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@@ -1,4 +1,5 @@
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-using System.Runtime.InteropServices;
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+using System;
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+using System.Runtime.InteropServices;
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namespace MediaBrowser.ServerApplication.Native
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namespace MediaBrowser.ServerApplication.Native
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{
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{
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@@ -7,11 +8,33 @@ namespace MediaBrowser.ServerApplication.Native
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/// </summary>
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/// </summary>
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public static class Standby
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public static class Standby
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{
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{
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- public static void PreventSystemStandby()
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+ public static void PreventSleepAndMonitorOff()
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{
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{
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- SystemHelper.ResetStandbyTimer();
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+ NativeMethods.SetThreadExecutionState(NativeMethods.ES_CONTINUOUS | NativeMethods.ES_SYSTEM_REQUIRED | NativeMethods.ES_DISPLAY_REQUIRED);
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}
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}
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+ public static void PreventSleep()
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+ {
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+ NativeMethods.SetThreadExecutionState(NativeMethods.ES_CONTINUOUS | NativeMethods.ES_SYSTEM_REQUIRED);
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+ }
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+
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+ // Clear EXECUTION_STATE flags to allow the system to sleep and turn off monitor normally
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+ public static void AllowSleep()
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+ {
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+ NativeMethods.SetThreadExecutionState(NativeMethods.ES_CONTINUOUS);
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+ }
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+
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+ internal static class NativeMethods
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+ {
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+ // Import SetThreadExecutionState Win32 API and necessary flags
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+ [DllImport("kernel32.dll", CharSet = CharSet.Auto, SetLastError = true)]
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+ public static extern uint SetThreadExecutionState(uint esFlags);
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+ public const uint ES_CONTINUOUS = 0x80000000;
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+ public const uint ES_SYSTEM_REQUIRED = 0x00000001;
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+ public const uint ES_DISPLAY_REQUIRED = 0x00000002;
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+ }
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+
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+ [Flags]
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internal enum EXECUTION_STATE : uint
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internal enum EXECUTION_STATE : uint
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{
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{
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ES_NONE = 0,
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ES_NONE = 0,
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@@ -21,16 +44,5 @@ namespace MediaBrowser.ServerApplication.Native
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ES_AWAYMODE_REQUIRED = 0x00000040,
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ES_AWAYMODE_REQUIRED = 0x00000040,
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ES_CONTINUOUS = 0x80000000
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ES_CONTINUOUS = 0x80000000
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}
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}
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-
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- public class SystemHelper
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- {
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- [DllImport("kernel32.dll", CharSet = CharSet.Auto, SetLastError = true)]
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- static extern EXECUTION_STATE SetThreadExecutionState(EXECUTION_STATE esFlags);
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-
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- public static void ResetStandbyTimer()
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- {
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- EXECUTION_STATE es = SetThreadExecutionState(EXECUTION_STATE.ES_SYSTEM_REQUIRED);
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- }
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- }
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}
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}
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}
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}
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