helpers.js 12 KB

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  1. var networking = require("./networking");
  2. var logging = require("./logging");
  3. var config = require("./config");
  4. var cache = require("./cache");
  5. var skins = require("./skins");
  6. var renders = require("./renders");
  7. var fs = require("fs");
  8. // 0098cb60-fa8e-427c-b299-793cbd302c9a
  9. var valid_user_id = /^([0-9a-f-A-F-]{32,36}|[a-zA-Z0-9_]{1,16})$/; // uuid|username
  10. var hash_pattern = /[0-9a-f]+$/;
  11. // gets the hash from the textures.minecraft.net +url+
  12. function get_hash(url) {
  13. return hash_pattern.exec(url)[0].toLowerCase();
  14. }
  15. function store_skin(rid, userId, profile, details, callback) {
  16. networking.get_skin_url(rid, userId, profile, function(url) {
  17. if (url) {
  18. var skin_hash = get_hash(url);
  19. if (details && details.skin === skin_hash) {
  20. cache.update_timestamp(rid, userId, skin_hash, function(err) {
  21. callback(err, skin_hash);
  22. });
  23. } else {
  24. logging.log(rid + "new skin hash: " + skin_hash);
  25. var facepath = __dirname + "/../" + config.faces_dir + skin_hash + ".png";
  26. var helmpath = __dirname + "/../" + config.helms_dir + skin_hash + ".png";
  27. fs.exists(facepath, function(exists) {
  28. if (exists) {
  29. logging.log(rid + "skin already exists, not downloading");
  30. callback(null, skin_hash);
  31. } else {
  32. networking.get_from(rid, url, function(img, response, err) {
  33. if (err || !img) {
  34. callback(err, null);
  35. } else {
  36. skins.extract_face(img, facepath, function(err) {
  37. if (err) {
  38. logging.error(rid + err.stack);
  39. callback(err, null);
  40. } else {
  41. logging.log(rid + "face extracted");
  42. skins.extract_helm(rid, facepath, img, helmpath, function(err) {
  43. logging.log(rid + "helm extracted");
  44. logging.debug(rid + helmpath);
  45. callback(err, skin_hash);
  46. });
  47. }
  48. });
  49. }
  50. });
  51. }
  52. });
  53. }
  54. } else {
  55. callback(null, null);
  56. }
  57. });
  58. }
  59. function store_cape(rid, userId, profile, details, callback) {
  60. networking.get_cape_url(rid, userId, profile, function(url) {
  61. if (url) {
  62. var cape_hash = get_hash(url);
  63. if (details && details.cape === cape_hash) {
  64. cache.update_timestamp(rid, userId, cape_hash, function(err) {
  65. callback(err, cape_hash);
  66. });
  67. } else {
  68. logging.log(rid + "new cape hash: " + cape_hash);
  69. var capepath = __dirname + "/../" + config.capes_dir + cape_hash + ".png";
  70. fs.exists(capepath, function(exists) {
  71. if (exists) {
  72. logging.log(rid + "cape already exists, not downloading");
  73. callback(null, cape_hash);
  74. } else {
  75. networking.get_from(rid, url, function(img, response, err) {
  76. if (err || !img) {
  77. logging.error(rid + err.stack);
  78. callback(err, null);
  79. } else {
  80. skins.save_image(img, capepath, function(err) {
  81. logging.log(rid + "cape saved");
  82. callback(err, cape_hash);
  83. });
  84. }
  85. });
  86. }
  87. });
  88. }
  89. } else {
  90. callback(null, null);
  91. }
  92. });
  93. }
  94. // used by store_images to queue simultaneous requests for identical userId
  95. // the first request has to be completed until all others are continued
  96. var currently_running = [];
  97. // calls back all queued requests that match userId and type
  98. function callback_for(userId, type, err, hash) {
  99. var req_count = 0;
  100. for (var i = 0; i < currently_running.length; i++) {
  101. var current = currently_running[i];
  102. if (current.userid === userId && current.type === type) {
  103. req_count++;
  104. if (req_count !== 1) {
  105. // otherwise this would show up on single/first requests, too
  106. logging.debug(current.rid + "queued " + type + " request continued");
  107. }
  108. currently_running.splice(i, 1); // remove from array
  109. current.callback(err, hash);
  110. i--;
  111. }
  112. }
  113. if (req_count > 1) {
  114. logging.debug(req_count + " simultaneous requests for " + userId);
  115. }
  116. }
  117. // returns true if any object in +arr+ has +value+ as +property+
  118. function deep_property_check(arr, property, value) {
  119. for (var i = 0; i < arr.length; i++) {
  120. if (arr[i][property] === value) {
  121. return true;
  122. }
  123. }
  124. return false;
  125. }
  126. // downloads the images for +userId+ while checking the cache
  127. // status based on +details+. +type+ specifies which
  128. // image type should be called back on
  129. // +callback+ contains error, image hash
  130. function store_images(rid, userId, details, type, callback) {
  131. var is_uuid = userId.length > 16;
  132. var new_hash = {
  133. rid: rid,
  134. userid: userId,
  135. type: type,
  136. callback: callback
  137. };
  138. if (!deep_property_check(currently_running, "userid", userId)) {
  139. currently_running.push(new_hash);
  140. networking.get_profile(rid, (is_uuid ? userId : null), function(err, profile) {
  141. if (err || (is_uuid && !profile)) {
  142. callback_for(userId, type, err, null);
  143. } else {
  144. store_skin(rid, userId, profile, details, function(err, skin_hash) {
  145. cache.save_hash(rid, userId, skin_hash, null, function(cache_err) {
  146. callback_for(userId, "skin", (err || cache_err), skin_hash);
  147. store_cape(rid, userId, profile, details, function(err, cape_hash) {
  148. cache.save_hash(rid, userId, skin_hash, cape_hash, function(cache_err) {
  149. callback_for(userId, "cape", (err || cache_err), cape_hash);
  150. });
  151. });
  152. });
  153. });
  154. }
  155. });
  156. } else {
  157. logging.log(rid + "ID already being processed, adding to queue");
  158. currently_running.push(new_hash);
  159. }
  160. }
  161. var exp = {};
  162. // returns true if the +userId+ is a valid userId or username
  163. // the userId may be not exist, however
  164. exp.id_valid = function(userId) {
  165. return valid_user_id.test(userId);
  166. };
  167. // decides whether to get an image from disk or to download it
  168. // callback contains error, status, hash
  169. // the status gives information about how the image was received
  170. // -1: "error"
  171. // 0: "none" - cached as null
  172. // 1: "cached" - found on disk
  173. // 2: "downloaded" - profile downloaded, skin downloaded from mojang servers
  174. // 3: "checked" - profile re-downloaded (was too old), but it has either not changed or has no skin
  175. exp.get_image_hash = function(rid, userId, type, callback) {
  176. cache.get_details(userId, function(err, details) {
  177. var hash = details !== null ? (type === "skin" ? details.skin : details.cape) : null;
  178. if (err) {
  179. callback(err, -1, null);
  180. } else {
  181. if (details && details.time + config.local_cache_time * 1000 >= new Date().getTime()) {
  182. // use cached image
  183. logging.log(rid + "userId cached & recently updated");
  184. callback(null, (hash ? 1 : 0), hash);
  185. } else {
  186. // download image
  187. if (details) {
  188. logging.log(rid + "userId cached, but too old");
  189. } else {
  190. logging.log(rid + "userId not cached");
  191. }
  192. store_images(rid, userId, details, type, function(err, new_hash) {
  193. if (err) {
  194. callback(err, -1, details && hash);
  195. } else {
  196. var status = details && (hash === new_hash) ? 3 : 2;
  197. logging.debug(rid + "old hash: " + (details && hash));
  198. logging.log(rid + "new hash: " + new_hash);
  199. callback(null, status, new_hash);
  200. }
  201. });
  202. }
  203. }
  204. });
  205. };
  206. // handles requests for +userId+ avatars with +size+
  207. // callback contains error, status, image buffer, skin hash
  208. // image is the user's face+helm when helm is true, or the face otherwise
  209. // for status, see get_image_hash
  210. exp.get_avatar = function(rid, userId, helm, size, callback) {
  211. exp.get_image_hash(rid, userId, "skin", function(err, status, skin_hash) {
  212. if (skin_hash) {
  213. var facepath = __dirname + "/../" + config.faces_dir + skin_hash + ".png";
  214. var helmpath = __dirname + "/../" + config.helms_dir + skin_hash + ".png";
  215. var filepath = facepath;
  216. fs.exists(helmpath, function(exists) {
  217. if (helm && exists) {
  218. filepath = helmpath;
  219. }
  220. skins.resize_img(filepath, size, function(img_err, result) {
  221. if (img_err) {
  222. callback(img_err, -1, null, skin_hash);
  223. } else {
  224. // we might have a hash although an error occured
  225. // (e.g. Mojang servers not reachable, using outdated hash)
  226. callback(err, (err ? -1 : status), result, skin_hash);
  227. }
  228. });
  229. });
  230. } else {
  231. // hash is null when userId has no skin
  232. callback(err, status, null, null);
  233. }
  234. });
  235. };
  236. // handles requests for +userId+ skins
  237. // callback contains error, skin hash, image buffer
  238. exp.get_skin = function(rid, userId, callback) {
  239. logging.log(rid + "skin request");
  240. exp.get_image_hash(rid, userId, "skin", function(err, status, skin_hash) {
  241. var skinpath = __dirname + "/../" + config.skins_dir + skin_hash + ".png";
  242. fs.exists(skinpath, function(exists) {
  243. if (exists) {
  244. logging.log(rid + "skin already exists, not downloading");
  245. skins.open_skin(rid, skinpath, function(err, img) {
  246. callback(err, skin_hash, img);
  247. });
  248. } else {
  249. networking.save_texture(rid, skin_hash, skinpath, function(err, response, img) {
  250. callback(err, skin_hash, img);
  251. });
  252. }
  253. });
  254. });
  255. };
  256. function get_type(helm, body) {
  257. var text = body ? "body" : "head";
  258. return helm ? text + "helm" : text;
  259. }
  260. // handles creations of 3D renders
  261. // callback contains error, skin hash, image buffer
  262. exp.get_render = function(rid, userId, scale, helm, body, callback) {
  263. exp.get_skin(rid, userId, function(err, skin_hash, img) {
  264. if (!skin_hash) {
  265. callback(err, -1, skin_hash, null);
  266. return;
  267. }
  268. var renderpath = __dirname + "/../" + config.renders_dir + skin_hash + "-" + scale + "-" + get_type(helm, body) + ".png";
  269. fs.exists(renderpath, function(exists) {
  270. if (exists) {
  271. renders.open_render(rid, renderpath, function(err, img) {
  272. callback(err, 1, skin_hash, img);
  273. });
  274. return;
  275. } else {
  276. if (!img) {
  277. callback(err, 0, skin_hash, null);
  278. return;
  279. }
  280. renders.draw_model(rid, img, scale, helm, body, function(err, img) {
  281. if (err) {
  282. callback(err, -1, skin_hash, null);
  283. } else if (!img) {
  284. callback(null, 0, skin_hash, null);
  285. } else {
  286. fs.writeFile(renderpath, img, "binary", function(err) {
  287. if (err) {
  288. logging.log(rid + err.stack);
  289. }
  290. callback(null, 2, skin_hash, img);
  291. });
  292. }
  293. });
  294. }
  295. });
  296. });
  297. };
  298. // handles requests for +userId+ capes
  299. // callback contains error, cape hash, image buffer
  300. exp.get_cape = function(rid, userId, callback) {
  301. logging.log(rid + "cape request");
  302. exp.get_image_hash(rid, userId, "cape", function(err, status, cape_hash) {
  303. if (!cape_hash) {
  304. callback(err, null, null);
  305. return;
  306. }
  307. var capepath = __dirname + "/../" + config.capes_dir + cape_hash + ".png";
  308. fs.exists(capepath, function(exists) {
  309. if (exists) {
  310. logging.log(rid + "cape already exists, not downloading");
  311. skins.open_skin(rid, capepath, function(err, img) {
  312. callback(err, cape_hash, img);
  313. });
  314. } else {
  315. networking.save_texture(rid, cape_hash, capepath, function(err, response, img) {
  316. if (response && response.statusCode === 404) {
  317. callback(err, cape_hash, null);
  318. } else {
  319. callback(err, cape_hash, img);
  320. }
  321. });
  322. }
  323. });
  324. });
  325. };
  326. module.exports = exp;