GameXmlProvider.cs 1.1 KB

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  1. using MediaBrowser.Common.IO;
  2. using MediaBrowser.Controller.Entities;
  3. using MediaBrowser.Controller.Providers;
  4. using MediaBrowser.LocalMetadata.Parsers;
  5. using MediaBrowser.Model.Logging;
  6. using System.IO;
  7. using System.Threading;
  8. namespace MediaBrowser.LocalMetadata.Providers
  9. {
  10. public class GameXmlProvider : BaseXmlProvider<Game>
  11. {
  12. private readonly ILogger _logger;
  13. public GameXmlProvider(IFileSystem fileSystem, ILogger logger)
  14. : base(fileSystem)
  15. {
  16. _logger = logger;
  17. }
  18. protected override void Fetch(MetadataResult<Game> result, string path, CancellationToken cancellationToken)
  19. {
  20. new GameXmlParser(_logger).Fetch(result, path, cancellationToken);
  21. }
  22. protected override FileSystemInfo GetXmlFile(ItemInfo info, IDirectoryService directoryService)
  23. {
  24. var specificFile = Path.ChangeExtension(info.Path, ".xml");
  25. var file = new FileInfo(specificFile);
  26. return info.IsInMixedFolder || file.Exists ? file : new FileInfo(Path.Combine(Path.GetDirectoryName(info.Path), "game.xml"));
  27. }
  28. }
  29. }