using System;
using System.Globalization;
using System.Text;
namespace Jellyfin.Api.Helpers;
/// 
/// Hls Codec string helpers.
/// 
public static class HlsCodecStringHelpers
{
    /// 
    /// Codec name for MP3.
    /// 
    public const string MP3 = "mp4a.40.34";
    /// 
    /// Codec name for AC-3.
    /// 
    public const string AC3 = "mp4a.a5";
    /// 
    /// Codec name for E-AC-3.
    /// 
    public const string EAC3 = "mp4a.a6";
    /// 
    /// Codec name for FLAC.
    /// 
    public const string FLAC = "flac";
    /// 
    /// Codec name for ALAC.
    /// 
    public const string ALAC = "alac";
    /// 
    /// Codec name for OPUS.
    /// 
    public const string OPUS = "opus";
    /// 
    /// Gets a MP3 codec string.
    /// 
    /// MP3 codec string.
    public static string GetMP3String()
    {
        return MP3;
    }
    /// 
    /// Gets an AAC codec string.
    /// 
    /// AAC profile.
    /// AAC codec string.
    public static string GetAACString(string? profile)
    {
        StringBuilder result = new StringBuilder("mp4a", 9);
        if (string.Equals(profile, "HE", StringComparison.OrdinalIgnoreCase))
        {
            result.Append(".40.5");
        }
        else
        {
            // Default to LC if profile is invalid
            result.Append(".40.2");
        }
        return result.ToString();
    }
    /// 
    /// Gets an AC-3 codec string.
    /// 
    /// AC-3 codec string.
    public static string GetAC3String()
    {
        return AC3;
    }
    /// 
    /// Gets an E-AC-3 codec string.
    /// 
    /// E-AC-3 codec string.
    public static string GetEAC3String()
    {
        return EAC3;
    }
    /// 
    /// Gets an FLAC codec string.
    /// 
    /// FLAC codec string.
    public static string GetFLACString()
    {
        return FLAC;
    }
    /// 
    /// Gets an ALAC codec string.
    /// 
    /// ALAC codec string.
    public static string GetALACString()
    {
        return ALAC;
    }
    /// 
    /// Gets an OPUS codec string.
    /// 
    /// OPUS codec string.
    public static string GetOPUSString()
    {
        return OPUS;
    }
    /// 
    /// Gets a H.264 codec string.
    /// 
    /// H.264 profile.
    /// H.264 level.
    /// H.264 string.
    public static string GetH264String(string? profile, int level)
    {
        StringBuilder result = new StringBuilder("avc1", 11);
        if (string.Equals(profile, "high", StringComparison.OrdinalIgnoreCase))
        {
            result.Append(".6400");
        }
        else if (string.Equals(profile, "main", StringComparison.OrdinalIgnoreCase))
        {
            result.Append(".4D40");
        }
        else if (string.Equals(profile, "baseline", StringComparison.OrdinalIgnoreCase))
        {
            result.Append(".42E0");
        }
        else
        {
            // Default to constrained baseline if profile is invalid
            result.Append(".4240");
        }
        string levelHex = level.ToString("X2", CultureInfo.InvariantCulture);
        result.Append(levelHex);
        return result.ToString();
    }
    /// 
    /// Gets a H.265 codec string.
    /// 
    /// H.265 profile.
    /// H.265 level.
    /// H.265 string.
    public static string GetH265String(string? profile, int level)
    {
        // The h265 syntax is a bit of a mystery at the time this comment was written.
        // This is what I've found through various sources:
        // FORMAT: [codecTag].[profile].[constraint?].L[level * 30].[UNKNOWN]
        StringBuilder result = new StringBuilder("hvc1", 16);
        if (string.Equals(profile, "main10", StringComparison.OrdinalIgnoreCase)
            || string.Equals(profile, "main 10", StringComparison.OrdinalIgnoreCase))
        {
            result.Append(".2.4");
        }
        else
        {
            // Default to main if profile is invalid
            result.Append(".1.4");
        }
        result.Append(".L")
            .Append(level)
            .Append(".B0");
        return result.ToString();
    }
}