| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119 | using System;using System.Linq;using System.Net;using System.Net.NetworkInformation;using System.Net.Sockets;using MediaBrowser.Model.Net;namespace Emby.Server.Implementations.Net{    /// <summary>    /// Factory class to create different kinds of sockets.    /// </summary>    public class SocketFactory : ISocketFactory    {        /// <inheritdoc />        public Socket CreateUdpBroadcastSocket(int localPort)        {            if (localPort < 0)            {                throw new ArgumentException("localPort cannot be less than zero.", nameof(localPort));            }            var socket = new Socket(AddressFamily.InterNetwork, SocketType.Dgram, ProtocolType.Udp);            try            {                socket.EnableBroadcast = true;                socket.SetSocketOption(SocketOptionLevel.Socket, SocketOptionName.ReuseAddress, true);                socket.SetSocketOption(SocketOptionLevel.Socket, SocketOptionName.Broadcast, 1);                socket.Bind(new IPEndPoint(IPAddress.Any, localPort));                return socket;            }            catch            {                socket.Dispose();                throw;            }        }        /// <inheritdoc />        public Socket CreateSsdpUdpSocket(IPData bindInterface, int localPort)        {            var interfaceAddress = bindInterface.Address;            ArgumentNullException.ThrowIfNull(interfaceAddress);            if (localPort < 0)            {                throw new ArgumentException("localPort cannot be less than zero.", nameof(localPort));            }            var socket = new Socket(AddressFamily.InterNetwork, SocketType.Dgram, ProtocolType.Udp);            try            {                socket.SetSocketOption(SocketOptionLevel.Socket, SocketOptionName.ReuseAddress, true);                socket.Bind(new IPEndPoint(interfaceAddress, localPort));                return socket;            }            catch            {                socket.Dispose();                throw;            }        }        /// <inheritdoc />        public Socket CreateUdpMulticastSocket(IPAddress multicastAddress, IPData bindInterface, int multicastTimeToLive, int localPort)        {            var bindIPAddress = bindInterface.Address;            ArgumentNullException.ThrowIfNull(multicastAddress);            ArgumentNullException.ThrowIfNull(bindIPAddress);            if (multicastTimeToLive <= 0)            {                throw new ArgumentException("multicastTimeToLive cannot be zero or less.", nameof(multicastTimeToLive));            }            if (localPort < 0)            {                throw new ArgumentException("localPort cannot be less than zero.", nameof(localPort));            }            var socket = new Socket(AddressFamily.InterNetwork, SocketType.Dgram, ProtocolType.Udp);            try            {                socket.MulticastLoopback = false;                socket.SetSocketOption(SocketOptionLevel.Socket, SocketOptionName.ReuseAddress, true);                socket.SetSocketOption(SocketOptionLevel.IP, SocketOptionName.PacketInformation, true);                socket.SetSocketOption(SocketOptionLevel.IP, SocketOptionName.MulticastTimeToLive, multicastTimeToLive);                if (OperatingSystem.IsLinux() || OperatingSystem.IsMacOS())                {                    socket.SetSocketOption(SocketOptionLevel.IP, SocketOptionName.AddMembership, new MulticastOption(multicastAddress));                    socket.Bind(new IPEndPoint(multicastAddress, localPort));                }                else                {                    // Only create socket if interface supports multicast                    var interfaceIndex = bindInterface.Index;                    var interfaceIndexSwapped = IPAddress.HostToNetworkOrder(interfaceIndex);                    socket.SetSocketOption(SocketOptionLevel.IP, SocketOptionName.AddMembership, new MulticastOption(multicastAddress, interfaceIndex));                    socket.Bind(new IPEndPoint(bindIPAddress, localPort));                }                return socket;            }            catch            {                socket.Dispose();                throw;            }        }    }}
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