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- // Skin locations are based on the work of Confuser, with 1.8 updates by Jake0oo0
- // https://github.com/confuser/serverless-mc-skin-viewer
- // Permission to use & distribute https://github.com/confuser/serverless-mc-skin-viewer/blob/master/LICENSE
- var logging = require("./logging");
- var fs = require("fs");
- var cvs = require("canvas");
- var exp = {};
- // set alpha values to 255
- function removeTransparency(canvas) {
- var ctx = canvas.getContext("2d");
- var imagedata = ctx.getImageData(0, 0, canvas.width, canvas.height);
- var data = imagedata.data;
- // data is [r,g,b,a, r,g,b,a, *]
- for (var i = 0; i < data.length; i += 4) {
- // usually we would have to check for alpha = 0
- // and set color to black here
- // but node-canvas already does that for us
- // remove transparency
- data[i + 3] = 255;
- }
- ctx.putImageData(imagedata, 0, 0);
- return canvas;
- }
- // checks if the given +canvas+ has any pixel that is not fully opaque
- function hasTransparency(canvas) {
- var ctx = canvas.getContext("2d");
- var imageData = ctx.getImageData(0, 0, canvas.width, canvas.height).data;
- for (var i = 3; i < imageData.length; i += 4) {
- if (imageData[i] < 255) {
- // found pixel with translucent alpha value
- return true;
- }
- }
- return false;
- }
- // resize the +src+ canvas by +scale+
- // returns a new canvas
- function resize(src, scale) {
- var dst = cvs.createCanvas();
- dst.width = scale * src.width;
- dst.height = scale * src.height;
- var context = dst.getContext("2d");
- // don't blur on resize
- context.patternQuality = "fast";
- context.drawImage(src, 0, 0, src.width * scale, src.height * scale);
- return dst;
- }
- // get a rectangular part of the +src+ canvas
- // the returned canvas is scaled by factor +scale+
- function getPart(src, x, y, width, height, scale) {
- var dst = cvs.createCanvas();
- dst.width = scale * width;
- dst.height = scale * height;
- var context = dst.getContext("2d");
- // don't blur on resize
- context.patternQuality = "fast";
- context.drawImage(src, x, y, width, height, 0, 0, width * scale, height * scale);
- return dst;
- }
- // flip the +src+ canvas horizontally
- function flip(src) {
- var dst = cvs.createCanvas();
- dst.width = src.width;
- dst.height = src.height;
- var context = dst.getContext("2d");
- context.scale(-1, 1);
- context.drawImage(src, -src.width, 0);
- return dst;
- }
- // skew for isometric perspective
- var skew_a = 26 / 45; // 0.57777777
- var skew_b = skew_a * 2; // 1.15555555
- // renders a player model with the given skin +img+ and +scale+
- // +overlay+ - wether the extra skin layer is rendered
- // +is_body+ - false for head only
- // +slim+ - wether the player has a slim skin model
- // callback: error, image buffer
- exp.draw_model = function(rid, img, scale, overlay, is_body, slim, callback) {
- var canvas = cvs.createCanvas();
- canvas.width = scale * 20;
- canvas.height = scale * (is_body ? 45.1 : 18.5);
- var ctx = canvas.getContext("2d");
- cvs.loadImage(img).then((skin) => {
- var old_skin = skin.height === 32;
- var arm_width = slim ? 3 : 4;
- /* eslint-disable no-multi-spaces */
- var head_top = resize(removeTransparency(getPart(skin, 8, 0, 8, 8, 1)), scale);
- var head_front = resize(removeTransparency(getPart(skin, 8, 8, 8, 8, 1)), scale);
- var head_right = resize(removeTransparency(getPart(skin, 0, 8, 8, 8, 1)), scale);
- var arm_right_top = resize(removeTransparency(getPart(skin, 44, 16, arm_width, 4, 1)), scale);
- var arm_right_front = resize(removeTransparency(getPart(skin, 44, 20, arm_width, 12, 1)), scale);
- var arm_right_side = resize(removeTransparency(getPart(skin, 40, 20, 4, 12, 1)), scale);
- var arm_left_top = old_skin ? flip(arm_right_top) : resize(removeTransparency(getPart(skin, 36, 48, arm_width, 4, 1)), scale);
- var arm_left_front = old_skin ? flip(arm_right_front) : resize(removeTransparency(getPart(skin, 36, 52, arm_width, 12, 1)), scale);
- var leg_right_front = resize(removeTransparency(getPart(skin, 4, 20, 4, 12, 1)), scale);
- var leg_right_side = resize(removeTransparency(getPart(skin, 0, 20, 4, 12, 1)), scale);
- var leg_left_front = old_skin ? flip(leg_right_front) : resize(removeTransparency(getPart(skin, 20, 52, 4, 12, 1)), scale);
- var body_front = resize(removeTransparency(getPart(skin, 20, 20, 8, 12, 1)), scale);
- /* eslint-enable no-multi-spaces */
- if (overlay) {
- if (hasTransparency(getPart(skin, 32, 0, 32, 32, 1))) {
- // render head overlay
- head_top.getContext("2d").drawImage(getPart(skin, 40, 0, 8, 8, scale), 0, 0);
- head_front.getContext("2d").drawImage(getPart(skin, 40, 8, 8, 8, scale), 0, 0);
- head_right.getContext("2d").drawImage(getPart(skin, 32, 8, 8, 8, scale), 0, 0);
- }
- if (!old_skin) {
- // See #117
- // if MC-89760 gets fixed, we can (probably) simply check the whole skin for transparency
- /* eslint-disable no-multi-spaces */
- var body_region = getPart(skin, 16, 32, 32, 16, 1);
- var right_arm_region = getPart(skin, 48, 48, 16, 16, 1);
- var left_arm_region = getPart(skin, 40, 32, 16, 16, 1);
- var right_leg_region = getPart(skin, 0, 32, 16, 16, 1);
- var left_leg_region = getPart(skin, 0, 48, 16, 16, 1);
- /* eslint-enable no-multi-spaces */
- if (hasTransparency(body_region)) {
- // render body overlay
- body_front.getContext("2d").drawImage(getPart(skin, 20, 36, 8, 12, scale), 0, 0);
- }
- if (hasTransparency(right_arm_region)) {
- // render right arm overlay
- arm_right_top.getContext("2d").drawImage(getPart(skin, 44, 32, arm_width, 4, scale), 0, 0);
- arm_right_front.getContext("2d").drawImage(getPart(skin, 44, 36, arm_width, 12, scale), 0, 0);
- arm_right_side.getContext("2d").drawImage(getPart(skin, 40, 36, 4, 12, scale), 0, 0);
- }
- if (hasTransparency(left_arm_region)) {
- // render left arm overlay
- arm_left_top.getContext("2d").drawImage(getPart(skin, 36 + 16, 48, arm_width, 4, scale), 0, 0);
- arm_left_front.getContext("2d").drawImage(getPart(skin, 36 + 16, 52, arm_width, 12, scale), 0, 0);
- }
- if (hasTransparency(right_leg_region)) {
- // render right leg overlay
- leg_right_front.getContext("2d").drawImage(getPart(skin, 4, 36, 4, 12, scale), 0, 0);
- leg_right_side.getContext("2d").drawImage(getPart(skin, 0, 36, 4, 12, scale), 0, 0);
- }
- if (hasTransparency(left_leg_region)) {
- // render left leg overlay
- leg_left_front.getContext("2d").drawImage(getPart(skin, 4, 52, 4, 12, scale), 0, 0);
- }
- }
- }
- var x = 0;
- var y = 0;
- var z = 0;
- var z_offset = scale * 3;
- var x_offset = scale * 2;
- if (is_body) {
- // pre-render front onto separate canvas
- var front = cvs.createCanvas();
- front.width = scale * 16;
- front.height = scale * 24;
- var frontc = front.getContext("2d");
- frontc.patternQuality = "fast";
- frontc.drawImage(arm_right_front, (4 - arm_width) * scale, 0 * scale, arm_width * scale, 12 * scale);
- frontc.drawImage(arm_left_front, 12 * scale, 0 * scale, arm_width * scale, 12 * scale);
- frontc.drawImage(body_front, 4 * scale, 0 * scale, 8 * scale, 12 * scale);
- frontc.drawImage(leg_right_front, 4 * scale, 12 * scale, 4 * scale, 12 * scale);
- frontc.drawImage(leg_left_front, 8 * scale, 12 * scale, 4 * scale, 12 * scale);
- // top
- x = x_offset + scale * 2;
- y = scale * -arm_width;
- z = z_offset + scale * 8;
- ctx.setTransform(1, -skew_a, 1, skew_a, 0, 0);
- ctx.drawImage(arm_right_top, y - z - 0.5, x + z, arm_right_top.width + 1, arm_right_top.height + 1);
- y = scale * 8;
- ctx.drawImage(arm_left_top, y - z, x + z, arm_left_top.width, arm_left_top.height + 1);
- // right side
- ctx.setTransform(1, skew_a, 0, skew_b, 0, 0);
- x = x_offset + scale * 2;
- y = 0;
- z = z_offset + scale * 20;
- ctx.drawImage(leg_right_side, x + y, z - y, leg_right_side.width, leg_right_side.height);
- x = x_offset + scale * 2;
- y = scale * -arm_width;
- z = z_offset + scale * 8;
- ctx.drawImage(arm_right_side, x + y, z - y - 0.5, arm_right_side.width, arm_right_side.height + 1);
- // front
- z = z_offset + scale * 12;
- y = 0;
- ctx.setTransform(1, -skew_a, 0, skew_b, 0, skew_a);
- ctx.drawImage(front, y + x, x + z - 0.5, front.width, front.height);
- }
- // head top
- x = x_offset;
- y = -0.5;
- z = z_offset;
- ctx.setTransform(1, -skew_a, 1, skew_a, 0, 0);
- ctx.drawImage(head_top, y - z, x + z, head_top.width, head_top.height + 1);
- // head front
- x = x_offset + 8 * scale;
- y = 0;
- z = z_offset - 0.5;
- ctx.setTransform(1, -skew_a, 0, skew_b, 0, skew_a);
- ctx.drawImage(head_front, y + x, x + z, head_front.width, head_front.height);
- // head right
- x = x_offset;
- y = 0;
- z = z_offset;
- ctx.setTransform(1, skew_a, 0, skew_b, 0, 0);
- ctx.drawImage(head_right, x + y, z - y - 0.5, head_right.width + 0.5, head_right.height + 1);
- canvas.toBuffer(function(err, buf) {
- if (err) {
- logging.error(rid, "error creating buffer:", err);
- }
- callback(err, buf);
- });
- });
- };
- // helper method to open a render from +renderpath+
- // callback: error, image buffer
- exp.open_render = function(rid, renderpath, callback) {
- fs.readFile(renderpath, callback);
- };
- module.exports = exp;
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