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Don't check remote sources for trickplay

gnattu 7 months ago
parent
commit
bcb2a3d5e9
1 changed files with 5 additions and 0 deletions
  1. 5 0
      Jellyfin.Server.Implementations/Trickplay/TrickplayManager.cs

+ 5 - 0
Jellyfin.Server.Implementations/Trickplay/TrickplayManager.cs

@@ -498,6 +498,11 @@ public class TrickplayManager : ITrickplayManager
         var trickplayManifest = new Dictionary<string, Dictionary<int, TrickplayInfo>>();
         foreach (var mediaSource in item.GetMediaSources(false))
         {
+            if (mediaSource.IsRemote)
+            {
+                continue;
+            }
+
             var mediaSourceId = Guid.Parse(mediaSource.Id);
             var trickplayResolutions = await GetTrickplayResolutions(mediaSourceId).ConfigureAwait(false);