helpers.js 11 KB

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  1. var networking = require("./networking");
  2. var logging = require("./logging");
  3. var config = require("./config");
  4. var cache = require("./cache");
  5. var skins = require("./skins");
  6. var renders = require("./renders");
  7. var fs = require("fs");
  8. // 0098cb60-fa8e-427c-b299-793cbd302c9a
  9. var valid_user_id = /^([0-9a-f-A-F-]{32,36}|[a-zA-Z0-9_]{1,16})$/; // uuid|username
  10. var hash_pattern = /[0-9a-f]+$/;
  11. // gets the hash from the textures.minecraft.net +url+
  12. function get_hash(url) {
  13. return hash_pattern.exec(url)[0].toLowerCase();
  14. }
  15. function store_skin(rid, userId, profile, details, callback) {
  16. networking.get_skin_url(rid, userId, profile, function(url) {
  17. if (url) {
  18. var hash = get_hash(url);
  19. if (details && details.skin === hash) {
  20. cache.update_timestamp(rid, userId, hash);
  21. callback(null, hash);
  22. } else {
  23. logging.log(rid + "new skin hash: " + hash);
  24. var facepath = __dirname + "/../" + config.faces_dir + hash + ".png";
  25. var helmpath = __dirname + "/../" + config.helms_dir + hash + ".png";
  26. fs.exists(facepath, function(exists) {
  27. if (exists) {
  28. logging.log(rid + "skin already exists, not downloading");
  29. callback(null, hash);
  30. } else {
  31. networking.get_from(rid, url, function(img, response, err) {
  32. if (err || !img) {
  33. callback(err, null);
  34. } else {
  35. skins.extract_face(img, facepath, function(err) {
  36. if (err) {
  37. logging.error(rid + err.stack);
  38. callback(err, null);
  39. } else {
  40. logging.log(rid + "face extracted");
  41. skins.extract_helm(rid, facepath, img, helmpath, function(err) {
  42. logging.log(rid + "helm extracted");
  43. logging.debug(rid + helmpath);
  44. callback(err, hash);
  45. });
  46. }
  47. });
  48. }
  49. });
  50. }
  51. });
  52. }
  53. } else {
  54. callback(null, null);
  55. }
  56. });
  57. }
  58. function store_cape(rid, userId, profile, details, callback) {
  59. networking.get_cape_url(rid, userId, profile, function(url) {
  60. if (url) {
  61. var hash = get_hash(url);
  62. if (details && details.cape === hash) {
  63. cache.update_timestamp(rid, userId, hash);
  64. callback(null, hash);
  65. } else {
  66. logging.log(rid + "new cape hash: " + hash);
  67. var capepath = __dirname + "/../" + config.capes_dir + hash + ".png";
  68. fs.exists(capepath, function(exists) {
  69. if (exists) {
  70. logging.log(rid + "cape already exists, not downloading");
  71. callback(null, hash);
  72. } else {
  73. networking.get_from(rid, url, function(img, response, err) {
  74. if (err || !img) {
  75. logging.error(rid + err.stack);
  76. callback(err, null);
  77. } else {
  78. skins.save_image(img, capepath, function(err) {
  79. logging.log(rid + "cape saved");
  80. callback(err, hash);
  81. });
  82. }
  83. });
  84. }
  85. });
  86. }
  87. } else {
  88. callback(null, null);
  89. }
  90. });
  91. }
  92. // used by store_images to queue simultaneous requests for identical userId
  93. // the first request has to be completed until all others are continued
  94. var currently_running = [];
  95. // calls back all queued requests that match userId and type
  96. function callback_for(userId, type, err, hash) {
  97. var req_count = 0;
  98. for (var i = 0; i < currently_running.length; i++) {
  99. var current = currently_running[i];
  100. if (current.userid === userId && current.type === type) {
  101. req_count++;
  102. if (req_count !== 1) {
  103. // otherwise this would show up on single/first requests, too
  104. logging.debug(current.rid + "queued " + type + " request continued");
  105. }
  106. currently_running.splice(i, 1); // remove from array
  107. current.callback(err, hash);
  108. i--;
  109. }
  110. }
  111. if (req_count > 1) {
  112. logging.debug(req_count + " simultaneous requests for " + userId);
  113. }
  114. }
  115. // returns true if any object in +arr+ has +value+ as +property+
  116. function deep_property_check(arr, property, value) {
  117. for (var i = 0; i < arr.length; i++) {
  118. if (arr[i][property] === value) {
  119. return true;
  120. }
  121. }
  122. return false;
  123. }
  124. // downloads the images for +userId+ while checking the cache
  125. // status based on +details+. +type+ specifies which
  126. // image type should be called back on
  127. // +callback+ contains the error buffer and image hash
  128. function store_images(rid, userId, details, type, callback) {
  129. var is_uuid = userId.length > 16;
  130. var new_hash = {
  131. rid: rid,
  132. userid: userId,
  133. type: type,
  134. callback: callback
  135. };
  136. if (!deep_property_check(currently_running, "userid", userId)) {
  137. currently_running.push(new_hash);
  138. networking.get_profile(rid, (is_uuid ? userId : null), function(err, profile) {
  139. if (err || (is_uuid && !profile)) {
  140. callback_for(userId, type, err, null);
  141. } else {
  142. store_skin(rid, userId, profile, details, function(err, skin_hash) {
  143. cache.save_hash(rid, userId, skin_hash, null);
  144. callback_for(userId, "skin", err, skin_hash);
  145. store_cape(rid, userId, profile, details, function(err, cape_hash) {
  146. cache.save_hash(rid, userId, skin_hash, cape_hash);
  147. callback_for(userId, "cape", err, cape_hash);
  148. });
  149. });
  150. }
  151. });
  152. } else {
  153. logging.log(rid + "ID already being processed, adding to queue");
  154. currently_running.push(new_hash);
  155. }
  156. }
  157. var exp = {};
  158. // returns true if the +userId+ is a valid userId or username
  159. // the userId may be not exist, however
  160. exp.id_valid = function(userId) {
  161. return valid_user_id.test(userId);
  162. };
  163. // decides whether to get an image from disk or to download it
  164. // callback contains error, status, hash
  165. // the status gives information about how the image was received
  166. // -1: "error"
  167. // 0: "none" - cached as null
  168. // 1: "cached" - found on disk
  169. // 2: "downloaded" - profile downloaded, skin downloaded from mojang servers
  170. // 3: "checked" - profile re-downloaded (was too old), but it has either not changed or has no skin
  171. exp.get_image_hash = function(rid, userId, raw_type, callback) {
  172. cache.get_details(userId, function(err, details) {
  173. var type = (details !== null ? (raw_type === "skin" ? details.skin : details.cape) : null);
  174. if (err) {
  175. callback(err, -1, null);
  176. } else {
  177. if (details && details.time + config.local_cache_time * 1000 >= new Date().getTime()) {
  178. logging.log(rid + "userId cached & recently updated");
  179. callback(null, (type ? 1 : 0), type);
  180. } else {
  181. if (details) {
  182. logging.log(rid + "userId cached, but too old");
  183. } else {
  184. logging.log(rid + "userId not cached");
  185. }
  186. store_images(rid, userId, details, raw_type, function(err, hash) {
  187. if (err) {
  188. callback(err, -1, details && type);
  189. } else {
  190. var status = details && (type === hash) ? 3 : 2;
  191. logging.debug(rid + "old hash: " + (details && type));
  192. logging.log(rid + "hash: " + hash);
  193. callback(null, status, hash);
  194. }
  195. });
  196. }
  197. }
  198. });
  199. };
  200. // handles requests for +userId+ avatars with +size+
  201. // callback contains error, status, image buffer, hash
  202. // image is the user's face+helm when helm is true, or the face otherwise
  203. // for status, see get_image_hash
  204. exp.get_avatar = function(rid, userId, helm, size, callback) {
  205. exp.get_image_hash(rid, userId, "skin", function(err, status, hash) {
  206. if (hash) {
  207. var facepath = __dirname + "/../" + config.faces_dir + hash + ".png";
  208. var helmpath = __dirname + "/../" + config.helms_dir + hash + ".png";
  209. var filepath = facepath;
  210. fs.exists(helmpath, function(exists) {
  211. if (helm && exists) {
  212. filepath = helmpath;
  213. }
  214. skins.resize_img(filepath, size, function(img_err, result) {
  215. if (img_err) {
  216. callback(img_err, -1, null, hash);
  217. } else {
  218. // we might have a hash although an error occured
  219. // (e.g. Mojang servers not reachable, using outdated hash)
  220. callback(err, (err ? -1 : status), result, hash);
  221. }
  222. });
  223. });
  224. } else {
  225. // hash is null when userId has no skin
  226. callback(err, status, null, null);
  227. }
  228. });
  229. };
  230. // handles requests for +userId+ skins
  231. // callback contains error, hash, image buffer
  232. exp.get_skin = function(rid, userId, callback) {
  233. logging.log(rid + "skin request");
  234. exp.get_image_hash(rid, userId, "skin", function(err, status, hash) {
  235. var skinpath = __dirname + "/../" + config.skins_dir + hash + ".png";
  236. fs.exists(skinpath, function(exists) {
  237. if (exists) {
  238. logging.log(rid + "skin already exists, not downloading");
  239. skins.open_skin(rid, skinpath, function(err, img) {
  240. callback(err, hash, img);
  241. });
  242. } else {
  243. networking.save_texture(rid, hash, skinpath, function(err, response, img) {
  244. callback(err, hash, img);
  245. });
  246. }
  247. });
  248. });
  249. };
  250. function get_type(helm, body) {
  251. var text = body ? "body" : "head";
  252. return helm ? text + "helm" : text;
  253. }
  254. // handles creations of skin renders
  255. // callback contanis error, hash, image buffer
  256. exp.get_render = function(rid, userId, scale, helm, body, callback) {
  257. exp.get_skin(rid, userId, function(err, hash, img) {
  258. if (!hash) {
  259. callback(err, -1, hash, null);
  260. return;
  261. }
  262. var renderpath = __dirname + "/../" + config.renders_dir + hash + "-" + scale + "-" + get_type(helm, body) + ".png";
  263. fs.exists(renderpath, function(exists) {
  264. if (exists) {
  265. renders.open_render(rid, renderpath, function(err, img) {
  266. callback(err, 1, hash, img);
  267. });
  268. return;
  269. } else {
  270. if (!img) {
  271. callback(err, 0, hash, null);
  272. return;
  273. }
  274. renders.draw_model(rid, img, scale, helm, body, function(err, img) {
  275. if (err) {
  276. callback(err, -1, hash, null);
  277. } else if (!img) {
  278. callback(null, 0, hash, null);
  279. } else {
  280. fs.writeFile(renderpath, img, "binary", function(err) {
  281. if (err) {
  282. logging.log(rid + err.stack);
  283. }
  284. callback(null, 2, hash, img);
  285. });
  286. }
  287. });
  288. }
  289. });
  290. });
  291. };
  292. // handles requests for +userId+ capes
  293. // callback contains error, hash, image buffer
  294. exp.get_cape = function(rid, userId, callback) {
  295. logging.log(rid + "cape request");
  296. exp.get_image_hash(rid, userId, "cape", function(err, status, hash) {
  297. if (!hash) {
  298. callback(err, null, null);
  299. return;
  300. }
  301. var capepath = __dirname + "/../" + config.capes_path + hash + ".png";
  302. fs.exists(capepath, function(exists) {
  303. if (exists) {
  304. logging.log(rid + "cape already exists, not downloading");
  305. skins.open_skin(rid, capepath, function(err, img) {
  306. callback(err, hash, img);
  307. });
  308. } else {
  309. networking.save_texture(rid, hash, capepath, function(err, response, img) {
  310. if (response && response.statusCode === 404) {
  311. callback(err, hash, null);
  312. } else {
  313. callback(err, hash, img);
  314. }
  315. });
  316. }
  317. });
  318. });
  319. };
  320. module.exports = exp;