| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405 | // Copyright 2015 by caixw, All rights reserved// Use of this source code is governed by a MIT// license that can be found in the LICENSE file.package identiconimport (	"image")var (	// 可以出现在中间的方块,一般为了美观,都是对称图像。	centerBlocks = []blockFunc{b0, b1, b2, b3}	// 所有方块	blocks = []blockFunc{b0, b1, b2, b3, b4, b5, b6, b7, b8, b9, b10, b11, b12, b13, b14, b15, b16})// 所有block函数的类型type blockFunc func(img *image.Paletted, x, y, size float64, angle int)// 将多边形points旋转angle个角度,然后输出到img上,起点为x,y坐标func drawBlock(img *image.Paletted, x, y, size float64, angle int, points []float64) {	if angle > 0 { // 0角度不需要转换		// 中心坐标与x,y的距离,方便下面指定中心坐标(x+m,y+m),		// 0.5的偏移值不能少,否则坐靠右,非正中央		m := size/2 - 0.5		rotate(points, x+m, y+m, angle)	}	for i := x; i < x+size; i++ {		for j := y; j < y+size; j++ {			if pointInPolygon(i, j, points) {				img.SetColorIndex(int(i), int(j), 1)			}		}	}}// 全空白////  --------//  |      |//  |      |//  |      |//  --------func b0(img *image.Paletted, x, y, size float64, angle int) {}// 全填充正方形////  --------//  |######|//  |######|//  |######|//  --------func b1(img *image.Paletted, x, y, size float64, angle int) {	isize := int(size)	ix := int(x)	iy := int(y)	for i := ix + 1; i < ix+isize; i++ {		for j := iy + 1; j < iy+isize; j++ {			img.SetColorIndex(i, j, 1)		}	}}// 中间小方块//  ----------//  |        |//  |  ####  |//  |  ####  |//  |        |//  ----------func b2(img *image.Paletted, x, y, size float64, angle int) {	l := size / 4	x = x + l	y = y + l	for i := x; i < x+2*l; i++ {		for j := y; j < y+2*l; j++ {			img.SetColorIndex(int(i), int(j), 1)		}	}}// 菱形////  ---------//  |   #   |//  |  ###  |//  | ##### |//  |#######|//  | ##### |//  |  ###  |//  |   #   |//  ---------func b3(img *image.Paletted, x, y, size float64, angle int) {	m := size / 2	points := []float64{}	drawBlock(img, x, y, size, 0, append(points,		x+m, y,		x+size, y+m,		x+m, y+size,		x, y+m,		x+m, y,	))}// b4////  -------//  |#####|//  |#### |//  |###  |//  |##   |//  |#    |//  |------func b4(img *image.Paletted, x, y, size float64, angle int) {	points := []float64{}	drawBlock(img, x, y, size, angle, append(points,		x, y,		x+size, y,		x, y+size,		x, y,	))}// b5////  ---------//  |   #   |//  |  ###  |//  | ##### |//  |#######|func b5(img *image.Paletted, x, y, size float64, angle int) {	points := []float64{}	m := size / 2	drawBlock(img, x, y, size, angle, append(points,		x+m, y,		x+size,		y+size,		x, y+size,		x+m, y,	))}// b6 矩形////  --------//  |###   |//  |###   |//  |###   |//  --------func b6(img *image.Paletted, x, y, size float64, angle int) {	points := []float64{}	m := size / 2	drawBlock(img, x, y, size, angle, append(points,		x, y,		x+m, y,		x+m, y+size,		x, y+size,		x, y,	))}// b7 斜放的锥形////  ---------//  | #     |//  |  ##   |//  |  #####|//  |   ####|//  |--------func b7(img *image.Paletted, x, y, size float64, angle int) {	points := []float64{}	m := size / 2	drawBlock(img, x, y, size, angle, append(points,		x, y,		x+size, y+m,		x+size, y+size,		x+m, y+size,		x, y,	))}// b8 三个堆叠的三角形////  -----------//  |    #    |//  |   ###   |//  |  #####  |//  |  #   #  |//  | ### ### |//  |#########|//  -----------func b8(img *image.Paletted, x, y, size float64, angle int) {	points := []float64{}	m := size / 2	mm := m / 2	// 顶部三角形	drawBlock(img, x, y, size, angle, append(points,		x+m, y,		x+3*mm, y+m,		x+mm, y+m,		x+m, y,	))	// 底下左边	drawBlock(img, x, y, size, angle, append(points[:0],		x+mm, y+m,		x+m, y+size,		x, y+size,		x+mm, y+m,	))	// 底下右边	drawBlock(img, x, y, size, angle, append(points[:0],		x+3*mm, y+m,		x+size, y+size,		x+m, y+size,		x+3*mm, y+m,	))}// b9 斜靠的三角形////  ---------//  |#      |//  | ####  |//  |  #####|//  |  #### |//  |   #   |//  ---------func b9(img *image.Paletted, x, y, size float64, angle int) {	points := []float64{}	m := size / 2	drawBlock(img, x, y, size, angle, append(points,		x, y,		x+size, y+m,		x+m, y+size,		x, y,	))}// b10////  ----------//  |    ####|//  |    ### |//  |    ##  |//  |    #   |//  |####    |//  |###     |//  |##      |//  |#       |//  ----------func b10(img *image.Paletted, x, y, size float64, angle int) {	points := []float64{}	m := size / 2	drawBlock(img, x, y, size, angle, append(points,		x+m, y,		x+size, y,		x+m, y+m,		x+m, y,	))	drawBlock(img, x, y, size, angle, append(points[:0],		x, y+m,		x+m, y+m,		x, y+size,		x, y+m,	))}// b11 左上角1/4大小的方块////  ----------//  |####    |//  |####    |//  |####    |//  |        |//  |        |//  ----------func b11(img *image.Paletted, x, y, size float64, angle int) {	points := []float64{}	m := size / 2	drawBlock(img, x, y, size, angle, append(points,		x, y,		x+m, y,		x+m, y+m,		x, y+m,		x, y,	))}// b12////  -----------//  |         |//  |         |//  |#########|//  |  #####  |//  |    #    |//  -----------func b12(img *image.Paletted, x, y, size float64, angle int) {	points := []float64{}	m := size / 2	drawBlock(img, x, y, size, angle, append(points,		x, y+m,		x+size, y+m,		x+m, y+size,		x, y+m,	))}// b13////  -----------//  |         |//  |         |//  |    #    |//  |  #####  |//  |#########|//  -----------func b13(img *image.Paletted, x, y, size float64, angle int) {	points := []float64{}	m := size / 2	drawBlock(img, x, y, size, angle, append(points,		x+m, y+m,		x+size, y+size,		x, y+size,		x+m, y+m,	))}// b14////  ---------//  |   #   |//  | ###   |//  |####   |//  |       |//  |       |//  ---------func b14(img *image.Paletted, x, y, size float64, angle int) {	points := []float64{}	m := size / 2	drawBlock(img, x, y, size, angle, append(points,		x+m, y,		x+m, y+m,		x, y+m,		x+m, y,	))}// b15////  ----------//  |#####   |//  |###     |//  |#       |//  |        |//  |        |//  ----------func b15(img *image.Paletted, x, y, size float64, angle int) {	points := []float64{}	m := size / 2	drawBlock(img, x, y, size, angle, append(points,		x, y,		x+m, y,		x, y+m,		x, y,	))}// b16////  ---------//  |   #   |//  | ##### |//  |#######|//  |   #   |//  | ##### |//  |#######|//  ---------func b16(img *image.Paletted, x, y, size float64, angle int) {	points := []float64{}	m := size / 2	drawBlock(img, x, y, size, angle, append(points,		x+m, y,		x+size, y+m,		x, y+m,		x+m, y,	))	drawBlock(img, x, y, size, angle, append(points[:0],		x+m, y+m,		x+size, y+size,		x, y+size,		x+m, y+m,	))}
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