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- using System.Runtime.Serialization;
- using MediaBrowser.Controller.Providers;
- using MediaBrowser.Model.Configuration;
- using System;
- using MediaBrowser.Model.Users;
- namespace MediaBrowser.Controller.Entities
- {
- /// <summary>
- /// Class GameSystem
- /// </summary>
- public class GameSystem : Folder, IHasLookupInfo<GameSystemInfo>
- {
- /// <summary>
- /// Return the id that should be used to key display prefs for this item.
- /// Default is based on the type for everything except actual generic folders.
- /// </summary>
- /// <value>The display prefs id.</value>
- [IgnoreDataMember]
- public override Guid DisplayPreferencesId
- {
- get
- {
- return Id;
- }
- }
- /// <summary>
- /// Gets or sets the game system.
- /// </summary>
- /// <value>The game system.</value>
- public string GameSystemName { get; set; }
- /// <summary>
- /// Gets the user data key.
- /// </summary>
- /// <returns>System.String.</returns>
- protected override string CreateUserDataKey()
- {
- if (!string.IsNullOrEmpty(GameSystemName))
- {
- return "GameSystem-" + GameSystemName;
- }
- return base.CreateUserDataKey();
- }
- protected override bool GetBlockUnratedValue(UserPolicy config)
- {
- // Don't block. Determine by game
- return false;
- }
- public GameSystemInfo GetLookupInfo()
- {
- var id = GetItemLookupInfo<GameSystemInfo>();
- id.Path = Path;
- return id;
- }
- }
- }
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