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- using System;
- using System.Collections.Generic;
- using System.Linq;
- using System.Text;
- using Rssdp.Infrastructure;
- namespace Rssdp
- {
- /// <summary>
- /// Allows publishing devices both as notification and responses to search requests.
- /// </summary>
- /// <remarks>
- /// This is the 'server' part of the system. You add your devices to an instance of this class so clients can find them.
- /// </remarks>
- public class SsdpDevicePublisher : SsdpDevicePublisherBase
- {
- #region Constructors
- /// <summary>
- /// Default constructor.
- /// </summary>
- /// <remarks>
- /// <para>Uses the default <see cref="ISsdpCommunicationsServer"/> implementation and network settings for Windows and the SSDP specification.</para>
- /// </remarks>
- [System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Reliability", "CA2000:Dispose objects before losing scope", Justification = "No way to do this here, and we don't want to dispose it except in the (rare) case of an exception anyway.")]
- public SsdpDevicePublisher()
- : this(new SsdpCommunicationsServer(new SocketFactory(null)))
- {
- }
- /// <summary>
- /// Full constructor.
- /// </summary>
- /// <remarks>
- /// <para>Allows the caller to specify their own <see cref="ISsdpCommunicationsServer"/> implementation for full control over the networking, or for mocking/testing purposes..</para>
- /// </remarks>
- public SsdpDevicePublisher(ISsdpCommunicationsServer communicationsServer)
- : base(communicationsServer, GetOSName(), GetOSVersion())
- {
- }
- /// <summary>
- /// Partial constructor.
- /// </summary>
- /// <param name="localPort">The local port to use for socket communications, specify 0 to have the system choose it's own.</param>
- /// <remarks>
- /// <para>Uses the default <see cref="ISsdpCommunicationsServer"/> implementation and network settings for Windows and the SSDP specification, but specifies the local port to use for socket communications. Specify 0 to indicate the system should choose it's own port.</para>
- /// </remarks>
- [System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Reliability", "CA2000:Dispose objects before losing scope", Justification = "No way to do this here, and we don't want to dispose it except in the (rare) case of an exception anyway.")]
- public SsdpDevicePublisher(int localPort)
- : this(new SsdpCommunicationsServer(new SocketFactory(null), localPort))
- {
- }
- /// <summary>
- /// Partial constructor.
- /// </summary>
- /// <param name="localPort">The local port to use for socket communications, specify 0 to have the system choose it's own.</param>
- /// <param name="multicastTimeToLive">The number of hops a multicast packet can make before it expires. Must be 1 or greater.</param>
- /// <remarks>
- /// <para>Uses the default <see cref="ISsdpCommunicationsServer"/> implementation and network settings for Windows and the SSDP specification, but specifies the local port to use and multicast time to live setting for socket communications.</para>
- /// <para>Specify 0 for the <paramref name="localPort"/> argument to indicate the system should choose it's own port.</para>
- /// <para>The <paramref name="multicastTimeToLive"/> is actually a number of 'hops' on the network and not a time based argument.</para>
- /// </remarks>
- [System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Reliability", "CA2000:Dispose objects before losing scope", Justification = "No way to do this here, and we don't want to dispose it except in the (rare) case of an exception anyway.")]
- public SsdpDevicePublisher(int localPort, int multicastTimeToLive)
- : this(new SsdpCommunicationsServer(new SocketFactory(null), localPort, multicastTimeToLive))
- {
- }
- #endregion
- #region Private Methods
- private static string GetOSName()
- {
- #if NET46
- return Environment.OSVersion.Platform.ToString();
- #elif NETSTANDARD1_6
- return System.Runtime.InteropServices.RuntimeInformation.OSDescription;
- #endif
- return "Operating System";
- }
- private static string GetOSVersion()
- {
- #if NET46
- return Environment.OSVersion.Version.ToString() + " " + Environment.OSVersion.ServicePack.ToString();
- #elif NETSTANDARD1_6
- return System.Runtime.InteropServices.RuntimeInformation.FrameworkDescription;
- #endif
- return "1.0";
- }
- #endregion
- }
- }
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