| 12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758596061626364656667686970717273747576777879808182838485868788 | /* ***** BEGIN LICENSE BLOCK ***** * Version: MPL 1.1/GPL 2.0/LGPL 2.1 * * The contents of this file are subject to the Mozilla Public License Version * 1.1 (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * http://www.mozilla.org/MPL/ * * Software distributed under the License is distributed on an "AS IS" basis, * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License * for the specific language governing rights and limitations under the * License. * * The Original Code is Mozilla Universal charset detector code. * * The Initial Developer of the Original Code is * Netscape Communications Corporation. * Portions created by the Initial Developer are Copyright (C) 2001 * the Initial Developer. All Rights Reserved. * * Contributor(s): *          Shy Shalom <shooshX@gmail.com> *          Rudi Pettazzi <rudi.pettazzi@gmail.com> (C# port) * * Alternatively, the contents of this file may be used under the terms of * either the GNU General Public License Version 2 or later (the "GPL"), or * the GNU Lesser General Public License Version 2.1 or later (the "LGPL"), * in which case the provisions of the GPL or the LGPL are applicable instead * of those above. If you wish to allow use of your version of this file only * under the terms of either the GPL or the LGPL, and not to allow others to * use your version of this file under the terms of the MPL, indicate your * decision by deleting the provisions above and replace them with the notice * and other provisions required by the GPL or the LGPL. If you do not delete * the provisions above, a recipient may use your version of this file under * the terms of any one of the MPL, the GPL or the LGPL. * * ***** END LICENSE BLOCK ***** */using System.IO;namespace UniversalDetector{    public interface ICharsetDetector    {        /// <summary>        /// The detected charset. It can be null.        /// </summary>        string Charset { get; }        /// <summary>        /// The confidence of the detected charset, if any        /// </summary>        float Confidence { get; }        /// <summary>        /// Feed a block of bytes to the detector.        /// </summary>        /// <param name="buf">input buffer</param>        /// <param name="offset">offset into buffer</param>        /// <param name="len">number of available bytes</param>        void Feed(byte[] buf, int offset, int len);        /// <summary>        /// Feed a bytes stream to the detector.        /// </summary>        /// <param name="stream">an input stream</param>        void Feed(Stream stream);        /// <summary>        /// Resets the state of the detector.        /// </summary>        void Reset();        /// <summary>        /// Returns true if the detector has found a result and it is sure about it.        /// </summary>        /// <returns>true if the detector has detected the encoding</returns>        bool IsDone();        /// <summary>        /// Tell the detector that there is no more data and it must take its        /// decision.        /// </summary>        void DataEnd();    }}
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