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Fix remaining StyleCop warnings

Mark Monteiro 5 年 前
コミット
c1c1672d0f

+ 16 - 3
Jellyfin.Drawing.Skia/SkiaException.cs

@@ -7,17 +7,30 @@ namespace Jellyfin.Drawing.Skia
     /// </summary>
     /// </summary>
     public class SkiaException : Exception
     public class SkiaException : Exception
     {
     {
-        /// <inheritdoc />
+        /// <summary>
+        /// Initializes a new instance of the <see cref="SkiaException"/> class.
+        /// </summary>
         public SkiaException() : base()
         public SkiaException() : base()
         {
         {
         }
         }
 
 
-        /// <inheritdoc />
+        /// <summary>
+        /// Initializes a new instance of the <see cref="SkiaException"/> class with a specified error message.
+        /// </summary>
+        /// <param name="message">The message that describes the error.</param>
         public SkiaException(string message) : base(message)
         public SkiaException(string message) : base(message)
         {
         {
         }
         }
 
 
-        /// <inheritdoc />
+        /// <summary>
+        /// Initializes a new instance of the <see cref="SkiaException"/> class with a specified error message and a
+        /// reference to the inner exception that is the cause of this exception.
+        /// </summary>
+        /// <param name="message">The error message that explains the reason for the exception.</param>
+        /// <param name="innerException">
+        /// The exception that is the cause of the current exception, or a null reference (Nothing in Visual Basic) if
+        /// no inner exception is specified.
+        /// </param>
         public SkiaException(string message, Exception innerException)
         public SkiaException(string message, Exception innerException)
             : base(message, innerException)
             : base(message, innerException)
         {
         {

+ 2 - 0
Jellyfin.Drawing.Skia/UnplayedCountIndicator.cs

@@ -34,6 +34,7 @@ namespace Jellyfin.Drawing.Skia
                 paint.Style = SKPaintStyle.Fill;
                 paint.Style = SKPaintStyle.Fill;
                 canvas.DrawCircle((float)x, OffsetFromTopRightCorner, 20, paint);
                 canvas.DrawCircle((float)x, OffsetFromTopRightCorner, 20, paint);
             }
             }
+
             using (var paint = new SKPaint())
             using (var paint = new SKPaint())
             {
             {
                 paint.Color = new SKColor(255, 255, 255, 255);
                 paint.Color = new SKColor(255, 255, 255, 255);
@@ -48,6 +49,7 @@ namespace Jellyfin.Drawing.Skia
                 {
                 {
                     x -= 7;
                     x -= 7;
                 }
                 }
+
                 if (text.Length == 2)
                 if (text.Length == 2)
                 {
                 {
                     x -= 13;
                     x -= 13;