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- // Skin locations are based on the work of Confuser, with 1.8 updates by Jake0oo0
- // https://github.com/confuser/serverless-mc-skin-viewer
- // Permission to use & distribute https://github.com/confuser/serverless-mc-skin-viewer/blob/master/LICENSE
- var logging = require("./logging");
- var fs = require("fs");
- var Canvas = require("canvas");
- var Image = Canvas.Image;
- var exp = {};
- function getPart(src, x, y, width, height, scale) {
- var dst = new Canvas();
- dst.width = scale * width;
- dst.height = scale * height;
- var context = dst.getContext("2d");
- // don't blur on resize
- context.patternQuality = "fast";
- context.drawImage(src, x, y, width, height, 0, 0, width * scale, height * scale);
- return dst;
- }
- function flip(src) {
- var dst = new Canvas();
- dst.width = src.width;
- dst.height = src.height;
- var context = dst.getContext("2d");
- context.scale(-1, 1);
- context.drawImage(src, -src.width, 0);
- return dst;
- }
- var skew_a = 26 / 45; // 0.57777777
- var skew_b = skew_a * 2; // 1.15555555
- exp.draw_model = function(rid, img, scale, helm, type, callback) {
- var canvas = new Canvas();
- canvas.width = scale * 20;
- canvas.height = scale * 45.1;
- var ctx = canvas.getContext("2d");
- var skin = new Image();
- skin.onload = function() {
- var old_type = skin.height === 32;
- var arm_width = 4;
- var face = getPart(skin, 8, 8, 8, 8, scale);
- var head_right = getPart(skin, 0, 8, 8, 8, scale);
- var head_top = getPart(skin, 8, 0, 8, 8, scale);
- var body = getPart(skin, 20, 20, 8, 12, scale);
- var right_arm = getPart(skin, 44, 20, arm_width, 12, scale);
- var right_arm_side = getPart(skin, 40, 20, arm_width, 12, scale);
- var left_arm = flip(right_arm); // TODO
- var right_leg = getPart(skin, 4, 20, 4, 12, scale);
- var right_leg_side = getPart(skin, 0, 20, 4, 12, scale);
- var left_leg = flip(right_leg); // TODO
- var right_shoulder = getPart(skin, 44, 16, 4, 4, scale);
- var left_shoulder = flip(right_shoulder); // TODO
- // pre-render front onto separate canvas
- var front = new Canvas();
- front.width = scale * 16;
- front.height = scale * 24;
- var frontc = front.getContext("2d");
- frontc.patternQuality = "fast";
- frontc.drawImage(right_arm, (4 - arm_width) * scale, 0 * scale, arm_width * scale, 12 * scale);
- frontc.drawImage(left_arm, 12 * scale, 0 * scale, arm_width * scale, 12 * scale);
- frontc.drawImage(body, 4 * scale, 0 * scale, 8 * scale, 12 * scale);
- frontc.drawImage(right_leg, 4 * scale, 12 * scale, 4 * scale, 12 * scale);
- frontc.drawImage(left_leg, 8 * scale, 12 * scale, 4 * scale, 12 * scale);
- var x = 0;
- var y = 0;
- var z = 0;
- var z_offset = scale * 3;
- var x_offset = scale * 2;
- // top
- x = x_offset;
- y = -0.5;
- z = z_offset;
- ctx.setTransform(1, -skew_a, 1, skew_a, 0, 0);
- ctx.drawImage(head_top, y - z, x + z, head_top.width, head_top.height + 1);
- x = x_offset + scale * 2;
- y = scale * -4;
- z = z_offset + scale * 8;
- ctx.drawImage(right_shoulder, y - z - 0.5, x + z, right_shoulder.width + 1, right_shoulder.height + 1);
- y = scale * 8;
- ctx.drawImage(left_shoulder, y - z, x + z, 4 * scale, 4 * scale + 1);
- // right side
- ctx.setTransform(1, skew_a, 0, skew_b, 0, 0);
- x = x_offset + scale * 2;
- y = 0;
- z = z_offset + scale * 20;
- ctx.drawImage(right_leg_side, x + y, z - y, right_leg_side.width, right_leg_side.height);
- x = x_offset + scale * 2;
- y = scale * -4;
- z = z_offset + scale * 8;
- ctx.drawImage(right_arm_side, x + y, z - y - 0.5, right_arm_side.width, right_arm_side.height + 1);
- // front
- z = z_offset + scale * 12;
- y = 0;
- ctx.setTransform(1, -skew_a, 0, skew_b, 0, skew_a);
- ctx.drawImage(front, y + x, x + z - 0.5, front.width, front.height);
- x = x_offset + 8 * scale;
- y = 0;
- z = z_offset - 0.5;
- ctx.drawImage(face, y + x, x + z, face.width, face.height);
- // right head
- x = x_offset;
- y = 0;
- z = z_offset;
- ctx.setTransform(1, skew_a, 0, skew_b, 0, 0);
- ctx.drawImage(head_right, x + y, z - y - 0.5, head_right.width, head_right.height + 1);
- canvas.toBuffer(function(err, buf) {
- if (err) {
- logging.error(rid, "error creating buffer:", err);
- }
- callback(err, buf);
- });
- };
- skin.src = img;
- };
- // helper method to open a render from +renderpath+
- // callback: error, image buffer
- exp.open_render = function(rid, renderpath, callback) {
- fs.readFile(renderpath, function(err, buf) {
- if (err) {
- logging.error(rid, "error while opening skin file:", err);
- }
- callback(err, buf);
- });
- };
- module.exports = exp;
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