| 12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758596061626364656667686970717273747576777879808182 | using System;using System.Threading.Tasks;using MediaBrowser.Model.System;using MediaBrowser.Model.Tasks;using Microsoft.Extensions.Logging;namespace Emby.Server.Implementations.ScheduledTasks{    /// <summary>    /// Class SystemEventTrigger    /// </summary>    public class SystemEventTrigger : ITaskTrigger    {        /// <summary>        /// Gets or sets the system event.        /// </summary>        /// <value>The system event.</value>        public SystemEvent SystemEvent { get; set; }        /// <summary>        /// Gets or sets the options of this task.        /// </summary>        public TaskOptions TaskOptions { get; set; }        private readonly ISystemEvents _systemEvents;        public SystemEventTrigger(ISystemEvents systemEvents)        {            _systemEvents = systemEvents;        }        /// <summary>        /// Stars waiting for the trigger action        /// </summary>        /// <param name="lastResult">The last result.</param>        /// <param name="isApplicationStartup">if set to <c>true</c> [is application startup].</param>        public void Start(TaskResult lastResult, ILogger logger, string taskName, bool isApplicationStartup)        {            switch (SystemEvent)            {                case SystemEvent.WakeFromSleep:                    _systemEvents.Resume += _systemEvents_Resume;                    break;            }        }        private async void _systemEvents_Resume(object sender, EventArgs e)        {            if (SystemEvent == SystemEvent.WakeFromSleep)            {                // This value is a bit arbitrary, but add a delay to help ensure network connections have been restored before running the task                await Task.Delay(10000).ConfigureAwait(false);                OnTriggered();            }        }        /// <summary>        /// Stops waiting for the trigger action        /// </summary>        public void Stop()        {            _systemEvents.Resume -= _systemEvents_Resume;        }        /// <summary>        /// Occurs when [triggered].        /// </summary>        public event EventHandler<EventArgs> Triggered;        /// <summary>        /// Called when [triggered].        /// </summary>        private void OnTriggered()        {            if (Triggered != null)            {                Triggered(this, EventArgs.Empty);            }        }    }}
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