helpers.js 4.4 KB

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  1. var networking = require('./networking');
  2. var logging = require('./logging');
  3. var config = require('./config');
  4. var cache = require('./cache');
  5. var skins = require('./skins');
  6. var fs = require('fs');
  7. // 0098cb60-fa8e-427c-b299-793cbd302c9a
  8. var valid_uuid = /^([0-9a-f-]{32,36}|[a-zA-Z0-9_]{1,16})$/; // uuid|username
  9. var hash_pattern = /[0-9a-f]+$/;
  10. function get_hash(url) {
  11. return hash_pattern.exec(url)[0].toLowerCase();
  12. }
  13. // requests skin for +uuid+ and extracts face/helm if image hash in +details+ changed
  14. // callback contains error, image hash
  15. function store_images(uuid, details, callback) {
  16. // get skin_url for +uuid+
  17. networking.get_skin_url(uuid, function(err, skin_url) {
  18. if (err) {
  19. callback(err, null);
  20. } else {
  21. if (skin_url) {
  22. logging.log(uuid + " " + skin_url);
  23. // set file paths
  24. var hash = get_hash(skin_url);
  25. if (details && details.hash == hash) {
  26. // hash hasn't changed
  27. logging.log(uuid + " hash has not changed");
  28. cache.update_timestamp(uuid, hash);
  29. callback(null, hash);
  30. } else {
  31. // hash has changed
  32. logging.log(uuid + " new hash: " + hash);
  33. var facepath = __dirname + '/../' + config.faces_dir + hash + ".png";
  34. var helmpath = __dirname + '/../' + config.helms_dir + hash + ".png";
  35. // download skin, extract face/helm
  36. networking.skin_file(skin_url, facepath, helmpath, function(err) {
  37. if (err) {
  38. callback(err, null);
  39. } else {
  40. cache.save_hash(uuid, hash);
  41. callback(null, hash);
  42. }
  43. });
  44. }
  45. } else {
  46. // profile found, but has no skin
  47. cache.save_hash(uuid, null);
  48. callback(null, null);
  49. }
  50. }
  51. });
  52. }
  53. var exp = {};
  54. // returns true if the +uuid+ is a valid uuid or username
  55. // the uuid may be not exist, however
  56. exp.uuid_valid = function(uuid) {
  57. return valid_uuid.test(uuid);
  58. };
  59. // decides whether to get an image from disk or to download it
  60. // callback contains error, status, hash
  61. // the status gives information about how the image was received
  62. // -1: "error"
  63. // 0: "none" - cached as null
  64. // 1: "cached" - found on disk
  65. // 2: "downloaded" - profile downloaded, skin downloaded from mojang servers
  66. // 3: "checked" - profile re-downloaded (was too old), but it has either not changed or has no skin
  67. exp.get_image_hash = function(uuid, callback) {
  68. cache.get_details(uuid, function(err, details) {
  69. if (err) {
  70. callback(err, -1, null);
  71. } else {
  72. if (details && details.time + config.local_cache_time * 1000 >= new Date().getTime()) {
  73. // uuid known + recently updated
  74. logging.log(uuid + " uuid known & recently updated");
  75. callback(null, (details.hash ? 1 : 0), details.hash);
  76. } else {
  77. logging.log(uuid + " uuid not known or too old");
  78. store_images(uuid, details, function(err, hash) {
  79. if (err) {
  80. callback(err, -1, details && details.hash);
  81. } else {
  82. logging.log(uuid + " hash: " + hash);
  83. var oldhash = details && details.hash;
  84. var status = hash !== oldhash ? 2 : 3;
  85. callback(null, status, hash);
  86. }
  87. });
  88. }
  89. }
  90. });
  91. };
  92. // handles requests for +uuid+ images with +size+
  93. // callback contains error, status, image buffer, hash
  94. // image is the user's face+helm when helm is true, or the face otherwise
  95. // for status, see get_image_hash
  96. exp.get_avatar = function(uuid, helm, size, callback) {
  97. logging.log("\nrequest: " + uuid);
  98. exp.get_image_hash(uuid, function(err, status, hash) {
  99. if (hash) {
  100. var facepath = __dirname + '/../' + config.faces_dir + hash + ".png";
  101. var helmpath = __dirname + '/../' + config.helms_dir + hash + ".png";
  102. var filepath = facepath;
  103. if (helm && fs.existsSync(helmpath)) {
  104. filepath = helmpath;
  105. }
  106. skins.resize_img(filepath, size, function(img_err, result) {
  107. if (img_err) {
  108. callback(img_err, -1, null, hash);
  109. } else {
  110. // we might have a hash although an error occured
  111. // (e.g. Mojang servers not reachable, using outdated hash)
  112. callback(err, (err ? -1 : status), result, hash);
  113. }
  114. });
  115. } else {
  116. // hash is null when uuid has no skin
  117. callback(err, status, null, null);
  118. }
  119. });
  120. };
  121. module.exports = exp;