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							- using System;
 
- namespace MediaBrowser.Model.Dto
 
- {
 
-     /// <summary>
 
-     /// Class UserItemDataDto.
 
-     /// </summary>
 
-     public class UserItemDataDto
 
-     {
 
-         /// <summary>
 
-         /// Gets or sets the rating.
 
-         /// </summary>
 
-         /// <value>The rating.</value>
 
-         public double? Rating { get; set; }
 
-         /// <summary>
 
-         /// Gets or sets the played percentage.
 
-         /// </summary>
 
-         /// <value>The played percentage.</value>
 
-         public double? PlayedPercentage { get; set; }
 
-         /// <summary>
 
-         /// Gets or sets the unplayed item count.
 
-         /// </summary>
 
-         /// <value>The unplayed item count.</value>
 
-         public int? UnplayedItemCount { get; set; }
 
-         /// <summary>
 
-         /// Gets or sets the playback position ticks.
 
-         /// </summary>
 
-         /// <value>The playback position ticks.</value>
 
-         public long PlaybackPositionTicks { get; set; }
 
-         /// <summary>
 
-         /// Gets or sets the play count.
 
-         /// </summary>
 
-         /// <value>The play count.</value>
 
-         public int PlayCount { get; set; }
 
-         /// <summary>
 
-         /// Gets or sets a value indicating whether this instance is favorite.
 
-         /// </summary>
 
-         /// <value><c>true</c> if this instance is favorite; otherwise, <c>false</c>.</value>
 
-         public bool IsFavorite { get; set; }
 
-         /// <summary>
 
-         /// Gets or sets a value indicating whether this <see cref="UserItemDataDto" /> is likes.
 
-         /// </summary>
 
-         /// <value><c>null</c> if [likes] contains no value, <c>true</c> if [likes]; otherwise, <c>false</c>.</value>
 
-         public bool? Likes { get; set; }
 
-         /// <summary>
 
-         /// Gets or sets the last played date.
 
-         /// </summary>
 
-         /// <value>The last played date.</value>
 
-         public DateTime? LastPlayedDate { get; set; }
 
-         /// <summary>
 
-         /// Gets or sets a value indicating whether this <see cref="UserItemDataDto" /> is played.
 
-         /// </summary>
 
-         /// <value><c>true</c> if played; otherwise, <c>false</c>.</value>
 
-         public bool Played { get; set; }
 
-         /// <summary>
 
-         /// Gets or sets the key.
 
-         /// </summary>
 
-         /// <value>The key.</value>
 
-         public string Key { get; set; }
 
-         /// <summary>
 
-         /// Gets or sets the item identifier.
 
-         /// </summary>
 
-         /// <value>The item identifier.</value>
 
-         public string ItemId { get; set; }
 
-     }
 
- }
 
 
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