| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199 | // Skin locations are based on the work of Confuser, with 1.8 updates by Jake0oo0// https://github.com/confuser/serverless-mc-skin-viewer// Permission to use & distribute https://github.com/confuser/serverless-mc-skin-viewer/blob/master/LICENSEvar logging = require("./logging");var fs = require("fs");var Canvas = require("canvas");var Image = Canvas.Image;var exp = {};// scales an image from the +imagedata+ onto the +context+// scaled by a factor of +scale+ with options +d_x+ and +d_y+function scale_image(imageData, context, d_x, d_y, scale) {  var width = imageData.width;  var height = imageData.height;  context.clearRect(0, 0, width, height); // Clear the spot where it originated from  for (var y = 0; y < height; y++) { // height original    for (var x = 0; x < width; x++) { // width original      // Gets original colour, then makes a scaled square of the same colour      var index = (x + y * width) * 4;      context.fillStyle = "rgba(" + imageData.data[index + 0] + ", " + imageData.data[index + 1] + ", " + imageData.data[index + 2] + ", " + imageData.data[index + 3] + ")";      context.fillRect(d_x + x * scale, d_y + y * scale, scale, scale);    }  }}// draws the helmet on to the +skin_canvas+// using the skin from the +model_ctx+ at the +scale+exp.draw_helmet = function(skin_canvas, model_ctx, scale) {  // Helmet - Front  model_ctx.setTransform(1, -0.5, 0, 1.2, 0, 0);  model_ctx.drawImage(skin_canvas, 40 * scale, 8 * scale, 8 * scale, 8 * scale, 10 * scale, 13 / 1.2 * scale, 8 * scale, 8 * scale);  // Helmet - Right  model_ctx.setTransform(1, 0.5, 0, 1.2, 0, 0);  model_ctx.drawImage(skin_canvas, 32 * scale, 8 * scale, 8 * scale, 8 * scale, 2 * scale, 3 / 1.2 * scale, 8 * scale, 8 * scale);  // Helmet - Top  model_ctx.setTransform(-1, 0.5, 1, 0.5, 0, 0);  model_ctx.scale(-1, 1);  model_ctx.drawImage(skin_canvas, 40 * scale, 0, 8 * scale, 8 * scale, -3 * scale, 5 * scale, 8 * scale, 8 * scale);};// draws the head on to the +skin_canvas+// using the skin from the +model_ctx+ at the +scale+exp.draw_head = function(skin_canvas, model_ctx, scale) {  // Head - Front  model_ctx.setTransform(1, -0.5, 0, 1.2, 0, 0);  model_ctx.drawImage(skin_canvas, 8 * scale, 8 * scale, 8 * scale, 8 * scale, 10 * scale, 13 / 1.2 * scale, 8 * scale, 8 * scale);  // Head - Right  model_ctx.setTransform(1, 0.5, 0, 1.2, 0, 0);  model_ctx.drawImage(skin_canvas, 0, 8 * scale, 8 * scale, 8 * scale, 2 * scale, 3 / 1.2 * scale, 8 * scale, 8 * scale);  // Head - Top  model_ctx.setTransform(-1, 0.5, 1, 0.5, 0, 0);  model_ctx.scale(-1, 1);  model_ctx.drawImage(skin_canvas, 8 * scale, 0, 8 * scale, 8 * scale, -3 * scale, 5 * scale, 8 * scale, 8 * scale);};// draws the body on to the +skin_canvas+// using the skin from the +model_ctx+ at the +scale+// parts are labeled as if drawn from the skin's POVexp.draw_body = function(rid, skin_canvas, model_ctx, scale) {  if (skin_canvas.height === 32 * scale) {    logging.debug(rid, "uses old skin format");    // Left Leg    // Left Leg - Front    model_ctx.setTransform(1, -0.5, 0, 1.2, 0, 0);    model_ctx.scale(-1, 1);    model_ctx.drawImage(skin_canvas, 4 * scale, 20 * scale, 4 * scale, 12 * scale, -16 * scale, 34.4 / 1.2 * scale, 4 * scale, 12 * scale);    // Right Leg    // Right Leg - Right    model_ctx.setTransform(1, 0.5, 0, 1.2, 0, 0);    model_ctx.drawImage(skin_canvas, 0 * scale, 20 * scale, 4 * scale, 12 * scale, 4 * scale, 26.4 / 1.2 * scale, 4 * scale, 12 * scale);    // Right Leg - Front    model_ctx.setTransform(1, -0.5, 0, 1.2, 0, 0);    model_ctx.drawImage(skin_canvas, 4 * scale, 20 * scale, 4 * scale, 12 * scale, 8 * scale, 34.4 / 1.2 * scale, 4 * scale, 12 * scale);    // Arm Left    // Arm Left - Front    model_ctx.setTransform(1, -0.5, 0, 1.2, 0, 0);    model_ctx.scale(-1, 1);    model_ctx.drawImage(skin_canvas, 44 * scale, 20 * scale, 4 * scale, 12 * scale, -20 * scale, 20 / 1.2 * scale, 4 * scale, 12 * scale);    // Arm Left - Top    model_ctx.setTransform(-1, 0.5, 1, 0.5, 0, 0);    model_ctx.drawImage(skin_canvas, 44 * scale, 16 * scale, 4 * scale, 4 * scale, 0, 16 * scale, 4 * scale, 4 * scale);    // Body    // Body - Front    model_ctx.setTransform(1, -0.5, 0, 1.2, 0, 0);    model_ctx.drawImage(skin_canvas, 20 * scale, 20 * scale, 8 * scale, 12 * scale, 8 * scale, 20 / 1.2 * scale, 8 * scale, 12 * scale);    // Arm Right    // Arm Right - Right    model_ctx.setTransform(1, 0.5, 0, 1.2, 0, 0);    model_ctx.drawImage(skin_canvas, 40 * scale, 20 * scale, 4 * scale, 12 * scale, 0, 16 / 1.2 * scale, 4 * scale, 12 * scale);    // Arm Right - Front    model_ctx.setTransform(1, -0.5, 0, 1.2, 0, 0);    model_ctx.drawImage(skin_canvas, 44 * scale, 20 * scale, 4 * scale, 12 * scale, 4 * scale, 20 / 1.2 * scale, 4 * scale, 12 * scale);    // Arm Right - Top    model_ctx.setTransform(-1, 0.5, 1, 0.5, 0, 0);    model_ctx.scale(-1, 1);    model_ctx.drawImage(skin_canvas, 44 * scale, 16 * scale, 4 * scale, 4 * scale, -16 * scale, 16 * scale, 4 * scale, 4 * scale);  } else {    logging.debug(rid, "uses new skin format");    // Left Leg    // Left Leg - Front    model_ctx.setTransform(1, -0.5, 0, 1.2, 0, 0);    model_ctx.drawImage(skin_canvas, 20 * scale, 52 * scale, 4 * scale, 12 * scale, 12 * scale, 34.4 / 1.2 * scale, 4 * scale, 12 * scale);    // Right Leg    // Right Leg - Right    model_ctx.setTransform(1, 0.5, 0, 1.2, 0, 0);    model_ctx.drawImage(skin_canvas, 0, 20 * scale, 4 * scale, 12 * scale, 4 * scale, 26.4 / 1.2 * scale, 4 * scale, 12 * scale);    // Right Leg - Front    model_ctx.setTransform(1, -0.5, 0, 1.2, 0, 0);    model_ctx.drawImage(skin_canvas, 4 * scale, 20 * scale, 4 * scale, 12 * scale, 8 * scale, 34.4 / 1.2 * scale, 4 * scale, 12 * scale);    // Arm Left    // Arm Left - Front    model_ctx.setTransform(1, -0.5, 0, 1.2, 0, 0);    model_ctx.drawImage(skin_canvas, 36 * scale, 52 * scale, 4 * scale, 12 * scale, 16 * scale, 20 / 1.2 * scale, 4 * scale, 12 * scale);    // Arm Left - Top    model_ctx.setTransform(-1, 0.5, 1, 0.5, 0, 0);    model_ctx.drawImage(skin_canvas, 36 * scale, 48 * scale, 4 * scale, 4 * scale, 0, 16 * scale, 4 * scale, 4 * scale);    // Body    // Body - Front    model_ctx.setTransform(1, -0.5, 0, 1.2, 0, 0);    model_ctx.drawImage(skin_canvas, 20 * scale, 20 * scale, 8 * scale, 12 * scale, 8 * scale, 20 / 1.2 * scale, 8 * scale, 12 * scale);    // Arm Right    // Arm Right - Right    model_ctx.setTransform(1, 0.5, 0, 1.2, 0, 0);    model_ctx.drawImage(skin_canvas, 40 * scale, 20 * scale, 4 * scale, 12 * scale, 0, 16 / 1.2 * scale, 4 * scale, 12 * scale);    // Arm Right - Front    model_ctx.setTransform(1, -0.5, 0, 1.2, 0, 0);    model_ctx.drawImage(skin_canvas, 44 * scale, 20 * scale, 4 * scale, 12 * scale, 4 * scale, 20 / 1.2 * scale, 4 * scale, 12 * scale);    // Arm Right - Top    model_ctx.setTransform(-1, 0.5, 1, 0.5, 0, 0);    model_ctx.scale(-1, 1);    model_ctx.drawImage(skin_canvas, 44 * scale, 16 * scale, 4 * scale, 4 * scale, -16 * scale, 16 * scale, 4 * scale, 4 * scale);  }};// sets up the necessary components to draw the skin model// uses the +img+ skin with options of drawing// the +helm+ and the +body+// callback: error, image bufferexp.draw_model = function(rid, img, scale, helm, body, callback) {  var image = new Image();  image.onerror = function(err) {    logging.error(rid, "render error:", err.stack);    callback(err, null);  };  image.onload = function() {    var width = 64 * scale;    var original_height = (image.height === 32 ? 32 : 64);    var height = original_height * scale;    var model_canvas = new Canvas(20 * scale, (body ? 44.8 : 17.6) * scale);    var skin_canvas = new Canvas(width, height);    var model_ctx = model_canvas.getContext("2d");    var skin_ctx = skin_canvas.getContext("2d");    skin_ctx.drawImage(image, 0, 0, 64, original_height);    // Scale it    scale_image(skin_ctx.getImageData(0, 0, 64, original_height), skin_ctx, 0, 0, scale);    if (body) {      exp.draw_body(rid, skin_canvas, model_ctx, scale);    }    exp.draw_head(skin_canvas, model_ctx, scale);    if (helm) {      exp.draw_helmet(skin_canvas, model_ctx, scale);    }    model_canvas.toBuffer(function(err, buf){      if (err) {        logging.error(rid, "error creating buffer:", err);      }      callback(err, buf);    });  };  image.src = img;};// helper method to open a render from +renderpath+// callback: error, image bufferexp.open_render = function(rid, renderpath, callback) {  fs.readFile(renderpath, function (err, buf) {    if (err) {      logging.error(rid, "error while opening skin file:", err);    }    callback(err, buf);  });};module.exports = exp;
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