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							- /* ***** BEGIN LICENSE BLOCK *****
 
-  * Version: MPL 1.1/GPL 2.0/LGPL 2.1
 
-  *
 
-  * The contents of this file are subject to the Mozilla Public License Version
 
-  * 1.1 (the "License"); you may not use this file except in compliance with
 
-  * the License. You may obtain a copy of the License at
 
-  * http://www.mozilla.org/MPL/
 
-  *
 
-  * Software distributed under the License is distributed on an "AS IS" basis,
 
-  * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
 
-  * for the specific language governing rights and limitations under the
 
-  * License.
 
-  *
 
-  * The Original Code is Mozilla Universal charset detector code.
 
-  *
 
-  * The Initial Developer of the Original Code is
 
-  * Netscape Communications Corporation.
 
-  * Portions created by the Initial Developer are Copyright (C) 2001
 
-  * the Initial Developer. All Rights Reserved.
 
-  *
 
-  * Contributor(s):
 
-  *          Shy Shalom <shooshX@gmail.com>
 
-  *          Rudi Pettazzi <rudi.pettazzi@gmail.com> (C# port)
 
-  *
 
-  * Alternatively, the contents of this file may be used under the terms of
 
-  * either the GNU General Public License Version 2 or later (the "GPL"), or
 
-  * the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
 
-  * in which case the provisions of the GPL or the LGPL are applicable instead
 
-  * of those above. If you wish to allow use of your version of this file only
 
-  * under the terms of either the GPL or the LGPL, and not to allow others to
 
-  * use your version of this file under the terms of the MPL, indicate your
 
-  * decision by deleting the provisions above and replace them with the notice
 
-  * and other provisions required by the GPL or the LGPL. If you do not delete
 
-  * the provisions above, a recipient may use your version of this file under
 
-  * the terms of any one of the MPL, the GPL or the LGPL.
 
-  *
 
-  * ***** END LICENSE BLOCK ***** */
 
- using System.IO;
 
- namespace UniversalDetector
 
- {
 
-     /// <summary>
 
-     /// Default implementation of charset detection interface. 
 
-     /// The detector can be fed by a System.IO.Stream:
 
-     /// <example>
 
-     /// <code>
 
-     /// using (FileStream fs = File.OpenRead(filename)) {
 
-     ///    CharsetDetector cdet = new CharsetDetector();
 
-     ///    cdet.Feed(fs);
 
-     ///    cdet.DataEnd();
 
-     ///    Console.WriteLine("{0}, {1}", cdet.Charset, cdet.Confidence);
 
-     /// </code>
 
-     /// </example>
 
-     /// 
 
-     ///  or by a byte a array:
 
-     /// 
 
-     /// <example>
 
-     /// <code>
 
-     /// byte[] buff = new byte[1024];
 
-     /// int read;
 
-     /// while ((read = stream.Read(buff, 0, buff.Length)) > 0 && !done)
 
-     ///     Feed(buff, 0, read);
 
-     /// cdet.DataEnd();
 
-     /// Console.WriteLine("{0}, {1}", cdet.Charset, cdet.Confidence);
 
-     /// </code>
 
-     /// </example> 
 
-     /// </summary>                
 
-     public class CharsetDetector : Core.UniversalDetector, ICharsetDetector
 
-     {
 
-         private string charset;
 
-         
 
-         private float confidence;
 
-         
 
-         //public event DetectorFinished Finished;
 
-         
 
-         public CharsetDetector() : base(FILTER_ALL)
 
-         {
 
-             
 
-         }
 
-         public void Feed(Stream stream)
 
-         { 
 
-             byte[] buff = new byte[1024];
 
-             int read;
 
-             while ((read = stream.Read(buff, 0, buff.Length)) > 0 && !done)
 
-             {
 
-                 Feed(buff, 0, read);
 
-             }
 
-         }
 
-         
 
-         public bool IsDone() 
 
-         {
 
-             return done;
 
-         }
 
-         
 
-         public override void Reset()
 
-         {
 
-             this.charset = null;
 
-             this.confidence = 0.0f;
 
-             base.Reset();
 
-         }
 
-         
 
-         public string Charset {
 
-             get { return charset; }
 
-         }
 
-         public float Confidence {
 
-             get { return confidence; }
 
-         }
 
-         
 
-         protected override void Report(string charset, float confidence)
 
-         {
 
-             this.charset = charset;
 
-             this.confidence = confidence;
 
- //            if (Finished != null) {
 
- //                Finished(charset, confidence);
 
- //            }
 
-         }
 
-     }
 
-     
 
-     //public delegate void DetectorFinished(string charset, float confidence);
 
- }
 
 
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