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- using MediaBrowser.Common.Win32;
- using System;
- using System.Collections.Generic;
- using System.Diagnostics;
- using System.Linq;
- using System.Management;
- using System.Net;
- using System.Net.Sockets;
- using System.Runtime.InteropServices;
- namespace MediaBrowser.Common.Net
- {
- /// <summary>
- /// Class NetUtils
- /// </summary>
- public static class NetUtils
- {
- /// <summary>
- /// Gets the machine's local ip address
- /// </summary>
- /// <returns>IPAddress.</returns>
- public static IPAddress GetLocalIpAddress()
- {
- var host = Dns.GetHostEntry(Dns.GetHostName());
- return host.AddressList.FirstOrDefault(i => i.AddressFamily == AddressFamily.InterNetwork);
- }
- /// <summary>
- /// Gets a random port number that is currently available
- /// </summary>
- /// <returns>System.Int32.</returns>
- public static int GetRandomUnusedPort()
- {
- var listener = new TcpListener(IPAddress.Any, 0);
- listener.Start();
- var port = ((IPEndPoint)listener.LocalEndpoint).Port;
- listener.Stop();
- return port;
- }
- /// <summary>
- /// Creates the netsh URL registration.
- /// </summary>
- /// <param name="urlPrefix">The URL prefix.</param>
- public static void CreateNetshUrlRegistration(string urlPrefix)
- {
- var startInfo = new ProcessStartInfo
- {
- FileName = "netsh",
- Arguments = string.Format("http add urlacl url={0} user=\"NT AUTHORITY\\Authenticated Users\"", urlPrefix),
- CreateNoWindow = true,
- WindowStyle = ProcessWindowStyle.Hidden,
- Verb = "runas",
- ErrorDialog = false
- };
- using (var process = Process.Start(startInfo))
- {
- process.WaitForExit();
- }
- }
- /// <summary>
- /// Adds the windows firewall rule.
- /// </summary>
- /// <param name="port">The port.</param>
- /// <param name="protocol">The protocol.</param>
- public static void AddWindowsFirewallRule(int port, NetworkProtocol protocol)
- {
- // First try to remove it so we don't end up creating duplicates
- RemoveWindowsFirewallRule(port, protocol);
- var args = string.Format("advfirewall firewall add rule name=\"Port {0}\" dir=in action=allow protocol={1} localport={0}", port, protocol);
- RunNetsh(args);
- }
- /// <summary>
- /// Removes the windows firewall rule.
- /// </summary>
- /// <param name="port">The port.</param>
- /// <param name="protocol">The protocol.</param>
- public static void RemoveWindowsFirewallRule(int port, NetworkProtocol protocol)
- {
- var args = string.Format("advfirewall firewall delete rule name=\"Port {0}\" protocol={1} localport={0}", port, protocol);
- RunNetsh(args);
- }
- /// <summary>
- /// Runs the netsh.
- /// </summary>
- /// <param name="args">The args.</param>
- private static void RunNetsh(string args)
- {
- var startInfo = new ProcessStartInfo
- {
- FileName = "netsh",
- Arguments = args,
- CreateNoWindow = true,
- WindowStyle = ProcessWindowStyle.Hidden,
- Verb = "runas",
- ErrorDialog = false
- };
- using (var process = new Process { StartInfo = startInfo })
- {
- process.Start();
- process.WaitForExit();
- }
- }
- /// <summary>
- /// Returns MAC Address from first Network Card in Computer
- /// </summary>
- /// <returns>[string] MAC Address</returns>
- public static string GetMacAddress()
- {
- var mc = new ManagementClass("Win32_NetworkAdapterConfiguration");
- var moc = mc.GetInstances();
- var macAddress = String.Empty;
- foreach (ManagementObject mo in moc)
- {
- if (macAddress == String.Empty) // only return MAC Address from first card
- {
- try
- {
- if ((bool)mo["IPEnabled"]) macAddress = mo["MacAddress"].ToString();
- }
- catch
- {
- mo.Dispose();
- return "";
- }
- }
- mo.Dispose();
- }
- return macAddress.Replace(":", "");
- }
- /// <summary>
- /// Uses the DllImport : NetServerEnum with all its required parameters
- /// (see http://msdn.microsoft.com/library/default.asp?url=/library/en-us/netmgmt/netmgmt/netserverenum.asp
- /// for full details or method signature) to retrieve a list of domain SV_TYPE_WORKSTATION
- /// and SV_TYPE_SERVER PC's
- /// </summary>
- /// <returns>Arraylist that represents all the SV_TYPE_WORKSTATION and SV_TYPE_SERVER
- /// PC's in the Domain</returns>
- public static IEnumerable<string> GetNetworkComputers()
- {
- //local fields
- const int MAX_PREFERRED_LENGTH = -1;
- var SV_TYPE_WORKSTATION = 1;
- var SV_TYPE_SERVER = 2;
- var buffer = IntPtr.Zero;
- var tmpBuffer = IntPtr.Zero;
- var entriesRead = 0;
- var totalEntries = 0;
- var resHandle = 0;
- var sizeofINFO = Marshal.SizeOf(typeof(_SERVER_INFO_100));
- try
- {
- //call the DllImport : NetServerEnum with all its required parameters
- //see http://msdn.microsoft.com/library/default.asp?url=/library/en-us/netmgmt/netmgmt/netserverenum.asp
- //for full details of method signature
- var ret = NativeMethods.NetServerEnum(null, 100, ref buffer, MAX_PREFERRED_LENGTH, out entriesRead, out totalEntries, SV_TYPE_WORKSTATION | SV_TYPE_SERVER, null, out resHandle);
- //if the returned with a NERR_Success (C++ term), =0 for C#
- if (ret == 0)
- {
- //loop through all SV_TYPE_WORKSTATION and SV_TYPE_SERVER PC's
- for (var i = 0; i < totalEntries; i++)
- {
- //get pointer to, Pointer to the buffer that received the data from
- //the call to NetServerEnum. Must ensure to use correct size of
- //STRUCTURE to ensure correct location in memory is pointed to
- tmpBuffer = new IntPtr((int)buffer + (i * sizeofINFO));
- //Have now got a pointer to the list of SV_TYPE_WORKSTATION and
- //SV_TYPE_SERVER PC's, which is unmanaged memory
- //Needs to Marshal data from an unmanaged block of memory to a
- //managed object, again using STRUCTURE to ensure the correct data
- //is marshalled
- var svrInfo = (_SERVER_INFO_100)Marshal.PtrToStructure(tmpBuffer, typeof(_SERVER_INFO_100));
- //add the PC names to the ArrayList
- if (!string.IsNullOrEmpty(svrInfo.sv100_name))
- {
- yield return svrInfo.sv100_name;
- }
- }
- }
- }
- finally
- {
- //The NetApiBufferFree function frees
- //the memory that the NetApiBufferAllocate function allocates
- NativeMethods.NetApiBufferFree(buffer);
- }
- }
- }
- /// <summary>
- /// Enum NetworkProtocol
- /// </summary>
- public enum NetworkProtocol
- {
- /// <summary>
- /// The TCP
- /// </summary>
- Tcp,
- /// <summary>
- /// The UDP
- /// </summary>
- Udp
- }
- }
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