GameGenresValidator.cs 2.2 KB

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  1. using MediaBrowser.Controller.Entities;
  2. using MediaBrowser.Controller.Library;
  3. using MediaBrowser.Model.Logging;
  4. using System;
  5. using System.Linq;
  6. using System.Threading;
  7. using System.Threading.Tasks;
  8. namespace MediaBrowser.Server.Implementations.Library.Validators
  9. {
  10. class GameGenresValidator
  11. {
  12. /// <summary>
  13. /// The _library manager
  14. /// </summary>
  15. private readonly ILibraryManager _libraryManager;
  16. /// <summary>
  17. /// The _logger
  18. /// </summary>
  19. private readonly ILogger _logger;
  20. public GameGenresValidator(ILibraryManager libraryManager, ILogger logger)
  21. {
  22. _libraryManager = libraryManager;
  23. _logger = logger;
  24. }
  25. /// <summary>
  26. /// Runs the specified progress.
  27. /// </summary>
  28. /// <param name="progress">The progress.</param>
  29. /// <param name="cancellationToken">The cancellation token.</param>
  30. /// <returns>Task.</returns>
  31. public async Task Run(IProgress<double> progress, CancellationToken cancellationToken)
  32. {
  33. var items = _libraryManager.RootFolder.GetRecursiveChildren(i => (i is Game))
  34. .SelectMany(i => i.Genres)
  35. .DistinctNames()
  36. .ToList();
  37. var numComplete = 0;
  38. var count = items.Count;
  39. foreach (var name in items)
  40. {
  41. try
  42. {
  43. var itemByName = _libraryManager.GetGameGenre(name);
  44. await itemByName.RefreshMetadata(cancellationToken).ConfigureAwait(false);
  45. }
  46. catch (OperationCanceledException)
  47. {
  48. // Don't clutter the log
  49. break;
  50. }
  51. catch (Exception ex)
  52. {
  53. _logger.ErrorException("Error refreshing {0}", ex, name);
  54. }
  55. numComplete++;
  56. double percent = numComplete;
  57. percent /= count;
  58. percent *= 100;
  59. progress.Report(percent);
  60. }
  61. progress.Report(100);
  62. }
  63. }
  64. }