| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202 | // Skin locations are based on the work of Confuser, with 1.8 updates by Jake0oo0// https://github.com/confuser/serverless-mc-skin-viewer// Permission to use & distribute https://github.com/confuser/serverless-mc-skin-viewer/blob/master/LICENSEvar helpers = require("./helpers");var logging = require("./logging");var fs = require("fs");var Canvas = require("canvas");var Image = Canvas.Image;var exp = {};// draws the helmet on to the +skin_canvas+// using the skin from the +model_ctx+ at the +scale+exp.draw_helmet = function(skin_canvas, model_ctx, scale) {  //Helmet - Front  model_ctx.setTransform(1,-0.5,0,1.2,0,0);  model_ctx.drawImage(skin_canvas, 40*scale, 8*scale, 8*scale, 8*scale, 10*scale, 13/1.2*scale, 8*scale, 8*scale);  //Helmet - Right  model_ctx.setTransform(1,0.5,0,1.2,0,0);  model_ctx.drawImage(skin_canvas, 32*scale, 8*scale, 8*scale, 8*scale, 2*scale, 3/1.2*scale, 8*scale, 8*scale);  //Helmet - Top  model_ctx.setTransform(-1,0.5,1,0.5,0,0);  model_ctx.scale(-1,1);  model_ctx.drawImage(skin_canvas, 40*scale, 0, 8*scale, 8*scale, -3*scale, 5*scale, 8*scale, 8*scale);};// draws the head on to the +skin_canvas+// using the skin from the +model_ctx+ at the +scale+exp.draw_head = function(skin_canvas, model_ctx, scale) {  //Head - Front  model_ctx.setTransform(1,-0.5,0,1.2,0,0);  model_ctx.drawImage(skin_canvas, 8*scale, 8*scale, 8*scale, 8*scale, 10*scale, 13/1.2*scale, 8*scale, 8*scale);  //Head - Right  model_ctx.setTransform(1,0.5,0,1.2,0,0);  model_ctx.drawImage(skin_canvas, 0, 8*scale, 8*scale, 8*scale, 2*scale, 3/1.2*scale, 8*scale, 8*scale);  //Head - Top  model_ctx.setTransform(-1,0.5,1,0.5,0,0);  model_ctx.scale(-1,1);  model_ctx.drawImage(skin_canvas, 8*scale, 0, 8*scale, 8*scale, -3*scale, 5*scale, 8*scale, 8*scale);};// draws the body on to the +skin_canvas+// using the skin from the +model_ctx+ at the +scale+// parts are labeled as if drawn from the skin's POVexp.draw_body = function(rid, skin_canvas, model_ctx, scale) {  if (skin_canvas.height == 32 * scale) {    logging.debug(rid + "uses old skin format");    //Left Leg    //Left Leg - Front    model_ctx.setTransform(1,-0.5,0,1.2,0,0);    model_ctx.scale(-1,1);    model_ctx.drawImage(skin_canvas, 4*scale, 20*scale, 4*scale, 12*scale, -16*scale, 34.4/1.2*scale, 4*scale, 12*scale);    //Right Leg    //Right Leg - Right    model_ctx.setTransform(1,0.5,0,1.2,0,0);    model_ctx.drawImage(skin_canvas, 0*scale, 20*scale, 4*scale, 12*scale, 4*scale, 26.4/1.2*scale, 4*scale, 12*scale);    //Right Leg - Front    model_ctx.setTransform(1,-0.5,0,1.2,0,0);    model_ctx.drawImage(skin_canvas, 4*scale, 20*scale, 4*scale, 12*scale, 8*scale, 34.4/1.2*scale, 4*scale, 12*scale);    //Arm Left    //Arm Left - Front    model_ctx.setTransform(1,-0.5,0,1.2,0,0);    model_ctx.scale(-1,1);    model_ctx.drawImage(skin_canvas, 44*scale, 20*scale, 4*scale, 12*scale, -20*scale, 20/1.2*scale, 4*scale, 12*scale);    //Arm Left - Top    model_ctx.setTransform(-1,0.5,1,0.5,0,0);    model_ctx.drawImage(skin_canvas, 44*scale, 16*scale, 4*scale, 4*scale, 0, 16*scale, 4*scale, 4*scale);    //Body    //Body - Front    model_ctx.setTransform(1,-0.5,0,1.2,0,0);    model_ctx.drawImage(skin_canvas, 20*scale, 20*scale, 8*scale, 12*scale, 8*scale, 20/1.2*scale, 8*scale, 12*scale);    //Arm Right    //Arm Right - Right    model_ctx.setTransform(1,0.5,0,1.2,0,0);    model_ctx.drawImage(skin_canvas, 40*scale, 20*scale, 4*scale, 12*scale, 0, 16/1.2*scale, 4*scale, 12*scale);    //Arm Right - Front    model_ctx.setTransform(1,-0.5,0,1.2,0,0);    model_ctx.drawImage(skin_canvas, 44*scale, 20*scale, 4*scale, 12*scale, 4*scale, 20/1.2*scale, 4*scale, 12*scale);    //Arm Right - Top    model_ctx.setTransform(-1,0.5,1,0.5,0,0);    model_ctx.scale(-1,1);    model_ctx.drawImage(skin_canvas, 44*scale, 16*scale, 4*scale, 4*scale, -16*scale, 16*scale, 4*scale, 4*scale);  } else {    logging.debug(rid + "uses new skin format");    //Left Leg    //Left Leg - Front    model_ctx.setTransform(1,-0.5,0,1.2,0,0);    model_ctx.drawImage(skin_canvas, 20*scale, 52*scale, 4*scale, 12*scale, 12*scale, 34.4/1.2*scale, 4*scale, 12*scale);    //Right Leg    //Right Leg - Right    model_ctx.setTransform(1,0.5,0,1.2,0,0);    model_ctx.drawImage(skin_canvas, 0, 20*scale, 4*scale, 12*scale, 4*scale, 26.4/1.2*scale, 4*scale, 12*scale);    //Right Leg - Front    model_ctx.setTransform(1,-0.5,0,1.2,0,0);    model_ctx.drawImage(skin_canvas, 4*scale, 20*scale, 4*scale, 12*scale, 8*scale, 34.4/1.2*scale, 4*scale, 12*scale);    //Arm Left    //Arm Left - Front    model_ctx.setTransform(1,-0.5,0,1.2,0,0);    model_ctx.drawImage(skin_canvas, 36*scale, 52*scale, 4*scale, 12*scale, 16*scale, 20/1.2*scale, 4*scale, 12*scale);    //Arm Left - Top    model_ctx.setTransform(-1,0.5,1,0.5,0,0);    model_ctx.drawImage(skin_canvas, 36*scale, 48*scale, 4*scale, 4*scale, 0, 16*scale, 4*scale, 4*scale);    //Body    //Body - Front    model_ctx.setTransform(1,-0.5,0,1.2,0,0);    model_ctx.drawImage(skin_canvas, 20*scale, 20*scale, 8*scale, 12*scale, 8*scale, 20/1.2*scale, 8*scale, 12*scale);    //Arm Right    //Arm Right - Right    model_ctx.setTransform(1,0.5,0,1.2,0,0);    model_ctx.drawImage(skin_canvas, 40*scale, 20*scale, 4*scale, 12*scale, 0, 16/1.2*scale, 4*scale, 12*scale);    //Arm Right - Front    model_ctx.setTransform(1,-0.5,0,1.2,0,0);    model_ctx.drawImage(skin_canvas, 44*scale, 20*scale, 4*scale, 12*scale, 4*scale, 20/1.2*scale, 4*scale, 12*scale);    //Arm Right - Top    model_ctx.setTransform(-1,0.5,1,0.5,0,0);    model_ctx.scale(-1,1);    model_ctx.drawImage(skin_canvas, 44*scale, 16*scale, 4*scale, 4*scale, -16*scale, 16*scale, 4*scale, 4*scale);  }};// sets up the necessary components to draw the skin model// uses the +img+ skin with options of drawing// the +helm+ and the +body+// callback contains error, image bufferexp.draw_model = function(rid, img, scale, helm, body, callback) {  var image = new Image();  image.onerror = function(err) {    logging.error(rid + "render error: " + err.stack);    callback(err, null);  };  image.onload = function() {    var width = 64 * scale;    var original_height = (image.height === 32 ? 32 : 64);    var height = original_height * scale;    var model_canvas = new Canvas(20 * scale, (body ? 44.8 : 17.6) * scale);    var skin_canvas = new Canvas(width, height);    var model_ctx = model_canvas.getContext("2d");    var skin_ctx = skin_canvas.getContext("2d");    skin_ctx.drawImage(image,0,0,64,original_height);    //Scale it    scale_image(skin_ctx.getImageData(0,0,64,original_height), skin_ctx, 0, 0, scale);    if (body) {      logging.log(rid + "drawing body");      exp.draw_body(rid, skin_canvas, model_ctx, scale);    }    logging.log(rid + "drawing head");    exp.draw_head(skin_canvas, model_ctx, scale);    if (helm) {      logging.log(rid + "drawing helmet");      exp.draw_helmet(skin_canvas, model_ctx, scale);    }    model_canvas.toBuffer(function(err, buf){      if (err) {        logging.log(rid + "error creating buffer: " + err);      }      callback(err, buf);    });  };  image.src = img;};// helper method to open a render from +renderpath+// callback contains error, image bufferexp.open_render = function(rid, renderpath, callback) {  fs.readFile(renderpath, function (err, buf) {    if (err) {      logging.error(rid + "error while opening skin file: " + err);    }    callback(err, buf);  });};// scales an image from the +imagedata+ onto the +context+// scaled by a factor of +scale+ with options +d_x+ and +d_y+function scale_image(imageData, context, d_x, d_y, scale) {  var width = imageData.width;  var height = imageData.height;  context.clearRect(0,0,width,height); //Clear the spot where it originated from  for(y=0; y<height; y++) { //height original    for(x=0; x<width; x++) { //width original      //Gets original colour, then makes a scaled square of the same colour      var index = (x + y * width) * 4;      context.fillStyle = "rgba(" + imageData.data[index+0] + "," + imageData.data[index+1] + "," + imageData.data[index+2] + "," + imageData.data[index+3] + ")";      context.fillRect(d_x + x*scale, d_y + y*scale, scale, scale);    }  }}module.exports = exp;
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