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							- // Copyright 2020 The Gogs Authors. All rights reserved.
 
- // Use of this source code is governed by a MIT-style
 
- // license that can be found in the LICENSE file.
 
- package public
 
- import (
 
- 	"bytes"
 
- 	"net/http"
 
- 	"os"
 
- 	"path/filepath"
 
- 	"time"
 
- 	"gogs.io/gogs/internal/assets"
 
- )
 
- //go:generate go-bindata -nomemcopy -pkg=public -ignore="\\.DS_Store|less" -prefix=../../../public -debug=false -o=public_gen.go ../../../public/...
 
- /*
 
- 	This file is a modified version of https://github.com/go-bindata/go-bindata/pull/18.
 
- */
 
- type fileInfo struct {
 
- 	name string
 
- 	size int64
 
- }
 
- func (d fileInfo) Name() string {
 
- 	return d.name
 
- }
 
- func (d fileInfo) Size() int64 {
 
- 	return d.size
 
- }
 
- func (d fileInfo) Mode() os.FileMode {
 
- 	return os.FileMode(0644) | os.ModeDir
 
- }
 
- func (d fileInfo) ModTime() time.Time {
 
- 	return time.Time{}
 
- }
 
- // IsDir return file whether a directory
 
- func (d *fileInfo) IsDir() bool {
 
- 	return true
 
- }
 
- func (d fileInfo) Sys() interface{} {
 
- 	return nil
 
- }
 
- // file implements the http.File interface.
 
- type file struct {
 
- 	name string
 
- 	*bytes.Reader
 
- 	children       []os.FileInfo
 
- 	childrenOffset int
 
- }
 
- func (f *file) Close() error {
 
- 	return nil
 
- }
 
- // ⚠️ WARNING: This method is not concurrent-safe.
 
- func (f *file) Readdir(count int) ([]os.FileInfo, error) {
 
- 	if len(f.children) == 0 {
 
- 		return nil, os.ErrNotExist
 
- 	}
 
- 	if count <= 0 {
 
- 		return f.children, nil
 
- 	}
 
- 	if f.childrenOffset+count > len(f.children) {
 
- 		count = len(f.children) - f.childrenOffset
 
- 	}
 
- 	offset := f.childrenOffset
 
- 	f.childrenOffset += count
 
- 	return f.children[offset : offset+count], nil
 
- }
 
- func (f *file) Stat() (os.FileInfo, error) {
 
- 	childCount := len(f.children)
 
- 	if childCount != 0 {
 
- 		return &fileInfo{
 
- 			name: f.name,
 
- 			size: int64(childCount),
 
- 		}, nil
 
- 	}
 
- 	return AssetInfo(f.name)
 
- }
 
- // fileSystem implements the http.FileSystem interface.
 
- type fileSystem struct{}
 
- func (f *fileSystem) Open(name string) (http.File, error) {
 
- 	if len(name) > 0 && name[0] == '/' {
 
- 		name = name[1:]
 
- 	}
 
- 	// Attempt to get it as a file
 
- 	p, err := Asset(name)
 
- 	if err != nil && !assets.IsErrNotFound(err) {
 
- 		return nil, err
 
- 	} else if err == nil {
 
- 		return &file{
 
- 			name:   name,
 
- 			Reader: bytes.NewReader(p),
 
- 		}, nil
 
- 	}
 
- 	// Attempt to get it as a directory
 
- 	paths, err := AssetDir(name)
 
- 	if err != nil && !assets.IsErrNotFound(err) {
 
- 		return nil, err
 
- 	}
 
- 	infos := make([]os.FileInfo, len(paths))
 
- 	for i, path := range paths {
 
- 		path = filepath.Join(name, path)
 
- 		info, err := AssetInfo(path)
 
- 		if err != nil {
 
- 			if !assets.IsErrNotFound(err) {
 
- 				return nil, err
 
- 			}
 
- 			// Not found as a file, assume it's a directory.
 
- 			infos[i] = &fileInfo{name: path}
 
- 		} else {
 
- 			infos[i] = info
 
- 		}
 
- 	}
 
- 	return &file{
 
- 		name:     name,
 
- 		children: infos,
 
- 	}, nil
 
- }
 
- // NewFileSystem returns an http.FileSystem instance backed by embedded assets.
 
- func NewFileSystem() http.FileSystem {
 
- 	return &fileSystem{}
 
- }
 
 
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