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							- //============================================================================
 
- // BDInfo - Blu-ray Video and Audio Analysis Tool
 
- // Copyright © 2010 Cinema Squid
 
- //
 
- // This library is free software; you can redistribute it and/or
 
- // modify it under the terms of the GNU Lesser General Public
 
- // License as published by the Free Software Foundation; either
 
- // version 2.1 of the License, or (at your option) any later version.
 
- //
 
- // This library is distributed in the hope that it will be useful,
 
- // but WITHOUT ANY WARRANTY; without even the implied warranty of
 
- // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 
- // Lesser General Public License for more details.
 
- //
 
- // You should have received a copy of the GNU Lesser General Public
 
- // License along with this library; if not, write to the Free Software
 
- // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 
- //=============================================================================
 
- using System;
 
- using System.Collections.Specialized;
 
- using System.IO;
 
- namespace BDInfo
 
- {
 
-     public class TSStreamBuffer
 
-     {
 
-         private MemoryStream Stream = new MemoryStream();
 
-         private int SkipBits = 0;
 
-         private byte[] Buffer;
 
-         private int BufferLength = 0;
 
-         public int TransferLength = 0;
 
-         public TSStreamBuffer()
 
-         {
 
-             Buffer = new byte[4096];
 
-             Stream = new MemoryStream(Buffer);
 
-         }
 
-         public long Length
 
-         {
 
-             get
 
-             {
 
-                 return (long)BufferLength;
 
-             }
 
-         }
 
-         public long Position
 
-         {
 
-             get
 
-             {
 
-                 return Stream.Position;
 
-             }
 
-         }
 
-         public void Add(
 
-             byte[] buffer,
 
-             int offset,
 
-             int length)
 
-         {
 
-             TransferLength += length;
 
-             if (BufferLength + length >= Buffer.Length)
 
-             {
 
-                 length = Buffer.Length - BufferLength;
 
-             }
 
-             if (length > 0)
 
-             {
 
-                 Array.Copy(buffer, offset, Buffer, BufferLength, length);
 
-                 BufferLength += length;
 
-             }
 
-         }
 
-         public void Seek(
 
-             long offset,
 
-             SeekOrigin loc)
 
-         {
 
-             Stream.Seek(offset, loc);
 
-         }
 
-         public void Reset()
 
-         {
 
-             BufferLength = 0;
 
-             TransferLength = 0;
 
-         }
 
-         public void BeginRead()
 
-         {
 
-             SkipBits = 0;
 
-             Stream.Seek(0, SeekOrigin.Begin);
 
-         }
 
-         public void EndRead()
 
-         {
 
-         }
 
-         public byte[] ReadBytes(int bytes)
 
-         {
 
-             if (Stream.Position + bytes >= BufferLength)
 
-             {
 
-                 return null;
 
-             }
 
-             byte[] value = new byte[bytes];
 
-             Stream.Read(value, 0, bytes);
 
-             return value;
 
-         }
 
-         public byte ReadByte()
 
-         {
 
-             return (byte)Stream.ReadByte();
 
-         }
 
-         public int ReadBits(int bits)
 
-         {
 
-             long pos = Stream.Position;
 
-             int shift = 24;
 
-             int data = 0;
 
-             for (int i = 0; i < 4; i++)
 
-             {
 
-                 if (pos + i >= BufferLength) break;
 
-                 data += (Stream.ReadByte() << shift);
 
-                 shift -= 8;
 
-             }
 
-             BitVector32 vector = new BitVector32(data);
 
-             int value = 0;
 
-             for (int i = SkipBits; i < SkipBits + bits; i++)
 
-             {
 
-                 value <<= 1;
 
-                 value += (vector[1 << (32 - i - 1)] ? 1 : 0);
 
-             }
 
-             SkipBits += bits;
 
-             Stream.Seek(pos + (SkipBits >> 3), SeekOrigin.Begin);
 
-             SkipBits = SkipBits % 8;
 
-             return value;
 
-         }
 
-     }
 
- }
 
 
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