + len;
 
-             
 
-             for (int i = offset; i < max; i++) {
 
-                 byte order = model.GetOrder(buf[i]);
 
-                 if (order < SYMBOL_CAT_ORDER)
 
-                     totalChar++;
 
-                     
 
-                 if (order < SAMPLE_SIZE) {
 
-                     freqChar++;
 
-                     if (lastOrder < SAMPLE_SIZE) {
 
-                         totalSeqs++;
 
-                         if (!reversed)
 
-                             ++(seqCounters[model.GetPrecedence(lastOrder*SAMPLE_SIZE+order)]);
 
-                         else // reverse the order of the letters in the lookup
 
-                             ++(seqCounters[model.GetPrecedence(order*SAMPLE_SIZE+lastOrder)]);
 
-                     }
 
-                 }
 
-                 lastOrder = order;
 
-             }
 
-             if (state == ProbingState.Detecting) {
 
-                 if (totalSeqs > SB_ENOUGH_REL_THRESHOLD) {
 
-                     float cf = GetConfidence();
 
-                     if (cf > POSITIVE_SHORTCUT_THRESHOLD)
 
-                         state = ProbingState.FoundIt;
 
-                     else if (cf < NEGATIVE_SHORTCUT_THRESHOLD)
 
-                         state = ProbingState.NotMe;
 
-                 }
 
-             }
 
-             return state;
 
-         }
 
-                 
 
-         public override void DumpStatus()
 
-         {
 
-             //Console.WriteLine("  SBCS: {0} [{1}]", GetConfidence(), GetCharsetName());
 
-         }
 
-         public override float GetConfidence()
 
-         {
 
-             /*
 
-             NEGATIVE_APPROACH
 
-             if (totalSeqs > 0) {
 
-                 if (totalSeqs > seqCounters[NEGATIVE_CAT] * 10)
 
-                     return (totalSeqs - seqCounters[NEGATIVE_CAT] * 10)/totalSeqs * freqChar / mTotalChar;
 
-             }
 
-             return 0.01f;
 
-             */
 
-             // POSITIVE_APPROACH
 
-             float r = 0.0f;
 
-             if (totalSeqs > 0) {
 
-                 r = 1.0f * seqCounters[POSITIVE_CAT] / totalSeqs / model.TypicalPositiveRatio;
 
-                 r = r * freqChar / totalChar;
 
-                 if (r >= 1.0f)
 
-                     r = 0.99f;
 
-                 return r;
 
-             }
 
-             return 0.01f;            
 
-         }
 
-         
 
-         public override void Reset()
 
-         {
 
-             state = ProbingState.Detecting;
 
-             lastOrder = 255;
 
-             for (int i = 0; i < NUMBER_OF_SEQ_CAT; i++)
 
-                 seqCounters[i] = 0;
 
-             totalSeqs = 0;
 
-             totalChar = 0;
 
-             freqChar = 0;
 
-         }
 
-         
 
-         public override string GetCharsetName() 
 
-         {
 
-             return (nameProber == null) ? model.CharsetName
 
-                                         : nameProber.GetCharsetName();
 
-         }
 
-         
 
-     }
 
- }
 
 
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