SocketFactory.cs 7.5 KB

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  1. using System;
  2. using System.Collections.Generic;
  3. using System.Linq;
  4. using System.Net;
  5. using System.Net.Sockets;
  6. using System.Threading.Tasks;
  7. using Emby.Common.Implementations.Networking;
  8. using MediaBrowser.Model.Logging;
  9. using MediaBrowser.Model.Net;
  10. namespace Emby.Common.Implementations.Net
  11. {
  12. public class SocketFactory : ISocketFactory
  13. {
  14. // THIS IS A LINKED FILE - SHARED AMONGST MULTIPLE PLATFORMS
  15. // Be careful to check any changes compile and work for all platform projects it is shared in.
  16. // Not entirely happy with this. Would have liked to have done something more generic/reusable,
  17. // but that wasn't really the point so kept to YAGNI principal for now, even if the
  18. // interfaces are a bit ugly, specific and make assumptions.
  19. private readonly ILogger _logger;
  20. public SocketFactory(ILogger logger)
  21. {
  22. if (logger == null)
  23. {
  24. throw new ArgumentNullException("logger");
  25. }
  26. _logger = logger;
  27. }
  28. public IAcceptSocket CreateSocket(IpAddressFamily family, MediaBrowser.Model.Net.SocketType socketType, MediaBrowser.Model.Net.ProtocolType protocolType, bool dualMode)
  29. {
  30. try
  31. {
  32. var addressFamily = family == IpAddressFamily.InterNetwork
  33. ? AddressFamily.InterNetwork
  34. : AddressFamily.InterNetworkV6;
  35. var socket = new Socket(addressFamily, System.Net.Sockets.SocketType.Stream, System.Net.Sockets.ProtocolType.Tcp);
  36. if (dualMode)
  37. {
  38. socket.DualMode = true;
  39. }
  40. return new NetAcceptSocket(socket, _logger, dualMode);
  41. }
  42. catch (SocketException ex)
  43. {
  44. throw new SocketCreateException(ex.SocketErrorCode.ToString(), ex);
  45. }
  46. }
  47. public ISocket CreateTcpSocket(IpAddressInfo remoteAddress, int remotePort)
  48. {
  49. if (remotePort < 0) throw new ArgumentException("remotePort cannot be less than zero.", "remotePort");
  50. var retVal = new Socket(AddressFamily.InterNetwork, System.Net.Sockets.SocketType.Stream, System.Net.Sockets.ProtocolType.Tcp);
  51. try
  52. {
  53. retVal.SetSocketOption(SocketOptionLevel.Socket, SocketOptionName.ReuseAddress, true);
  54. return new UdpSocket(retVal, new IpEndPointInfo(remoteAddress, remotePort));
  55. }
  56. catch
  57. {
  58. if (retVal != null)
  59. retVal.Dispose();
  60. throw;
  61. }
  62. }
  63. /// <summary>
  64. /// Creates a new UDP acceptSocket and binds it to the specified local port.
  65. /// </summary>
  66. /// <param name="localPort">An integer specifying the local port to bind the acceptSocket to.</param>
  67. public ISocket CreateUdpSocket(int localPort)
  68. {
  69. if (localPort < 0) throw new ArgumentException("localPort cannot be less than zero.", "localPort");
  70. var retVal = new Socket(AddressFamily.InterNetwork, System.Net.Sockets.SocketType.Dgram, System.Net.Sockets.ProtocolType.Udp);
  71. try
  72. {
  73. retVal.SetSocketOption(SocketOptionLevel.Socket, SocketOptionName.ReuseAddress, true);
  74. return new UdpSocket(retVal, localPort, IPAddress.Any);
  75. }
  76. catch
  77. {
  78. if (retVal != null)
  79. retVal.Dispose();
  80. throw;
  81. }
  82. }
  83. /// <summary>
  84. /// Creates a new UDP acceptSocket that is a member of the SSDP multicast local admin group and binds it to the specified local port.
  85. /// </summary>
  86. /// <returns>An implementation of the <see cref="ISocket"/> interface used by RSSDP components to perform acceptSocket operations.</returns>
  87. public ISocket CreateSsdpUdpSocket(IpAddressInfo localIpAddress, int localPort)
  88. {
  89. if (localPort < 0) throw new ArgumentException("localPort cannot be less than zero.", "localPort");
  90. var retVal = new Socket(AddressFamily.InterNetwork, System.Net.Sockets.SocketType.Dgram, System.Net.Sockets.ProtocolType.Udp);
  91. try
  92. {
  93. retVal.SetSocketOption(SocketOptionLevel.Socket, SocketOptionName.ReuseAddress, true);
  94. retVal.SetSocketOption(SocketOptionLevel.IP, SocketOptionName.MulticastTimeToLive, 4);
  95. var localIp = NetworkManager.ToIPAddress(localIpAddress);
  96. retVal.SetSocketOption(SocketOptionLevel.IP, SocketOptionName.AddMembership, new MulticastOption(IPAddress.Parse("239.255.255.250"), localIp));
  97. return new UdpSocket(retVal, localPort, localIp);
  98. }
  99. catch
  100. {
  101. if (retVal != null)
  102. retVal.Dispose();
  103. throw;
  104. }
  105. }
  106. /// <summary>
  107. /// Creates a new UDP acceptSocket that is a member of the specified multicast IP address, and binds it to the specified local port.
  108. /// </summary>
  109. /// <param name="ipAddress">The multicast IP address to make the acceptSocket a member of.</param>
  110. /// <param name="multicastTimeToLive">The multicast time to live value for the acceptSocket.</param>
  111. /// <param name="localPort">The number of the local port to bind to.</param>
  112. /// <returns></returns>
  113. public ISocket CreateUdpMulticastSocket(string ipAddress, int multicastTimeToLive, int localPort)
  114. {
  115. if (ipAddress == null) throw new ArgumentNullException("ipAddress");
  116. if (ipAddress.Length == 0) throw new ArgumentException("ipAddress cannot be an empty string.", "ipAddress");
  117. if (multicastTimeToLive <= 0) throw new ArgumentException("multicastTimeToLive cannot be zero or less.", "multicastTimeToLive");
  118. if (localPort < 0) throw new ArgumentException("localPort cannot be less than zero.", "localPort");
  119. var retVal = new Socket(AddressFamily.InterNetwork, System.Net.Sockets.SocketType.Dgram, System.Net.Sockets.ProtocolType.Udp);
  120. try
  121. {
  122. #if NET46
  123. retVal.ExclusiveAddressUse = false;
  124. #else
  125. // The ExclusiveAddressUse acceptSocket option is a Windows-specific option that, when set to "true," tells Windows not to allow another acceptSocket to use the same local address as this acceptSocket
  126. // See https://github.com/dotnet/corefx/pull/11509 for more details
  127. if (System.Runtime.InteropServices.RuntimeInformation.IsOSPlatform(System.Runtime.InteropServices.OSPlatform.Windows))
  128. {
  129. retVal.ExclusiveAddressUse = false;
  130. }
  131. #endif
  132. //retVal.SetSocketOption(SocketOptionLevel.Socket, SocketOptionName.Broadcast, true);
  133. retVal.SetSocketOption(SocketOptionLevel.Socket, SocketOptionName.ReuseAddress, true);
  134. retVal.SetSocketOption(SocketOptionLevel.IP, SocketOptionName.MulticastTimeToLive, multicastTimeToLive);
  135. var localIp = IPAddress.Any;
  136. retVal.SetSocketOption(SocketOptionLevel.IP, SocketOptionName.AddMembership, new MulticastOption(IPAddress.Parse(ipAddress), localIp));
  137. retVal.MulticastLoopback = true;
  138. return new UdpSocket(retVal, localPort, localIp);
  139. }
  140. catch
  141. {
  142. if (retVal != null)
  143. retVal.Dispose();
  144. throw;
  145. }
  146. }
  147. }
  148. }