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- using System;
- namespace MediaBrowser.Model.Dlna
- {
- [Flags]
- public enum DlnaFlags : ulong
- {
- /*! <i>Background</i> transfer mode.
- For use with upload and download transfers to and from the server.
- The primary difference between \ref DH_TransferMode_Interactive and
- \ref DH_TransferMode_Bulk is that the latter assumes that the user
- is not relying on the transfer for immediately rendering the content
- and there are no issues with causing a buffer overflow if the
- receiver uses TCP flow control to reduce total throughput.
- */
- BackgroundTransferMode = (1 << 22),
- ByteBasedSeek = (1 << 29),
- ConnectionStall = (1 << 21),
- DlnaV15 = (1 << 20),
- /*! <i>Interactive</i> transfer mode.
- For best effort transfer of images and non-real-time transfers.
- URIs with image content usually support \ref DH_TransferMode_Bulk too.
- The primary difference between \ref DH_TransferMode_Interactive and
- \ref DH_TransferMode_Bulk is that the former assumes that the
- transfer is intended for immediate rendering.
- */
- InteractiveTransferMode = (1 << 23),
- PlayContainer = (1 << 28),
- RtspPause = (1 << 25),
- S0Increase = (1 << 27),
- SenderPaced = (1L << 31),
- SnIncrease = (1 << 26),
- /*! <i>Streaming</i> transfer mode.
- The server transmits at a throughput sufficient for real-time playback of
- audio or video. URIs with audio or video often support the
- \ref DH_TransferMode_Interactive and \ref DH_TransferMode_Bulk transfer modes.
- The most well-known exception to this general claim is for live streams.
- */
- StreamingTransferMode = (1 << 24),
- TimeBasedSeek = (1 << 30)
- }
- }
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