renders.js 8.6 KB

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  1. // Skin locations are based on the work of Confuser, with 1.8 updates by Jake0oo0
  2. // https://github.com/confuser/serverless-mc-skin-viewer
  3. // Permission to use & distribute https://github.com/confuser/serverless-mc-skin-viewer/blob/master/LICENSE
  4. var logging = require("./logging");
  5. var fs = require("fs");
  6. var Canvas = require("canvas");
  7. var Image = Canvas.Image;
  8. var exp = {};
  9. // scales an image from the +imagedata+ onto the +context+
  10. // scaled by a factor of +scale+ with options +d_x+ and +d_y+
  11. function scale_image(imageData, context, d_x, d_y, scale) {
  12. var width = imageData.width;
  13. var height = imageData.height;
  14. context.clearRect(0, 0, width, height); // Clear the spot where it originated from
  15. for (var y = 0; y < height; y++) { // height original
  16. for (var x = 0; x < width; x++) { // width original
  17. // Gets original colour, then makes a scaled square of the same colour
  18. var index = (x + y * width) * 4;
  19. context.fillStyle = "rgba(" + imageData.data[index + 0] + ", " + imageData.data[index + 1] + ", " + imageData.data[index + 2] + ", " + imageData.data[index + 3] + ")";
  20. context.fillRect(d_x + x * scale, d_y + y * scale, scale, scale);
  21. }
  22. }
  23. }
  24. // draws the helmet on to the +skin_canvas+
  25. // using the skin from the +model_ctx+ at the +scale+
  26. exp.draw_helmet = function(skin_canvas, model_ctx, scale) {
  27. // Helmet - Front
  28. model_ctx.setTransform(1, -0.5, 0, 1.2, 0, 0);
  29. model_ctx.drawImage(skin_canvas, 40 * scale, 8 * scale, 8 * scale, 8 * scale, 10 * scale, 13 / 1.2 * scale, 8 * scale, 8 * scale);
  30. // Helmet - Right
  31. model_ctx.setTransform(1, 0.5, 0, 1.2, 0, 0);
  32. model_ctx.drawImage(skin_canvas, 32 * scale, 8 * scale, 8 * scale, 8 * scale, 2 * scale, 3 / 1.2 * scale, 8 * scale, 8 * scale);
  33. // Helmet - Top
  34. model_ctx.setTransform(-1, 0.5, 1, 0.5, 0, 0);
  35. model_ctx.scale(-1, 1);
  36. model_ctx.drawImage(skin_canvas, 40 * scale, 0, 8 * scale, 8 * scale, -3 * scale, 5 * scale, 8 * scale, 8 * scale);
  37. };
  38. // draws the head on to the +skin_canvas+
  39. // using the skin from the +model_ctx+ at the +scale+
  40. exp.draw_head = function(skin_canvas, model_ctx, scale) {
  41. // Head - Front
  42. model_ctx.setTransform(1, -0.5, 0, 1.2, 0, 0);
  43. model_ctx.drawImage(skin_canvas, 8 * scale, 8 * scale, 8 * scale, 8 * scale, 10 * scale, 13 / 1.2 * scale, 8 * scale, 8 * scale);
  44. // Head - Right
  45. model_ctx.setTransform(1, 0.5, 0, 1.2, 0, 0);
  46. model_ctx.drawImage(skin_canvas, 0, 8 * scale, 8 * scale, 8 * scale, 2 * scale, 3 / 1.2 * scale, 8 * scale, 8 * scale);
  47. // Head - Top
  48. model_ctx.setTransform(-1, 0.5, 1, 0.5, 0, 0);
  49. model_ctx.scale(-1, 1);
  50. model_ctx.drawImage(skin_canvas, 8 * scale, 0, 8 * scale, 8 * scale, -3 * scale, 5 * scale, 8 * scale, 8 * scale);
  51. };
  52. // draws the body on to the +skin_canvas+
  53. // using the skin from the +model_ctx+ at the +scale+
  54. // parts are labeled as if drawn from the skin's POV
  55. exp.draw_body = function(rid, skin_canvas, model_ctx, scale) {
  56. if (skin_canvas.height === 32 * scale) {
  57. logging.debug(rid, "uses old skin format");
  58. // Left Leg
  59. // Left Leg - Front
  60. model_ctx.setTransform(1, -0.5, 0, 1.2, 0, 0);
  61. model_ctx.scale(-1, 1);
  62. model_ctx.drawImage(skin_canvas, 4 * scale, 20 * scale, 4 * scale, 12 * scale, -16 * scale, 34.4 / 1.2 * scale, 4 * scale, 12 * scale);
  63. // Right Leg
  64. // Right Leg - Right
  65. model_ctx.setTransform(1, 0.5, 0, 1.2, 0, 0);
  66. model_ctx.drawImage(skin_canvas, 0 * scale, 20 * scale, 4 * scale, 12 * scale, 4 * scale, 26.4 / 1.2 * scale, 4 * scale, 12 * scale);
  67. // Right Leg - Front
  68. model_ctx.setTransform(1, -0.5, 0, 1.2, 0, 0);
  69. model_ctx.drawImage(skin_canvas, 4 * scale, 20 * scale, 4 * scale, 12 * scale, 8 * scale, 34.4 / 1.2 * scale, 4 * scale, 12 * scale);
  70. // Arm Left
  71. // Arm Left - Front
  72. model_ctx.setTransform(1, -0.5, 0, 1.2, 0, 0);
  73. model_ctx.scale(-1, 1);
  74. model_ctx.drawImage(skin_canvas, 44 * scale, 20 * scale, 4 * scale, 12 * scale, -20 * scale, 20 / 1.2 * scale, 4 * scale, 12 * scale);
  75. // Arm Left - Top
  76. model_ctx.setTransform(-1, 0.5, 1, 0.5, 0, 0);
  77. model_ctx.drawImage(skin_canvas, 44 * scale, 16 * scale, 4 * scale, 4 * scale, 0, 16 * scale, 4 * scale, 4 * scale);
  78. // Body
  79. // Body - Front
  80. model_ctx.setTransform(1, -0.5, 0, 1.2, 0, 0);
  81. model_ctx.drawImage(skin_canvas, 20 * scale, 20 * scale, 8 * scale, 12 * scale, 8 * scale, 20 / 1.2 * scale, 8 * scale, 12 * scale);
  82. // Arm Right
  83. // Arm Right - Right
  84. model_ctx.setTransform(1, 0.5, 0, 1.2, 0, 0);
  85. model_ctx.drawImage(skin_canvas, 40 * scale, 20 * scale, 4 * scale, 12 * scale, 0, 16 / 1.2 * scale, 4 * scale, 12 * scale);
  86. // Arm Right - Front
  87. model_ctx.setTransform(1, -0.5, 0, 1.2, 0, 0);
  88. model_ctx.drawImage(skin_canvas, 44 * scale, 20 * scale, 4 * scale, 12 * scale, 4 * scale, 20 / 1.2 * scale, 4 * scale, 12 * scale);
  89. // Arm Right - Top
  90. model_ctx.setTransform(-1, 0.5, 1, 0.5, 0, 0);
  91. model_ctx.scale(-1, 1);
  92. model_ctx.drawImage(skin_canvas, 44 * scale, 16 * scale, 4 * scale, 4 * scale, -16 * scale, 16 * scale, 4 * scale, 4 * scale);
  93. } else {
  94. logging.debug(rid, "uses new skin format");
  95. // Left Leg
  96. // Left Leg - Front
  97. model_ctx.setTransform(1, -0.5, 0, 1.2, 0, 0);
  98. model_ctx.drawImage(skin_canvas, 20 * scale, 52 * scale, 4 * scale, 12 * scale, 12 * scale, 34.4 / 1.2 * scale, 4 * scale, 12 * scale);
  99. // Right Leg
  100. // Right Leg - Right
  101. model_ctx.setTransform(1, 0.5, 0, 1.2, 0, 0);
  102. model_ctx.drawImage(skin_canvas, 0, 20 * scale, 4 * scale, 12 * scale, 4 * scale, 26.4 / 1.2 * scale, 4 * scale, 12 * scale);
  103. // Right Leg - Front
  104. model_ctx.setTransform(1, -0.5, 0, 1.2, 0, 0);
  105. model_ctx.drawImage(skin_canvas, 4 * scale, 20 * scale, 4 * scale, 12 * scale, 8 * scale, 34.4 / 1.2 * scale, 4 * scale, 12 * scale);
  106. // Arm Left
  107. // Arm Left - Front
  108. model_ctx.setTransform(1, -0.5, 0, 1.2, 0, 0);
  109. model_ctx.drawImage(skin_canvas, 36 * scale, 52 * scale, 4 * scale, 12 * scale, 16 * scale, 20 / 1.2 * scale, 4 * scale, 12 * scale);
  110. // Arm Left - Top
  111. model_ctx.setTransform(-1, 0.5, 1, 0.5, 0, 0);
  112. model_ctx.drawImage(skin_canvas, 36 * scale, 48 * scale, 4 * scale, 4 * scale, 0, 16 * scale, 4 * scale, 4 * scale);
  113. // Body
  114. // Body - Front
  115. model_ctx.setTransform(1, -0.5, 0, 1.2, 0, 0);
  116. model_ctx.drawImage(skin_canvas, 20 * scale, 20 * scale, 8 * scale, 12 * scale, 8 * scale, 20 / 1.2 * scale, 8 * scale, 12 * scale);
  117. // Arm Right
  118. // Arm Right - Right
  119. model_ctx.setTransform(1, 0.5, 0, 1.2, 0, 0);
  120. model_ctx.drawImage(skin_canvas, 40 * scale, 20 * scale, 4 * scale, 12 * scale, 0, 16 / 1.2 * scale, 4 * scale, 12 * scale);
  121. // Arm Right - Front
  122. model_ctx.setTransform(1, -0.5, 0, 1.2, 0, 0);
  123. model_ctx.drawImage(skin_canvas, 44 * scale, 20 * scale, 4 * scale, 12 * scale, 4 * scale, 20 / 1.2 * scale, 4 * scale, 12 * scale);
  124. // Arm Right - Top
  125. model_ctx.setTransform(-1, 0.5, 1, 0.5, 0, 0);
  126. model_ctx.scale(-1, 1);
  127. model_ctx.drawImage(skin_canvas, 44 * scale, 16 * scale, 4 * scale, 4 * scale, -16 * scale, 16 * scale, 4 * scale, 4 * scale);
  128. }
  129. };
  130. // sets up the necessary components to draw the skin model
  131. // uses the +img+ skin with options of drawing
  132. // the +helm+ and the +body+
  133. // callback: error, image buffer
  134. exp.draw_model = function(rid, img, scale, helm, body, callback) {
  135. var image = new Image();
  136. image.onerror = function(err) {
  137. logging.error(rid, "render error:", err.stack);
  138. callback(err, null);
  139. };
  140. image.onload = function() {
  141. var width = 64 * scale;
  142. var original_height = (image.height === 32 ? 32 : 64);
  143. var height = original_height * scale;
  144. var model_canvas = new Canvas(20 * scale, (body ? 44.8 : 17.6) * scale);
  145. var skin_canvas = new Canvas(width, height);
  146. var model_ctx = model_canvas.getContext("2d");
  147. var skin_ctx = skin_canvas.getContext("2d");
  148. skin_ctx.drawImage(image, 0, 0, 64, original_height);
  149. // Scale it
  150. scale_image(skin_ctx.getImageData(0, 0, 64, original_height), skin_ctx, 0, 0, scale);
  151. if (body) {
  152. exp.draw_body(rid, skin_canvas, model_ctx, scale);
  153. }
  154. exp.draw_head(skin_canvas, model_ctx, scale);
  155. if (helm) {
  156. exp.draw_helmet(skin_canvas, model_ctx, scale);
  157. }
  158. model_canvas.toBuffer(function(err, buf){
  159. if (err) {
  160. logging.error(rid, "error creating buffer:", err);
  161. }
  162. callback(err, buf);
  163. });
  164. };
  165. image.src = img;
  166. };
  167. // helper method to open a render from +renderpath+
  168. // callback: error, image buffer
  169. exp.open_render = function(rid, renderpath, callback) {
  170. fs.readFile(renderpath, function (err, buf) {
  171. if (err) {
  172. logging.error(rid, "error while opening skin file:", err);
  173. }
  174. callback(err, buf);
  175. });
  176. };
  177. module.exports = exp;