using MediaBrowser.Controller.Entities.Audio;
using MediaBrowser.Controller.Library;
using MediaBrowser.Model.Logging;
using System;
using System.IO;
using System.Linq;
using System.Threading;
using System.Threading.Tasks;
namespace MediaBrowser.Server.Implementations.Library.Validators
{
    /// 
    /// Class ArtistsValidator
    /// 
    public class ArtistsValidator
    {
        /// 
        /// The _library manager
        /// 
        private readonly ILibraryManager _libraryManager;
        /// 
        /// The _logger
        /// 
        private readonly ILogger _logger;
        /// 
        /// Initializes a new instance of the  class.
        /// 
        /// The library manager.
        /// The logger.
        public ArtistsValidator(ILibraryManager libraryManager, ILogger logger)
        {
            _libraryManager = libraryManager;
            _logger = logger;
        }
        /// 
        /// Runs the specified progress.
        /// 
        /// The progress.
        /// The cancellation token.
        /// Task.
        public async Task Run(IProgress progress, CancellationToken cancellationToken)
        {
            var allSongs = _libraryManager.RootFolder
                .GetRecursiveChildren(i => !i.IsFolder && (i is IHasArtist))
                .Cast()
                .ToList();
            var allArtists = allSongs.SelectMany(i => i.AllArtists)
                .DistinctNames()
                .ToList();
            var numComplete = 0;
            var numArtists = allArtists.Count;
            foreach (var artist in allArtists)
            {
                cancellationToken.ThrowIfCancellationRequested();
                try
                {
                    var artistItem = _libraryManager.GetArtist(artist);
                    await artistItem.RefreshMetadata(cancellationToken).ConfigureAwait(false);
                }
                catch (IOException ex)
                {
                    _logger.ErrorException("Error validating Artist {0}", ex, artist);
                }
                // Update progress
                numComplete++;
                double percent = numComplete;
                percent /= numArtists;
                progress.Report(100 * percent);
            }
        }
    }
}