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- using System;
- using System.Threading;
- using MediaBrowser.Controller.Session;
- using MediaBrowser.Model.SyncPlay;
- using Microsoft.Extensions.Logging;
- namespace MediaBrowser.Controller.SyncPlay
- {
- /// <summary>
- /// Class AbstractGroupState.
- /// </summary>
- /// <remarks>
- /// Class is not thread-safe, external locking is required when accessing methods.
- /// </remarks>
- public abstract class AbstractGroupState : IGroupState
- {
- /// <summary>
- /// Initializes a new instance of the <see cref="AbstractGroupState"/> class.
- /// </summary>
- /// <param name="logger">Instance of the <see cref="ILogger"/> interface.</param>
- protected AbstractGroupState(ILogger logger)
- {
- Logger = logger;
- }
- /// <inheritdoc />
- public abstract GroupStateType Type { get; }
- /// <summary>
- /// Gets the logger.
- /// </summary>
- protected ILogger Logger { get; }
- /// <inheritdoc />
- public abstract void SessionJoined(IGroupStateContext context, GroupStateType prevState, SessionInfo session, CancellationToken cancellationToken);
- /// <inheritdoc />
- public abstract void SessionLeaving(IGroupStateContext context, GroupStateType prevState, SessionInfo session, CancellationToken cancellationToken);
- /// <inheritdoc />
- public virtual void HandleRequest(IGroupStateContext context, GroupStateType prevState, IGroupPlaybackRequest request, SessionInfo session, CancellationToken cancellationToken)
- {
- UnhandledRequest(request);
- }
- /// <inheritdoc />
- public virtual void HandleRequest(IGroupStateContext context, GroupStateType prevState, PlayGroupRequest request, SessionInfo session, CancellationToken cancellationToken)
- {
- UnhandledRequest(request);
- }
- /// <inheritdoc />
- public virtual void HandleRequest(IGroupStateContext context, GroupStateType prevState, SetPlaylistItemGroupRequest request, SessionInfo session, CancellationToken cancellationToken)
- {
- var waitingState = new WaitingGroupState(Logger);
- context.SetState(waitingState);
- waitingState.HandleRequest(context, Type, request, session, cancellationToken);
- }
- /// <inheritdoc />
- public virtual void HandleRequest(IGroupStateContext context, GroupStateType prevState, RemoveFromPlaylistGroupRequest request, SessionInfo session, CancellationToken cancellationToken)
- {
- var playingItemRemoved = context.RemoveFromPlayQueue(request.PlaylistItemIds);
- var playQueueUpdate = context.GetPlayQueueUpdate(PlayQueueUpdateReason.RemoveItems);
- var update = context.NewSyncPlayGroupUpdate(GroupUpdateType.PlayQueue, playQueueUpdate);
- context.SendGroupUpdate(session, SyncPlayBroadcastType.AllGroup, update, cancellationToken);
- if (playingItemRemoved && !context.PlayQueue.IsItemPlaying())
- {
- Logger.LogDebug("HandleRequest: {0} in group {1}, play queue is empty.", request.Type, context.GroupId.ToString());
- IGroupState idleState = new IdleGroupState(Logger);
- context.SetState(idleState);
- var stopRequest = new StopGroupRequest();
- idleState.HandleRequest(context, Type, stopRequest, session, cancellationToken);
- }
- }
- /// <inheritdoc />
- public virtual void HandleRequest(IGroupStateContext context, GroupStateType prevState, MovePlaylistItemGroupRequest request, SessionInfo session, CancellationToken cancellationToken)
- {
- var result = context.MoveItemInPlayQueue(request.PlaylistItemId, request.NewIndex);
- if (!result)
- {
- Logger.LogError("HandleRequest: {0} in group {1}, unable to move item in play queue.", request.Type, context.GroupId.ToString());
- return;
- }
- var playQueueUpdate = context.GetPlayQueueUpdate(PlayQueueUpdateReason.MoveItem);
- var update = context.NewSyncPlayGroupUpdate(GroupUpdateType.PlayQueue, playQueueUpdate);
- context.SendGroupUpdate(session, SyncPlayBroadcastType.AllGroup, update, cancellationToken);
- }
- /// <inheritdoc />
- public virtual void HandleRequest(IGroupStateContext context, GroupStateType prevState, QueueGroupRequest request, SessionInfo session, CancellationToken cancellationToken)
- {
- var result = context.AddToPlayQueue(request.ItemIds, request.Mode);
- if (!result)
- {
- Logger.LogError("HandleRequest: {0} in group {1}, unable to add items to play queue.", request.Type, context.GroupId.ToString());
- return;
- }
- var reason = request.Mode.Equals("next", StringComparison.OrdinalIgnoreCase) ? PlayQueueUpdateReason.QueueNext : PlayQueueUpdateReason.Queue;
- var playQueueUpdate = context.GetPlayQueueUpdate(reason);
- var update = context.NewSyncPlayGroupUpdate(GroupUpdateType.PlayQueue, playQueueUpdate);
- context.SendGroupUpdate(session, SyncPlayBroadcastType.AllGroup, update, cancellationToken);
- }
- /// <inheritdoc />
- public virtual void HandleRequest(IGroupStateContext context, GroupStateType prevState, UnpauseGroupRequest request, SessionInfo session, CancellationToken cancellationToken)
- {
- UnhandledRequest(request);
- }
- /// <inheritdoc />
- public virtual void HandleRequest(IGroupStateContext context, GroupStateType prevState, PauseGroupRequest request, SessionInfo session, CancellationToken cancellationToken)
- {
- UnhandledRequest(request);
- }
- /// <inheritdoc />
- public virtual void HandleRequest(IGroupStateContext context, GroupStateType prevState, StopGroupRequest request, SessionInfo session, CancellationToken cancellationToken)
- {
- UnhandledRequest(request);
- }
- /// <inheritdoc />
- public virtual void HandleRequest(IGroupStateContext context, GroupStateType prevState, SeekGroupRequest request, SessionInfo session, CancellationToken cancellationToken)
- {
- UnhandledRequest(request);
- }
- /// <inheritdoc />
- public virtual void HandleRequest(IGroupStateContext context, GroupStateType prevState, BufferGroupRequest request, SessionInfo session, CancellationToken cancellationToken)
- {
- UnhandledRequest(request);
- }
- /// <inheritdoc />
- public virtual void HandleRequest(IGroupStateContext context, GroupStateType prevState, ReadyGroupRequest request, SessionInfo session, CancellationToken cancellationToken)
- {
- UnhandledRequest(request);
- }
- /// <inheritdoc />
- public virtual void HandleRequest(IGroupStateContext context, GroupStateType prevState, NextTrackGroupRequest request, SessionInfo session, CancellationToken cancellationToken)
- {
- UnhandledRequest(request);
- }
- /// <inheritdoc />
- public virtual void HandleRequest(IGroupStateContext context, GroupStateType prevState, PreviousTrackGroupRequest request, SessionInfo session, CancellationToken cancellationToken)
- {
- UnhandledRequest(request);
- }
- /// <inheritdoc />
- public virtual void HandleRequest(IGroupStateContext context, GroupStateType prevState, SetRepeatModeGroupRequest request, SessionInfo session, CancellationToken cancellationToken)
- {
- context.SetRepeatMode(request.Mode);
- var playQueueUpdate = context.GetPlayQueueUpdate(PlayQueueUpdateReason.RepeatMode);
- var update = context.NewSyncPlayGroupUpdate(GroupUpdateType.PlayQueue, playQueueUpdate);
- context.SendGroupUpdate(session, SyncPlayBroadcastType.AllGroup, update, cancellationToken);
- }
- /// <inheritdoc />
- public virtual void HandleRequest(IGroupStateContext context, GroupStateType prevState, SetShuffleModeGroupRequest request, SessionInfo session, CancellationToken cancellationToken)
- {
- context.SetShuffleMode(request.Mode);
- var playQueueUpdate = context.GetPlayQueueUpdate(PlayQueueUpdateReason.ShuffleMode);
- var update = context.NewSyncPlayGroupUpdate(GroupUpdateType.PlayQueue, playQueueUpdate);
- context.SendGroupUpdate(session, SyncPlayBroadcastType.AllGroup, update, cancellationToken);
- }
- /// <inheritdoc />
- public virtual void HandleRequest(IGroupStateContext context, GroupStateType prevState, PingGroupRequest request, SessionInfo session, CancellationToken cancellationToken)
- {
- // Collected pings are used to account for network latency when unpausing playback.
- context.UpdatePing(session, request.Ping);
- }
- /// <inheritdoc />
- public virtual void HandleRequest(IGroupStateContext context, GroupStateType prevState, IgnoreWaitGroupRequest request, SessionInfo session, CancellationToken cancellationToken)
- {
- context.SetIgnoreGroupWait(session, request.IgnoreWait);
- }
- /// <summary>
- /// Sends a group state update to all group.
- /// </summary>
- /// <param name="context">The context of the state.</param>
- /// <param name="reason">The reason of the state change.</param>
- /// <param name="session">The session.</param>
- /// <param name="cancellationToken">The cancellation token.</param>
- protected void SendGroupStateUpdate(IGroupStateContext context, IGroupPlaybackRequest reason, SessionInfo session, CancellationToken cancellationToken)
- {
- // Notify relevant state change event.
- var stateUpdate = new GroupStateUpdate()
- {
- State = Type,
- Reason = reason.Type
- };
- var update = context.NewSyncPlayGroupUpdate(GroupUpdateType.StateUpdate, stateUpdate);
- context.SendGroupUpdate(session, SyncPlayBroadcastType.AllGroup, update, cancellationToken);
- }
- private void UnhandledRequest(IGroupPlaybackRequest request)
- {
- Logger.LogWarning("HandleRequest: unhandled {0} request for {1} state.", request.Type, Type);
- }
- }
- }
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