| 12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758596061626364656667686970717273747576777879808182838485868788899091929394959697 | /* ***** BEGIN LICENSE BLOCK ***** * Version: MPL 1.1/GPL 2.0/LGPL 2.1 * * The contents of this file are subject to the Mozilla Public License Version * 1.1 (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * http://www.mozilla.org/MPL/ * * Software distributed under the License is distributed on an "AS IS" basis, * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License * for the specific language governing rights and limitations under the * License. * * The Original Code is Mozilla Universal charset detector code. * * The Initial Developer of the Original Code is * Netscape Communications Corporation. * Portions created by the Initial Developer are Copyright (C) 2001 * the Initial Developer. All Rights Reserved. * * Contributor(s): *          Shy Shalom <shooshX@gmail.com> *          Rudi Pettazzi <rudi.pettazzi@gmail.com> (C# port) *  * Alternatively, the contents of this file may be used under the terms of * either the GNU General Public License Version 2 or later (the "GPL"), or * the GNU Lesser General Public License Version 2.1 or later (the "LGPL"), * in which case the provisions of the GPL or the LGPL are applicable instead * of those above. If you wish to allow use of your version of this file only * under the terms of either the GPL or the LGPL, and not to allow others to * use your version of this file under the terms of the MPL, indicate your * decision by deleting the provisions above and replace them with the notice * and other provisions required by the GPL or the LGPL. If you do not delete * the provisions above, a recipient may use your version of this file under * the terms of any one of the MPL, the GPL or the LGPL. * * ***** END LICENSE BLOCK ***** */using System;namespace UniversalDetector.Core{       public abstract class SequenceModel    {        // [256] table use to find a char's order        protected byte[] charToOrderMap;                // [SAMPLE_SIZE][SAMPLE_SIZE] table to find a 2-char sequence's         // frequency                protected byte[] precedenceMatrix;                // freqSeqs / totalSeqs        protected float typicalPositiveRatio;                public float TypicalPositiveRatio {            get { return typicalPositiveRatio; }        }                // not used                    protected bool keepEnglishLetter;                public bool KeepEnglishLetter {            get { return keepEnglishLetter; }        }                protected String charsetName;        public string CharsetName {            get { return charsetName; }        }                public SequenceModel(                byte[] charToOrderMap,                byte[] precedenceMatrix,                float typicalPositiveRatio,                bool keepEnglishLetter,                String charsetName)        {            this.charToOrderMap = charToOrderMap;            this.precedenceMatrix = precedenceMatrix;            this.typicalPositiveRatio = typicalPositiveRatio;            this.keepEnglishLetter = keepEnglishLetter;            this.charsetName = charsetName;        }                public byte GetOrder(byte b)        {            return charToOrderMap[b];        }                public byte GetPrecedence(int pos)        {            return precedenceMatrix[pos];        }            }}
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