| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225 | 
							- using System;
 
- using System.Collections.Generic;
 
- using System.ComponentModel.Composition;
 
- using System.ComponentModel.Composition.Hosting;
 
- using System.Configuration;
 
- using System.IO;
 
- using System.Linq;
 
- using System.Reflection;
 
- using MediaBrowser.Common.Configuration;
 
- using MediaBrowser.Common.Logging;
 
- using MediaBrowser.Common.Net;
 
- using MediaBrowser.Common.Plugins;
 
- using MediaBrowser.Common.Serialization;
 
- using MediaBrowser.Model.Progress;
 
- namespace MediaBrowser.Common.Kernel
 
- {
 
-     /// <summary>
 
-     /// Represents a shared base kernel for both the UI and server apps
 
-     /// </summary>
 
-     public abstract class BaseKernel<TConfigurationType> : IDisposable
 
-         where TConfigurationType : BaseApplicationConfiguration, new()
 
-     {
 
-         /// <summary>
 
-         /// Gets the current configuration
 
-         /// </summary>
 
-         public TConfigurationType Configuration { get; private set; }
 
-         /// <summary>
 
-         /// Gets the list of currently loaded plugins
 
-         /// </summary>
 
-         [ImportMany(typeof(BasePlugin))]
 
-         public IEnumerable<BasePlugin> Plugins { get; private set; }
 
-         /// <summary>
 
-         /// Both the UI and server will have a built-in HttpServer.
 
-         /// People will inevitably want remote control apps so it's needed in the UI too.
 
-         /// </summary>
 
-         public HttpServer HttpServer { get; private set; }
 
-         /// <summary>
 
-         /// Gets the kernel context. The UI kernel will have to override this.
 
-         /// </summary>
 
-         protected KernelContext KernelContext { get { return KernelContext.Server; } }
 
-         public BaseKernel()
 
-         {
 
-         }
 
-         public virtual void Init(IProgress<TaskProgress> progress)
 
-         {
 
-             ReloadLogger();
 
-             progress.Report(new TaskProgress() { Description = "Loading configuration", PercentComplete = 0 });
 
-             ReloadConfiguration();
 
-             progress.Report(new TaskProgress() { Description = "Starting Http server", PercentComplete = 5 });
 
-             ReloadHttpServer();
 
-             progress.Report(new TaskProgress() { Description = "Loading Plugins", PercentComplete = 10 });
 
-             ReloadComposableParts();
 
-         }
 
-         /// <summary>
 
-         /// Gets or sets the path to the current log file
 
-         /// </summary>
 
-         public static string LogFilePath { get; set; }
 
-         private void ReloadLogger()
 
-         {
 
-             DisposeLogger();
 
-             DateTime now = DateTime.Now;
 
-             LogFilePath = Path.Combine(ApplicationPaths.LogDirectoryPath, Assembly.GetExecutingAssembly().GetType().Name + "-" + now.ToString("dMyyyy") + "-" + now.Ticks + ".log");
 
-             FileStream fs = new FileStream(LogFilePath, FileMode.Append, FileAccess.Write, FileShare.Read);
 
-             Logger.LoggerInstance = new StreamLogger(fs);
 
-         }
 
-         /// <summary>
 
-         /// Uses MEF to locate plugins
 
-         /// Subclasses can use this to locate types within plugins
 
-         /// </summary>
 
-         protected void ReloadComposableParts()
 
-         {
 
-             // Gets all plugin assemblies by first reading all bytes of the .dll and calling Assembly.Load against that
 
-             // This will prevent the .dll file from getting locked, and allow us to replace it when needed
 
-             IEnumerable<Assembly> pluginAssemblies = Directory.GetFiles(ApplicationPaths.PluginsPath, "*.dll", SearchOption.AllDirectories).Select(f => Assembly.Load(File.ReadAllBytes((f))));
 
-             var catalog = new AggregateCatalog(pluginAssemblies.Select(a => new AssemblyCatalog(a)));
 
-             //catalog.Catalogs.Add(new AssemblyCatalog(Assembly.GetExecutingAssembly()));
 
-             //catalog.Catalogs.Add(new AssemblyCatalog(GetType().Assembly));
 
-             var container = new CompositionContainer(catalog);
 
-             container.ComposeParts(this);
 
-             OnComposablePartsLoaded();
 
-             catalog.Dispose();
 
-             container.Dispose();
 
-         }
 
-         /// <summary>
 
-         /// Fires after MEF finishes finding composable parts within plugin assemblies
 
-         /// </summary>
 
-         protected virtual void OnComposablePartsLoaded()
 
-         {
 
-             // This event handler will allow any plugin to reference another
 
-             AppDomain.CurrentDomain.AssemblyResolve -= new ResolveEventHandler(CurrentDomain_AssemblyResolve);
 
-             AppDomain.CurrentDomain.AssemblyResolve += new ResolveEventHandler(CurrentDomain_AssemblyResolve);
 
-             StartPlugins();
 
-         }
 
-         /// <summary>
 
-         /// Initializes all plugins
 
-         /// </summary>
 
-         private void StartPlugins()
 
-         {
 
-             foreach (BasePlugin plugin in Plugins)
 
-             {
 
-                 Assembly assembly = plugin.GetType().Assembly;
 
-                 AssemblyName assemblyName = assembly.GetName();
 
-                 plugin.Version = assemblyName.Version;
 
-                 plugin.Path = Path.Combine(ApplicationPaths.PluginsPath, assemblyName.Name);
 
-                 plugin.Context = KernelContext;
 
-                 plugin.ReloadConfiguration();
 
-                 if (plugin.Enabled)
 
-                 {
 
-                     plugin.Init();
 
-                 }
 
-             }
 
-         }
 
-         /// <summary>
 
-         /// Reloads application configuration from the config file
 
-         /// </summary>
 
-         protected virtual void ReloadConfiguration()
 
-         {
 
-             //Configuration information for anything other than server-specific configuration will have to come via the API... -ebr
 
-             // Deserialize config
 
-             if (!File.Exists(ApplicationPaths.ConfigurationPath))
 
-             {
 
-                 Configuration = new TConfigurationType();
 
-             }
 
-             else
 
-             {
 
-                 Configuration = JsonSerializer.DeserializeFromFile<TConfigurationType>(ApplicationPaths.ConfigurationPath);
 
-             }
 
-             Logger.LoggerInstance.LogSeverity = Configuration.LogSeverity;
 
-         }
 
-         /// <summary>
 
-         /// Restarts the Http Server, or starts it if not currently running
 
-         /// </summary>
 
-         private void ReloadHttpServer()
 
-         {
 
-             DisposeHttpServer();
 
-             HttpServer = new HttpServer("http://+:" + Configuration.HttpServerPortNumber + "/mediabrowser/");
 
-         }
 
-         /// <summary>
 
-         /// This snippet will allow any plugin to reference another
 
-         /// </summary>
 
-         Assembly CurrentDomain_AssemblyResolve(object sender, ResolveEventArgs args)
 
-         {
 
-             AssemblyName assemblyName = new AssemblyName(args.Name);
 
-             // Look for the .dll recursively within the plugins directory
 
-             string dll = Directory.GetFiles(ApplicationPaths.PluginsPath, "*.dll", SearchOption.AllDirectories)
 
-                 .FirstOrDefault(f => Path.GetFileNameWithoutExtension(f) == assemblyName.Name);
 
-             // If we found a matching assembly, load it now
 
-             if (!string.IsNullOrEmpty(dll))
 
-             {
 
-                 return Assembly.Load(File.ReadAllBytes(dll));
 
-             }
 
-             return null;
 
-         }
 
-         /// <summary>
 
-         /// Disposes all resources currently in use.
 
-         /// </summary>
 
-         public virtual void Dispose()
 
-         {
 
-             DisposeHttpServer();
 
-             DisposeLogger();
 
-         }
 
-         /// <summary>
 
-         /// Disposes the current HttpServer
 
-         /// </summary>
 
-         private void DisposeHttpServer()
 
-         {
 
-             if (HttpServer != null)
 
-             {
 
-                 HttpServer.Dispose();
 
-             }
 
-         }
 
-         /// <summary>
 
-         /// Disposes the current Logger instance
 
-         /// </summary>
 
-         private void DisposeLogger()
 
-         {
 
-             if (Logger.LoggerInstance != null)
 
-             {
 
-                 Logger.LoggerInstance.Dispose();
 
-             }
 
-         }
 
-     }
 
- }
 
 
  |