| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154 | using System;using System.Collections.Generic;using System.Linq;using System.Net;using System.Net.Sockets;using System.Threading;using System.Threading.Tasks;using Emby.Server.Implementations.Udp;using Jellyfin.Networking.Configuration;using Jellyfin.Networking.Extensions;using MediaBrowser.Common.Configuration;using MediaBrowser.Common.Net;using MediaBrowser.Controller;using MediaBrowser.Controller.Plugins;using Microsoft.Extensions.Configuration;using Microsoft.Extensions.Logging;namespace Emby.Server.Implementations.EntryPoints{    /// <summary>    /// Class responsible for registering all UDP broadcast endpoints and their handlers.    /// </summary>    public sealed class UdpServerEntryPoint : IServerEntryPoint    {        /// <summary>        /// The port of the UDP server.        /// </summary>        public const int PortNumber = 7359;        /// <summary>        /// The logger.        /// </summary>        private readonly ILogger<UdpServerEntryPoint> _logger;        private readonly IServerApplicationHost _appHost;        private readonly IConfiguration _config;        private readonly IConfigurationManager _configurationManager;        private readonly INetworkManager _networkManager;        /// <summary>        /// The UDP server.        /// </summary>        private readonly List<UdpServer> _udpServers;        private readonly CancellationTokenSource _cancellationTokenSource = new CancellationTokenSource();        private bool _disposed;        /// <summary>        /// Initializes a new instance of the <see cref="UdpServerEntryPoint" /> class.        /// </summary>        /// <param name="logger">Instance of the <see cref="ILogger{UdpServerEntryPoint}"/> interface.</param>        /// <param name="appHost">Instance of the <see cref="IServerApplicationHost"/> interface.</param>        /// <param name="configuration">Instance of the <see cref="IConfiguration"/> interface.</param>        /// <param name="configurationManager">Instance of the <see cref="IConfigurationManager"/> interface.</param>        /// <param name="networkManager">Instance of the <see cref="INetworkManager"/> interface.</param>        public UdpServerEntryPoint(            ILogger<UdpServerEntryPoint> logger,            IServerApplicationHost appHost,            IConfiguration configuration,            IConfigurationManager configurationManager,            INetworkManager networkManager)        {            _logger = logger;            _appHost = appHost;            _config = configuration;            _configurationManager = configurationManager;            _networkManager = networkManager;            _udpServers = new List<UdpServer>();        }        /// <inheritdoc />        public Task RunAsync()        {            CheckDisposed();            if (!_configurationManager.GetNetworkConfiguration().AutoDiscovery)            {                return Task.CompletedTask;            }            try            {                // Linux needs to bind to the broadcast addresses to get broadcast traffic                // Windows receives broadcast fine when binding to just the interface, it is unable to bind to broadcast addresses                if (OperatingSystem.IsLinux())                {                    // Add global broadcast listener                    var server = new UdpServer(_logger, _appHost, _config, IPAddress.Broadcast, PortNumber);                    server.Start(_cancellationTokenSource.Token);                    _udpServers.Add(server);                    // Add bind address specific broadcast listeners                    // IPv6 is currently unsupported                    var validInterfaces = _networkManager.GetInternalBindAddresses().Where(i => i.AddressFamily == AddressFamily.InterNetwork);                    foreach (var intf in validInterfaces)                    {                        var broadcastAddress = NetworkExtensions.GetBroadcastAddress(intf.Subnet);                        _logger.LogDebug("Binding UDP server to {Address} on port {PortNumber}", broadcastAddress, PortNumber);                        server = new UdpServer(_logger, _appHost, _config, broadcastAddress, PortNumber);                        server.Start(_cancellationTokenSource.Token);                        _udpServers.Add(server);                    }                }                else                {                    // Add bind address specific broadcast listeners                    // IPv6 is currently unsupported                    var validInterfaces = _networkManager.GetInternalBindAddresses().Where(i => i.AddressFamily == AddressFamily.InterNetwork);                    foreach (var intf in validInterfaces)                    {                        var intfAddress = intf.Address;                        _logger.LogDebug("Binding UDP server to {Address} on port {PortNumber}", intfAddress, PortNumber);                        var server = new UdpServer(_logger, _appHost, _config, intfAddress, PortNumber);                        server.Start(_cancellationTokenSource.Token);                        _udpServers.Add(server);                    }                }            }            catch (SocketException ex)            {                _logger.LogWarning(ex, "Unable to start AutoDiscovery listener on UDP port {PortNumber}", PortNumber);            }            return Task.CompletedTask;        }        private void CheckDisposed()        {            if (_disposed)            {                throw new ObjectDisposedException(GetType().Name);            }        }        /// <inheritdoc />        public void Dispose()        {            if (_disposed)            {                return;            }            _cancellationTokenSource.Cancel();            _cancellationTokenSource.Dispose();            foreach (var server in _udpServers)            {                server.Dispose();            }            _udpServers.Clear();            _disposed = true;        }    }}
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