CollectionFolder.cs 12 KB

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  1. using MediaBrowser.Controller.IO;
  2. using MediaBrowser.Controller.Library;
  3. using MediaBrowser.Controller.Providers;
  4. using System;
  5. using System.Collections.Generic;
  6. using System.IO;
  7. using System.Linq;
  8. using System.Threading;
  9. using System.Threading.Tasks;
  10. using MediaBrowser.Common.IO;
  11. using MediaBrowser.Controller.Configuration;
  12. using MediaBrowser.Model.Configuration;
  13. using MediaBrowser.Model.Extensions;
  14. using MediaBrowser.Model.IO;
  15. using MediaBrowser.Model.Serialization;
  16. namespace MediaBrowser.Controller.Entities
  17. {
  18. /// <summary>
  19. /// Specialized Folder class that points to a subset of the physical folders in the system.
  20. /// It is created from the user-specific folders within the system root
  21. /// </summary>
  22. public class CollectionFolder : Folder, ICollectionFolder
  23. {
  24. public static IXmlSerializer XmlSerializer { get; set; }
  25. public CollectionFolder()
  26. {
  27. PhysicalLocationsList = new List<string>();
  28. PhysicalFolderIds = new List<Guid>();
  29. }
  30. [IgnoreDataMember]
  31. protected override bool SupportsShortcutChildren
  32. {
  33. get
  34. {
  35. return true;
  36. }
  37. }
  38. [IgnoreDataMember]
  39. public override bool SupportsPlayedStatus
  40. {
  41. get
  42. {
  43. return false;
  44. }
  45. }
  46. public override bool CanDelete()
  47. {
  48. return false;
  49. }
  50. public string CollectionType { get; set; }
  51. private static readonly Dictionary<string, LibraryOptions> LibraryOptions = new Dictionary<string, LibraryOptions>();
  52. public LibraryOptions GetLibraryOptions()
  53. {
  54. return GetLibraryOptions(Path);
  55. }
  56. private static LibraryOptions LoadLibraryOptions(string path)
  57. {
  58. try
  59. {
  60. var result = XmlSerializer.DeserializeFromFile(typeof(LibraryOptions), GetLibraryOptionsPath(path)) as LibraryOptions;
  61. if (result == null)
  62. {
  63. return new LibraryOptions();
  64. }
  65. return result;
  66. }
  67. catch (FileNotFoundException)
  68. {
  69. return new LibraryOptions();
  70. }
  71. catch (IOException)
  72. {
  73. return new LibraryOptions();
  74. }
  75. catch (Exception ex)
  76. {
  77. Logger.ErrorException("Error loading library options", ex);
  78. return new LibraryOptions();
  79. }
  80. }
  81. private static string GetLibraryOptionsPath(string path)
  82. {
  83. return System.IO.Path.Combine(path, "options.xml");
  84. }
  85. public void UpdateLibraryOptions(LibraryOptions options)
  86. {
  87. SaveLibraryOptions(Path, options);
  88. }
  89. public static LibraryOptions GetLibraryOptions(string path)
  90. {
  91. lock (LibraryOptions)
  92. {
  93. LibraryOptions options;
  94. if (!LibraryOptions.TryGetValue(path, out options))
  95. {
  96. options = LoadLibraryOptions(path);
  97. LibraryOptions[path] = options;
  98. }
  99. return options;
  100. }
  101. }
  102. public static void SaveLibraryOptions(string path, LibraryOptions options)
  103. {
  104. lock (LibraryOptions)
  105. {
  106. LibraryOptions[path] = options;
  107. XmlSerializer.SerializeToFile(options, GetLibraryOptionsPath(path));
  108. }
  109. }
  110. /// <summary>
  111. /// Allow different display preferences for each collection folder
  112. /// </summary>
  113. /// <value>The display prefs id.</value>
  114. [IgnoreDataMember]
  115. public override Guid DisplayPreferencesId
  116. {
  117. get
  118. {
  119. return Id;
  120. }
  121. }
  122. [IgnoreDataMember]
  123. public override IEnumerable<string> PhysicalLocations
  124. {
  125. get
  126. {
  127. return PhysicalLocationsList;
  128. }
  129. }
  130. public override bool IsSaveLocalMetadataEnabled()
  131. {
  132. return true;
  133. }
  134. public List<string> PhysicalLocationsList { get; set; }
  135. public List<Guid> PhysicalFolderIds { get; set; }
  136. protected override IEnumerable<FileSystemMetadata> GetFileSystemChildren(IDirectoryService directoryService)
  137. {
  138. return CreateResolveArgs(directoryService, true).FileSystemChildren;
  139. }
  140. private bool _requiresRefresh;
  141. public override bool RequiresRefresh()
  142. {
  143. var changed = base.RequiresRefresh() || _requiresRefresh;
  144. if (!changed)
  145. {
  146. var locations = PhysicalLocations.ToList();
  147. var newLocations = CreateResolveArgs(new DirectoryService(Logger, FileSystem), false).PhysicalLocations.ToList();
  148. if (!locations.SequenceEqual(newLocations))
  149. {
  150. changed = true;
  151. }
  152. }
  153. if (!changed)
  154. {
  155. var folderIds = PhysicalFolderIds.ToList();
  156. var newFolderIds = GetPhysicalFolders(false).Select(i => i.Id).ToList();
  157. if (!folderIds.SequenceEqual(newFolderIds))
  158. {
  159. changed = true;
  160. }
  161. }
  162. return changed;
  163. }
  164. public override bool BeforeMetadataRefresh()
  165. {
  166. var changed = base.BeforeMetadataRefresh() || _requiresRefresh;
  167. _requiresRefresh = false;
  168. return changed;
  169. }
  170. protected override bool RefreshLinkedChildren(IEnumerable<FileSystemMetadata> fileSystemChildren)
  171. {
  172. return RefreshLinkedChildrenInternal(true);
  173. }
  174. private bool RefreshLinkedChildrenInternal(bool setFolders)
  175. {
  176. var physicalFolders = GetPhysicalFolders(false)
  177. .ToList();
  178. var linkedChildren = physicalFolders
  179. .SelectMany(c => c.LinkedChildren)
  180. .ToList();
  181. var changed = !linkedChildren.SequenceEqual(LinkedChildren, new LinkedChildComparer(FileSystem));
  182. LinkedChildren = linkedChildren;
  183. var folderIds = PhysicalFolderIds.ToList();
  184. var newFolderIds = physicalFolders.Select(i => i.Id).ToList();
  185. if (!folderIds.SequenceEqual(newFolderIds))
  186. {
  187. changed = true;
  188. if (setFolders)
  189. {
  190. PhysicalFolderIds = newFolderIds.ToList();
  191. }
  192. }
  193. return changed;
  194. }
  195. internal override bool IsValidFromResolver(BaseItem newItem)
  196. {
  197. var newCollectionFolder = newItem as CollectionFolder;
  198. if (newCollectionFolder != null)
  199. {
  200. if (!string.Equals(CollectionType, newCollectionFolder.CollectionType, StringComparison.OrdinalIgnoreCase))
  201. {
  202. return false;
  203. }
  204. }
  205. return base.IsValidFromResolver(newItem);
  206. }
  207. private ItemResolveArgs CreateResolveArgs(IDirectoryService directoryService, bool setPhysicalLocations)
  208. {
  209. var path = ContainingFolderPath;
  210. var args = new ItemResolveArgs(ConfigurationManager.ApplicationPaths, directoryService)
  211. {
  212. FileInfo = FileSystem.GetDirectoryInfo(path),
  213. Path = path,
  214. Parent = Parent,
  215. CollectionType = CollectionType
  216. };
  217. // Gather child folder and files
  218. if (args.IsDirectory)
  219. {
  220. var isPhysicalRoot = args.IsPhysicalRoot;
  221. // When resolving the root, we need it's grandchildren (children of user views)
  222. var flattenFolderDepth = isPhysicalRoot ? 2 : 0;
  223. var fileSystemDictionary = FileData.GetFilteredFileSystemEntries(directoryService, args.Path, FileSystem, Logger, args, flattenFolderDepth: flattenFolderDepth, resolveShortcuts: isPhysicalRoot || args.IsVf);
  224. // Need to remove subpaths that may have been resolved from shortcuts
  225. // Example: if \\server\movies exists, then strip out \\server\movies\action
  226. if (isPhysicalRoot)
  227. {
  228. var paths = LibraryManager.NormalizeRootPathList(fileSystemDictionary.Values);
  229. fileSystemDictionary = paths.ToDictionary(i => i.FullName);
  230. }
  231. args.FileSystemDictionary = fileSystemDictionary;
  232. }
  233. _requiresRefresh = _requiresRefresh || !args.PhysicalLocations.SequenceEqual(PhysicalLocations);
  234. if (setPhysicalLocations)
  235. {
  236. PhysicalLocationsList = args.PhysicalLocations.ToList();
  237. }
  238. return args;
  239. }
  240. /// <summary>
  241. /// Compare our current children (presumably just read from the repo) with the current state of the file system and adjust for any changes
  242. /// ***Currently does not contain logic to maintain items that are unavailable in the file system***
  243. /// </summary>
  244. /// <param name="progress">The progress.</param>
  245. /// <param name="cancellationToken">The cancellation token.</param>
  246. /// <param name="recursive">if set to <c>true</c> [recursive].</param>
  247. /// <param name="refreshChildMetadata">if set to <c>true</c> [refresh child metadata].</param>
  248. /// <param name="refreshOptions">The refresh options.</param>
  249. /// <param name="directoryService">The directory service.</param>
  250. /// <returns>Task.</returns>
  251. protected override Task ValidateChildrenInternal(IProgress<double> progress, CancellationToken cancellationToken, bool recursive, bool refreshChildMetadata, MetadataRefreshOptions refreshOptions, IDirectoryService directoryService)
  252. {
  253. return Task.FromResult(true);
  254. }
  255. /// <summary>
  256. /// Our children are actually just references to the ones in the physical root...
  257. /// </summary>
  258. /// <value>The actual children.</value>
  259. [IgnoreDataMember]
  260. protected override IEnumerable<BaseItem> ActualChildren
  261. {
  262. get { return GetActualChildren(); }
  263. }
  264. private IEnumerable<BaseItem> GetActualChildren()
  265. {
  266. return GetPhysicalFolders(true).SelectMany(c => c.Children);
  267. }
  268. private IEnumerable<Folder> GetPhysicalFolders(bool enableCache)
  269. {
  270. if (enableCache)
  271. {
  272. return PhysicalFolderIds.Select(i => LibraryManager.GetItemById(i)).OfType<Folder>();
  273. }
  274. var rootChildren = LibraryManager.RootFolder.Children
  275. .OfType<Folder>()
  276. .ToList();
  277. return PhysicalLocations.Where(i => !FileSystem.AreEqual(i, Path)).SelectMany(i => GetPhysicalParents(i, rootChildren)).DistinctBy(i => i.Id);
  278. }
  279. private IEnumerable<Folder> GetPhysicalParents(string path, List<Folder> rootChildren)
  280. {
  281. var result = rootChildren
  282. .Where(i => FileSystem.AreEqual(i.Path, path))
  283. .ToList();
  284. if (result.Count == 0)
  285. {
  286. var folder = LibraryManager.FindByPath(path, true) as Folder;
  287. if (folder != null)
  288. {
  289. result.Add(folder);
  290. }
  291. }
  292. return result;
  293. }
  294. [IgnoreDataMember]
  295. public override bool SupportsPeople
  296. {
  297. get
  298. {
  299. return false;
  300. }
  301. }
  302. }
  303. }