| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326 | using System;using System.Collections.Generic;using System.IO;using System.Linq;using System.Threading.Tasks;using MediaBrowser.Common.Events;using MediaBrowser.Controller.Events;using MediaBrowser.Controller.IO;using MediaBrowser.Controller.Resolvers;using MediaBrowser.Model.Entities;namespace MediaBrowser.Controller.Library{    public class ItemController    {        #region PreBeginResolvePath Event        /// <summary>        /// Fires when a path is about to be resolved, but before child folders and files         /// have been collected from the file system.        /// This gives listeners a chance to cancel the operation and cause the path to be ignored.        /// </summary>        public event EventHandler<PreBeginResolveEventArgs> PreBeginResolvePath;        private bool OnPreBeginResolvePath(Folder parent, string path, FileAttributes attributes)        {            PreBeginResolveEventArgs args = new PreBeginResolveEventArgs()            {                Path = path,                Parent = parent,                FileAttributes = attributes,                Cancel = false            };            if (PreBeginResolvePath != null)            {                PreBeginResolvePath(this, args);            }            return !args.Cancel;        }        #endregion        #region BeginResolvePath Event        /// <summary>        /// Fires when a path is about to be resolved, but after child folders and files         /// have been collected from the file system.        /// This gives listeners a chance to cancel the operation and cause the path to be ignored.        /// </summary>        public event EventHandler<ItemResolveEventArgs> BeginResolvePath;        private bool OnBeginResolvePath(ItemResolveEventArgs args)        {            if (BeginResolvePath != null)            {                BeginResolvePath(this, args);            }            return !args.Cancel;        }        #endregion        #region Item Events        /// <summary>        /// Called when an item is being created.        /// This should be used to fill item values, such as metadata        /// </summary>        public event EventHandler<GenericItemEventArgs<BaseItem>> ItemCreating;        /// <summary>        /// Called when an item has been created.        /// This should be used to process or modify item values.        /// </summary>        public event EventHandler<GenericItemEventArgs<BaseItem>> ItemCreated;        #endregion        /// <summary>        /// Called when an item has been created        /// </summary>        private void OnItemCreated(BaseItem item, Folder parent)        {            GenericItemEventArgs<BaseItem> args = new GenericItemEventArgs<BaseItem> { Item = item };            if (ItemCreating != null)            {                ItemCreating(this, args);            }            if (ItemCreated != null)            {                ItemCreated(this, args);            }        }        private void FireCreateEventsRecursive(Folder folder, Folder parent)        {            OnItemCreated(folder, parent);            int count = folder.Children.Length;            Parallel.For(0, count, i =>            {                BaseItem item = folder.Children[i];                Folder childFolder = item as Folder;                if (childFolder != null)                {                    FireCreateEventsRecursive(childFolder, folder);                }                else                {                    OnItemCreated(item, folder);                }            });        }        private BaseItem ResolveItem(ItemResolveEventArgs args)        {            // If that didn't pan out, try the slow ones            foreach (IBaseItemResolver resolver in Kernel.Instance.EntityResolvers)            {                var item = resolver.ResolvePath(args);                if (item != null)                {                    return item;                }            }            return null;        }        /// <summary>        /// Resolves a path into a BaseItem        /// </summary>        public BaseItem GetItem(string path)        {            return GetItem(null, path);        }        /// <summary>        /// Resolves a path into a BaseItem        /// </summary>        public BaseItem GetItem(Folder parent, string path)        {            BaseItem item = GetItemInternal(parent, path, File.GetAttributes(path));            if (item != null)            {                var folder = item as Folder;                if (folder != null)                {                    FireCreateEventsRecursive(folder, parent);                }                else                {                    OnItemCreated(item, parent);                }            }            return item;        }        /// <summary>        /// Resolves a path into a BaseItem        /// </summary>        private BaseItem GetItemInternal(Folder parent, string path, FileAttributes attributes)        {            if (!OnPreBeginResolvePath(parent, path, attributes))            {                return null;            }            IEnumerable<KeyValuePair<string, FileAttributes>> fileSystemChildren;            // Gather child folder and files            if (attributes.HasFlag(FileAttributes.Directory))            {                fileSystemChildren = Directory.GetFileSystemEntries(path, "*", SearchOption.TopDirectoryOnly).Select(f => new KeyValuePair<string, FileAttributes>(f, File.GetAttributes(f)));                bool isVirtualFolder = parent != null && parent.IsRoot;                fileSystemChildren = FilterChildFileSystemEntries(fileSystemChildren, isVirtualFolder);            }            else            {                fileSystemChildren = new KeyValuePair<string, FileAttributes>[] { };            }            ItemResolveEventArgs args = new ItemResolveEventArgs()            {                Path = path,                FileAttributes = attributes,                FileSystemChildren = fileSystemChildren,                Parent = parent,                Cancel = false            };            // Fire BeginResolvePath to see if anyone wants to cancel this operation            if (!OnBeginResolvePath(args))            {                return null;            }            BaseItem item = ResolveItem(args);            var folder = item as Folder;            if (folder != null)            {                // If it's a folder look for child entities                AttachChildren(folder, fileSystemChildren);            }            return item;        }        /// <summary>        /// Finds child BaseItems for a given Folder        /// </summary>        private void AttachChildren(Folder folder, IEnumerable<KeyValuePair<string, FileAttributes>> fileSystemChildren)        {            List<BaseItem> baseItemChildren = new List<BaseItem>();            int count = fileSystemChildren.Count();            // Resolve the child folder paths into entities            Parallel.For(0, count, i =>            {                KeyValuePair<string, FileAttributes> child = fileSystemChildren.ElementAt(i);                BaseItem item = GetItemInternal(folder, child.Key, child.Value);                if (item != null)                {                    lock (baseItemChildren)                    {                        baseItemChildren.Add(item);                    }                }            });            // Sort them            folder.Children = baseItemChildren.OrderBy(f =>            {                return string.IsNullOrEmpty(f.SortName) ? f.Name : f.SortName;            }).ToArray();        }        /// <summary>        /// Transforms shortcuts into their actual paths        /// </summary>        private List<KeyValuePair<string, FileAttributes>> FilterChildFileSystemEntries(IEnumerable<KeyValuePair<string, FileAttributes>> fileSystemChildren, bool flattenShortcuts)        {            List<KeyValuePair<string, FileAttributes>> returnFiles = new List<KeyValuePair<string, FileAttributes>>();            // Loop through each file            foreach (KeyValuePair<string, FileAttributes> file in fileSystemChildren)            {                // Folders                if (file.Value.HasFlag(FileAttributes.Directory))                {                    returnFiles.Add(file);                }                // If it's a shortcut, resolve it                else if (Shortcut.IsShortcut(file.Key))                {                    string newPath = Shortcut.ResolveShortcut(file.Key);                    FileAttributes newPathAttributes = File.GetAttributes(newPath);                    // Find out if the shortcut is pointing to a directory or file                    if (newPathAttributes.HasFlag(FileAttributes.Directory))                    {                        // If we're flattening then get the shortcut's children                        if (flattenShortcuts)                        {                            IEnumerable<KeyValuePair<string, FileAttributes>> newChildren = Directory.GetFileSystemEntries(newPath, "*", SearchOption.TopDirectoryOnly).Select(f => new KeyValuePair<string, FileAttributes>(f, File.GetAttributes(f)));                            returnFiles.AddRange(FilterChildFileSystemEntries(newChildren, false));                        }                        else                        {                            returnFiles.Add(new KeyValuePair<string, FileAttributes>(newPath, newPathAttributes));                        }                    }                    else                    {                        returnFiles.Add(new KeyValuePair<string, FileAttributes>(newPath, newPathAttributes));                    }                }                else                {                    returnFiles.Add(file);                }            }            return returnFiles;        }        public Person GetPerson(string name)        {            // not yet implemented            return null;        }        public Studio GetStudio(string name)        {            // not yet implemented            return null;        }        public Genre GetGenre(string name)        {            // not yet implemented            return null;        }        public Year GetYear(int value)        {            // not yet implemented            return null;        }    }}
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