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Fix nullability errors in Emby.Notifications

crobibero 4 jaren geleden
bovenliggende
commit
f3e74cb421
1 gewijzigde bestanden met toevoegingen van 5 en 5 verwijderingen
  1. 5 5
      Emby.Notifications/NotificationEntryPoint.cs

+ 5 - 5
Emby.Notifications/NotificationEntryPoint.cs

@@ -83,7 +83,7 @@ namespace Emby.Notifications
             return Task.CompletedTask;
         }
 
-        private async void OnAppHostHasPendingRestartChanged(object sender, EventArgs e)
+        private async void OnAppHostHasPendingRestartChanged(object? sender, EventArgs e)
         {
             var type = NotificationType.ServerRestartRequired.ToString();
 
@@ -99,7 +99,7 @@ namespace Emby.Notifications
             await SendNotification(notification, null).ConfigureAwait(false);
         }
 
-        private async void OnActivityManagerEntryCreated(object sender, GenericEventArgs<ActivityLogEntry> e)
+        private async void OnActivityManagerEntryCreated(object? sender, GenericEventArgs<ActivityLogEntry> e)
         {
             var entry = e.Argument;
 
@@ -132,7 +132,7 @@ namespace Emby.Notifications
             return _config.GetConfiguration<NotificationOptions>("notifications");
         }
 
-        private async void OnAppHostHasUpdateAvailableChanged(object sender, EventArgs e)
+        private async void OnAppHostHasUpdateAvailableChanged(object? sender, EventArgs e)
         {
             if (!_appHost.HasUpdateAvailable)
             {
@@ -151,7 +151,7 @@ namespace Emby.Notifications
             await SendNotification(notification, null).ConfigureAwait(false);
         }
 
-        private void OnLibraryManagerItemAdded(object sender, ItemChangeEventArgs e)
+        private void OnLibraryManagerItemAdded(object? sender, ItemChangeEventArgs e)
         {
             if (!FilterItem(e.Item))
             {
@@ -197,7 +197,7 @@ namespace Emby.Notifications
             return item.SourceType == SourceType.Library;
         }
 
-        private async void LibraryUpdateTimerCallback(object state)
+        private async void LibraryUpdateTimerCallback(object? state)
         {
             List<BaseItem> items;