using System;
namespace Priority_Queue
{
    /// 
    /// Credit: https://github.com/BlueRaja/High-Speed-Priority-Queue-for-C-Sharp
    /// A helper-interface only needed to make writing unit tests a bit easier (hence the 'internal' access modifier)
    /// 
    internal interface IFixedSizePriorityQueue : IPriorityQueue
        where TPriority : IComparable
    {
        /// 
        /// Resize the queue so it can accept more nodes.  All currently enqueued nodes are remain.
        /// Attempting to decrease the queue size to a size too small to hold the existing nodes results in undefined behavior
        /// 
        void Resize(int maxNodes);
        /// 
        /// Returns the maximum number of items that can be enqueued at once in this queue.  Once you hit this number (ie. once Count == MaxSize),
        /// attempting to enqueue another item will cause undefined behavior.
        /// 
        int MaxSize { get; }
    }
}