| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158 | 
							- using MediaBrowser.Model.DTO;
 
- using System;
 
- using System.Threading;
 
- using System.Windows;
 
- namespace MediaBrowser.UI.ViewModels
 
- {
 
-     /// <summary>
 
-     /// Represents a view model that contains multiple items.
 
-     /// This should be used if you want to display a button or list item that holds more than one item, 
 
-     /// and cycle through them periodically.
 
-     /// </summary>
 
-     public class ItemCollectionViewModel : BaseViewModel, IDisposable
 
-     {
 
-         private int RotationPeriodMs { get; set; }
 
-         public ItemCollectionViewModel(int rotationPeriodMs = 10000, int rotationDevaiationMs = 2000)
 
-             : base()
 
-         {
 
-             if (rotationDevaiationMs > 0)
 
-             {
 
-                 rotationPeriodMs += new Random(Guid.NewGuid().GetHashCode()).Next(0 - rotationDevaiationMs, rotationDevaiationMs);
 
-             }
 
-             RotationPeriodMs = rotationPeriodMs;
 
-         }
 
-         /// <summary>
 
-         /// Gets the timer that updates the current item
 
-         /// </summary>
 
-         private Timer CurrentItemTimer { get; set; }
 
-         private string _name;
 
-         /// <summary>
 
-         /// Gets or sets the name of the collection
 
-         /// </summary>
 
-         public string Name
 
-         {
 
-             get { return _name; }
 
-             set
 
-             {
 
-                 _name = value;
 
-                 OnPropertyChanged("Name");
 
-             }
 
-         }
 
-         private DtoBaseItem[] _items;
 
-         /// <summary>
 
-         /// Gets or sets the list of items
 
-         /// </summary>
 
-         public DtoBaseItem[] Items
 
-         {
 
-             get { return _items; }
 
-             set
 
-             {
 
-                 _items = value ?? new DtoBaseItem[] { };
 
-                 OnPropertyChanged("Items");
 
-                 CurrentItemIndex = Items.Length == 0 ? -1 : 0;
 
-                 ReloadTimer();
 
-             }
 
-         }
 
-         private int _currentItemIndex;
 
-         /// <summary>
 
-         /// Gets or sets the index of the current item
 
-         /// </summary>
 
-         public int CurrentItemIndex
 
-         {
 
-             get { return _currentItemIndex; }
 
-             set
 
-             {
 
-                 _currentItemIndex = value;
 
-                 OnPropertyChanged("CurrentItemIndex");
 
-                 OnPropertyChanged("CurrentItem");
 
-                 OnPropertyChanged("NextItem");
 
-             }
 
-         }
 
-         /// <summary>
 
-         /// Gets the current item
 
-         /// </summary>
 
-         public DtoBaseItem CurrentItem
 
-         {
 
-             get { return CurrentItemIndex == -1 ? null : Items[CurrentItemIndex]; }
 
-         }
 
-         /// <summary>
 
-         /// Gets the next item
 
-         /// </summary>
 
-         public DtoBaseItem NextItem
 
-         {
 
-             get
 
-             {
 
-                 if (CurrentItem == null || CurrentItemIndex == -1)
 
-                 {
 
-                     return null;
 
-                 }
 
-                 var index = CurrentItemIndex + 1;
 
-                 if (index >= Items.Length)
 
-                 {
 
-                     index = 0;
 
-                 }
 
-                 return Items[index];
 
-             }
 
-         }
 
-         /// <summary>
 
-         /// Disposes the timer
 
-         /// </summary>
 
-         private void DisposeTimer()
 
-         {
 
-             if (CurrentItemTimer != null)
 
-             {
 
-                 CurrentItemTimer.Dispose();
 
-             }
 
-         }
 
-         /// <summary>
 
-         /// Reloads the timer
 
-         /// </summary>
 
-         private void ReloadTimer()
 
-         {
 
-             DisposeTimer();
 
-             // Don't bother unless there's at least two items
 
-             if (Items.Length > 1)
 
-             {
 
-                 CurrentItemTimer = new Timer(state => Application.Current.Dispatcher.InvokeAsync(IncrementCurrentItemIndex), null, RotationPeriodMs, RotationPeriodMs);
 
-             }
 
-         }
 
-         /// <summary>
 
-         /// Increments current item index, or resets it back to zero if we're at the end of the list
 
-         /// </summary>
 
-         private void IncrementCurrentItemIndex()
 
-         {
 
-             var newIndex = CurrentItemIndex + 1;
 
-             if (newIndex >= Items.Length)
 
-             {
 
-                 newIndex = 0;
 
-             }
 
-             CurrentItemIndex = newIndex;
 
-         }
 
-         /// <summary>
 
-         /// Disposes the collection
 
-         /// </summary>
 
-         public void Dispose()
 
-         {
 
-             DisposeTimer();
 
-         }
 
-     }
 
- }
 
 
  |