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- using System;
- using System.Collections.Generic;
- using System.Linq;
- using System.Text;
- using System.Threading.Tasks;
- namespace Rssdp.Infrastructure
- {
- /// <summary>
- /// Implemented by components that can create a platform specific UDP socket implementation, and wrap it in the cross platform <see cref="IUdpSocket"/> interface.
- /// </summary>
- public interface ISocketFactory
- {
- /// <summary>
- /// Createa a new unicast socket using the specified local port number.
- /// </summary>
- /// <param name="localPort">The local port to bind to.</param>
- /// <returns>A <see cref="IUdpSocket"/> implementation.</returns>
- IUdpSocket CreateUdpSocket(int localPort);
- /// <summary>
- /// Createa a new multicast socket using the specified multicast IP address, multicast time to live and local port.
- /// </summary>
- /// <param name="ipAddress">The multicast IP address to bind to.</param>
- /// <param name="multicastTimeToLive">The multicast time to live value. Actually a maximum number of network hops for UDP packets.</param>
- /// <param name="localPort">The local port to bind to.</param>
- /// <returns>A <see cref="IUdpSocket"/> implementation.</returns>
- [System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Naming", "CA1704:IdentifiersShouldBeSpelledCorrectly", MessageId = "ip", Justification="IP is a well known and understood abbreviation and the full name is excessive.")]
- IUdpSocket CreateUdpMulticastSocket(string ipAddress, int multicastTimeToLive, int localPort);
- }
- }
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