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							- using System;
 
- using System.Collections;
 
- using System.Collections.Generic;
 
- using System.Globalization;
 
- using System.IO;
 
- using System.Net;
 
- using System.Text;
 
- namespace SocketHttpListener.Net
 
- {
 
-     // Licensed to the .NET Foundation under one or more agreements.
 
-     // See the LICENSE file in the project root for more information.
 
-     //
 
-     // System.Net.ResponseStream
 
-     //
 
-     // Author:
 
-     //	Gonzalo Paniagua Javier (gonzalo@novell.com)
 
-     //
 
-     // Copyright (c) 2005 Novell, Inc. (http://www.novell.com)
 
-     //
 
-     // Permission is hereby granted, free of charge, to any person obtaining
 
-     // a copy of this software and associated documentation files (the
 
-     // "Software"), to deal in the Software without restriction, including
 
-     // without limitation the rights to use, copy, modify, merge, publish,
 
-     // distribute, sublicense, and/or sell copies of the Software, and to
 
-     // permit persons to whom the Software is furnished to do so, subject to
 
-     // the following conditions:
 
-     // 
 
-     // The above copyright notice and this permission notice shall be
 
-     // included in all copies or substantial portions of the Software.
 
-     // 
 
-     // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
 
-     // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
 
-     // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
 
-     // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
 
-     // LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
 
-     // OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
 
-     // WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 
-     //
 
-     internal sealed class ChunkStream
 
-     {
 
-         private enum State
 
-         {
 
-             None,
 
-             PartialSize,
 
-             Body,
 
-             BodyFinished,
 
-             Trailer
 
-         }
 
-         private class Chunk
 
-         {
 
-             public byte[] Bytes;
 
-             public int Offset;
 
-             public Chunk(byte[] chunk)
 
-             {
 
-                 Bytes = chunk;
 
-             }
 
-             public int Read(byte[] buffer, int offset, int size)
 
-             {
 
-                 int nread = (size > Bytes.Length - Offset) ? Bytes.Length - Offset : size;
 
-                 Buffer.BlockCopy(Bytes, Offset, buffer, offset, nread);
 
-                 Offset += nread;
 
-                 return nread;
 
-             }
 
-         }
 
-         internal WebHeaderCollection _headers;
 
-         private int _chunkSize;
 
-         private int _chunkRead;
 
-         private int _totalWritten;
 
-         private State _state;
 
-         private StringBuilder _saved;
 
-         private bool _sawCR;
 
-         private bool _gotit;
 
-         private int _trailerState;
 
-         private List<Chunk> _chunks;
 
-         public ChunkStream(WebHeaderCollection headers)
 
-         {
 
-             _headers = headers;
 
-             _saved = new StringBuilder();
 
-             _chunks = new List<Chunk>();
 
-             _chunkSize = -1;
 
-             _totalWritten = 0;
 
-         }
 
-         public void ResetBuffer()
 
-         {
 
-             _chunkSize = -1;
 
-             _chunkRead = 0;
 
-             _totalWritten = 0;
 
-             _chunks.Clear();
 
-         }
 
-         public int Read(byte[] buffer, int offset, int size)
 
-         {
 
-             return ReadFromChunks(buffer, offset, size);
 
-         }
 
-         private int ReadFromChunks(byte[] buffer, int offset, int size)
 
-         {
 
-             int count = _chunks.Count;
 
-             int nread = 0;
 
-             var chunksForRemoving = new List<Chunk>(count);
 
-             for (int i = 0; i < count; i++)
 
-             {
 
-                 Chunk chunk = _chunks[i];
 
-                 if (chunk.Offset == chunk.Bytes.Length)
 
-                 {
 
-                     chunksForRemoving.Add(chunk);
 
-                     continue;
 
-                 }
 
-                 nread += chunk.Read(buffer, offset + nread, size - nread);
 
-                 if (nread == size)
 
-                     break;
 
-             }
 
-             foreach (var chunk in chunksForRemoving)
 
-                 _chunks.Remove(chunk);
 
-             return nread;
 
-         }
 
-         public void Write(byte[] buffer, int offset, int size)
 
-         {
 
-             // Note, the logic here only works when offset is 0 here.
 
-             // Otherwise, it would treat "size" as the end offset instead of an actual byte count from offset.
 
-             if (offset < size)
 
-                 InternalWrite(buffer, ref offset, size);
 
-         }
 
-         private void InternalWrite(byte[] buffer, ref int offset, int size)
 
-         {
 
-             if (_state == State.None || _state == State.PartialSize)
 
-             {
 
-                 _state = GetChunkSize(buffer, ref offset, size);
 
-                 if (_state == State.PartialSize)
 
-                     return;
 
-                 _saved.Length = 0;
 
-                 _sawCR = false;
 
-                 _gotit = false;
 
-             }
 
-             if (_state == State.Body && offset < size)
 
-             {
 
-                 _state = ReadBody(buffer, ref offset, size);
 
-                 if (_state == State.Body)
 
-                     return;
 
-             }
 
-             if (_state == State.BodyFinished && offset < size)
 
-             {
 
-                 _state = ReadCRLF(buffer, ref offset, size);
 
-                 if (_state == State.BodyFinished)
 
-                     return;
 
-                 _sawCR = false;
 
-             }
 
-             if (_state == State.Trailer && offset < size)
 
-             {
 
-                 _state = ReadTrailer(buffer, ref offset, size);
 
-                 if (_state == State.Trailer)
 
-                     return;
 
-                 _saved.Length = 0;
 
-                 _sawCR = false;
 
-                 _gotit = false;
 
-             }
 
-             if (offset < size)
 
-                 InternalWrite(buffer, ref offset, size);
 
-         }
 
-         public bool WantMore
 
-         {
 
-             get { return (_chunkRead != _chunkSize || _chunkSize != 0 || _state != State.None); }
 
-         }
 
-         public bool DataAvailable
 
-         {
 
-             get
 
-             {
 
-                 int count = _chunks.Count;
 
-                 for (int i = 0; i < count; i++)
 
-                 {
 
-                     Chunk ch = _chunks[i];
 
-                     if (ch == null || ch.Bytes == null)
 
-                         continue;
 
-                     if (ch.Bytes.Length > 0 && ch.Offset < ch.Bytes.Length)
 
-                         return (_state != State.Body);
 
-                 }
 
-                 return false;
 
-             }
 
-         }
 
-         public int TotalDataSize
 
-         {
 
-             get { return _totalWritten; }
 
-         }
 
-         public int ChunkLeft
 
-         {
 
-             get { return _chunkSize - _chunkRead; }
 
-         }
 
-         private State ReadBody(byte[] buffer, ref int offset, int size)
 
-         {
 
-             if (_chunkSize == 0)
 
-                 return State.BodyFinished;
 
-             int diff = size - offset;
 
-             if (diff + _chunkRead > _chunkSize)
 
-                 diff = _chunkSize - _chunkRead;
 
-             byte[] chunk = new byte[diff];
 
-             Buffer.BlockCopy(buffer, offset, chunk, 0, diff);
 
-             _chunks.Add(new Chunk(chunk));
 
-             offset += diff;
 
-             _chunkRead += diff;
 
-             _totalWritten += diff;
 
-             return (_chunkRead == _chunkSize) ? State.BodyFinished : State.Body;
 
-         }
 
-         private State GetChunkSize(byte[] buffer, ref int offset, int size)
 
-         {
 
-             _chunkRead = 0;
 
-             _chunkSize = 0;
 
-             char c = '\0';
 
-             while (offset < size)
 
-             {
 
-                 c = (char)buffer[offset++];
 
-                 if (c == '\r')
 
-                 {
 
-                     if (_sawCR)
 
-                         ThrowProtocolViolation("2 CR found");
 
-                     _sawCR = true;
 
-                     continue;
 
-                 }
 
-                 if (_sawCR && c == '\n')
 
-                     break;
 
-                 if (c == ' ')
 
-                     _gotit = true;
 
-                 if (!_gotit)
 
-                     _saved.Append(c);
 
-                 if (_saved.Length > 20)
 
-                     ThrowProtocolViolation("chunk size too long.");
 
-             }
 
-             if (!_sawCR || c != '\n')
 
-             {
 
-                 if (offset < size)
 
-                     ThrowProtocolViolation("Missing \\n");
 
-                 try
 
-                 {
 
-                     if (_saved.Length > 0)
 
-                     {
 
-                         _chunkSize = Int32.Parse(RemoveChunkExtension(_saved.ToString()), NumberStyles.HexNumber);
 
-                     }
 
-                 }
 
-                 catch (Exception)
 
-                 {
 
-                     ThrowProtocolViolation("Cannot parse chunk size.");
 
-                 }
 
-                 return State.PartialSize;
 
-             }
 
-             _chunkRead = 0;
 
-             try
 
-             {
 
-                 _chunkSize = Int32.Parse(RemoveChunkExtension(_saved.ToString()), NumberStyles.HexNumber);
 
-             }
 
-             catch (Exception)
 
-             {
 
-                 ThrowProtocolViolation("Cannot parse chunk size.");
 
-             }
 
-             if (_chunkSize == 0)
 
-             {
 
-                 _trailerState = 2;
 
-                 return State.Trailer;
 
-             }
 
-             return State.Body;
 
-         }
 
-         private static string RemoveChunkExtension(string input)
 
-         {
 
-             int idx = input.IndexOf(';');
 
-             if (idx == -1)
 
-                 return input;
 
-             return input.Substring(0, idx);
 
-         }
 
-         private State ReadCRLF(byte[] buffer, ref int offset, int size)
 
-         {
 
-             if (!_sawCR)
 
-             {
 
-                 if ((char)buffer[offset++] != '\r')
 
-                     ThrowProtocolViolation("Expecting \\r");
 
-                 _sawCR = true;
 
-                 if (offset == size)
 
-                     return State.BodyFinished;
 
-             }
 
-             if (_sawCR && (char)buffer[offset++] != '\n')
 
-                 ThrowProtocolViolation("Expecting \\n");
 
-             return State.None;
 
-         }
 
-         private State ReadTrailer(byte[] buffer, ref int offset, int size)
 
-         {
 
-             char c = '\0';
 
-             // short path
 
-             if (_trailerState == 2 && (char)buffer[offset] == '\r' && _saved.Length == 0)
 
-             {
 
-                 offset++;
 
-                 if (offset < size && (char)buffer[offset] == '\n')
 
-                 {
 
-                     offset++;
 
-                     return State.None;
 
-                 }
 
-                 offset--;
 
-             }
 
-             int st = _trailerState;
 
-             string stString = "\r\n\r";
 
-             while (offset < size && st < 4)
 
-             {
 
-                 c = (char)buffer[offset++];
 
-                 if ((st == 0 || st == 2) && c == '\r')
 
-                 {
 
-                     st++;
 
-                     continue;
 
-                 }
 
-                 if ((st == 1 || st == 3) && c == '\n')
 
-                 {
 
-                     st++;
 
-                     continue;
 
-                 }
 
-                 if (st > 0)
 
-                 {
 
-                     _saved.Append(stString.Substring(0, _saved.Length == 0 ? st - 2 : st));
 
-                     st = 0;
 
-                     if (_saved.Length > 4196)
 
-                         ThrowProtocolViolation("Error reading trailer (too long).");
 
-                 }
 
-             }
 
-             if (st < 4)
 
-             {
 
-                 _trailerState = st;
 
-                 if (offset < size)
 
-                     ThrowProtocolViolation("Error reading trailer.");
 
-                 return State.Trailer;
 
-             }
 
-             StringReader reader = new StringReader(_saved.ToString());
 
-             string line;
 
-             while ((line = reader.ReadLine()) != null && line != "")
 
-                 _headers.Add(line);
 
-             return State.None;
 
-         }
 
-         private static void ThrowProtocolViolation(string message)
 
-         {
 
-             WebException we = new WebException(message, null, WebExceptionStatus.ServerProtocolViolation, null);
 
-             throw we;
 
-         }
 
-     }
 
- }
 
 
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