using System;
using System.Diagnostics;
using System.IO;
using System.Threading;
using System.Threading.Tasks;
using Jellyfin.Api.Models.PlaybackDtos;
using MediaBrowser.Model.IO;
namespace Jellyfin.Api.Helpers
{
    /// 
    /// A progressive file stream for transferring transcoded files as they are written to.
    /// 
    public class ProgressiveFileStream : Stream
    {
        private readonly Stream _stream;
        private readonly TranscodingJobDto? _job;
        private readonly TranscodingJobHelper? _transcodingJobHelper;
        private readonly int _timeoutMs;
        private bool _disposed;
        /// 
        /// Initializes a new instance of the  class.
        /// 
        /// The path to the transcoded file.
        /// The transcoding job information.
        /// The transcoding job helper.
        /// The timeout duration in milliseconds.
        public ProgressiveFileStream(string filePath, TranscodingJobDto? job, TranscodingJobHelper transcodingJobHelper, int timeoutMs = 30000)
        {
            _job = job;
            _transcodingJobHelper = transcodingJobHelper;
            _timeoutMs = timeoutMs;
            _stream = new FileStream(filePath, FileMode.Open, FileAccess.Read, FileShare.ReadWrite, IODefaults.FileStreamBufferSize, FileOptions.Asynchronous | FileOptions.SequentialScan);
        }
        /// 
        /// Initializes a new instance of the  class.
        /// 
        /// The stream to progressively copy.
        /// The timeout duration in milliseconds.
        public ProgressiveFileStream(Stream stream, int timeoutMs = 30000)
        {
            _job = null;
            _transcodingJobHelper = null;
            _timeoutMs = timeoutMs;
            _stream = stream;
        }
        /// 
        public override bool CanRead => _stream.CanRead;
        /// 
        public override bool CanSeek => false;
        /// 
        public override bool CanWrite => false;
        /// 
        public override long Length => throw new NotSupportedException();
        /// 
        public override long Position
        {
            get => throw new NotSupportedException();
            set => throw new NotSupportedException();
        }
        /// 
        public override void Flush()
        {
            // Not supported
        }
        /// 
        public override int Read(byte[] buffer, int offset, int count)
            => Read(buffer.AsSpan(offset, count));
        /// 
        public override int Read(Span buffer)
        {
            int totalBytesRead = 0;
            var stopwatch = Stopwatch.StartNew();
            while (true)
            {
                totalBytesRead += _stream.Read(buffer);
                if (StopReading(totalBytesRead, stopwatch.ElapsedMilliseconds))
                {
                    break;
                }
                Thread.Sleep(50);
            }
            UpdateBytesWritten(totalBytesRead);
            return totalBytesRead;
        }
        /// 
        public override async Task ReadAsync(byte[] buffer, int offset, int count, CancellationToken cancellationToken)
            => await ReadAsync(buffer.AsMemory(offset, count), cancellationToken).ConfigureAwait(false);
        /// 
        public override async ValueTask ReadAsync(Memory buffer, CancellationToken cancellationToken = default)
        {
            int totalBytesRead = 0;
            var stopwatch = Stopwatch.StartNew();
            while (true)
            {
                totalBytesRead += await _stream.ReadAsync(buffer, cancellationToken).ConfigureAwait(false);
                if (StopReading(totalBytesRead, stopwatch.ElapsedMilliseconds))
                {
                    break;
                }
                await Task.Delay(50, cancellationToken).ConfigureAwait(false);
            }
            UpdateBytesWritten(totalBytesRead);
            return totalBytesRead;
        }
        /// 
        public override long Seek(long offset, SeekOrigin origin)
            => throw new NotSupportedException();
        /// 
        public override void SetLength(long value)
            => throw new NotSupportedException();
        /// 
        public override void Write(byte[] buffer, int offset, int count)
            => throw new NotSupportedException();
        /// 
        protected override void Dispose(bool disposing)
        {
            if (_disposed)
            {
                return;
            }
            try
            {
                if (disposing)
                {
                    _stream.Dispose();
                    if (_job != null)
                    {
                        _transcodingJobHelper?.OnTranscodeEndRequest(_job);
                    }
                }
            }
            finally
            {
                _disposed = true;
                base.Dispose(disposing);
            }
        }
        private void UpdateBytesWritten(int totalBytesRead)
        {
            if (_job != null)
            {
                _job.BytesDownloaded += totalBytesRead;
            }
        }
        private bool StopReading(int bytesRead, long elapsed)
        {
            // It should stop reading when anything has been successfully read or if the job has exited
            // If the job is null, however, it's a live stream and will require user action to close,
            // but don't keep it open indefinitely if it isn't reading anything
            return bytesRead > 0 || (_job?.HasExited ?? elapsed >= _timeoutMs);
        }
    }
}